LAZYBOT support thread, Q&A, requests and updates menu

User Tag List

Page 261 of 292 FirstFirst ... 161211257258259260261262263264265 ... LastLast
Results 3,901 to 3,915 of 4379
  1. #3901
    jumperu's Avatar Contributor
    CoreCoins Purchaser
    Reputation
    322
    Join Date
    Oct 2010
    Posts
    1,412
    Thanks G/R
    5/45
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dawawe View Post
    Making Profiles for classes. Cant seem to get ticker or spell detection to work
    https://i.imgur.com/yNdP1lJ.png
    https://i.imgur.com/DcEPbJA.png

    Yea, spell detection doesn't really work. But ticker works fine, for your spell just leave as only condition ticker 10000 (or 6000 since cd is 5sec+).
    I'll get around to update priest behavior soon
    :gusta:wow:gusta:

    LAZYBOT support thread, Q&A, requests and updates
  2. #3902
    cleofelina's Avatar Member
    Reputation
    1
    Join Date
    Feb 2012
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello , I need help I can not activate the option of fishing. I do not appear in the Engine to activate. That I can do.

  3. #3903
    trendkilla254's Avatar Knight-Lieutenant
    Reputation
    34
    Join Date
    Feb 2012
    Posts
    255
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by cleofelina View Post
    Hello , I need help I can not activate the option of fishing. I do not appear in the Engine to activate. That I can do.
    I had this issue on one of my computers. Copy the DLL from the profiles folder to the engines profile. The date of the file should be 10/2. I don't know why it does that but that file version works fine for me.

  4. #3904
    anon38's Avatar Member
    Reputation
    1
    Join Date
    Feb 2012
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    SO, since there's no flying in Draenor yet, does that mean we can't use the gather bot, or will it work with a ground mount?

  5. #3905
    Coldfire101's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Just a quick question, im trying to get a stealth opening to work on my rogue..but it keeps giving me this error: "Buff: Stealth does not exist in HasWellKnownBuff will not detect it correctly"
    Any ideas what the problem might be?

    EDIT: Yes, i did type stealth correctly, and it's on my specified action bar slot.

    Anyone that has a well-working stealth opening Behavior is welcome to share it
    Last edited by Coldfire101; 12-19-2014 at 07:48 AM.

  6. #3906
    tylen's Avatar Active Member
    Reputation
    21
    Join Date
    Mar 2012
    Posts
    210
    Thanks G/R
    17/14
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Coldfire101 View Post
    Just a quick question, im trying to get a stealth opening to work on my rogue..but it keeps giving me this error: "Buff: Stealth does not exist in HasWellKnownBuff will not detect it correctly"
    Any ideas what the problem might be?

    EDIT: Yes, i did type stealth correctly, and it's on my specified action bar slot.

    Anyone that has a well-working stealth opening Behavior is welcome to share it
    just use /cast [stealth \ nostealth] macro

  7. #3907
    jumperu's Avatar Contributor
    CoreCoins Purchaser
    Reputation
    322
    Join Date
    Oct 2010
    Posts
    1,412
    Thanks G/R
    5/45
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by anon38 View Post
    SO, since there's no flying in Draenor yet, does that mean we can't use the gather bot, or will it work with a ground mount?
    Doubt we will be able to make it gather in wod without meshes, there are alot of obstacles ..
    Anyway u can try and make a small fly profile with ground mount, and also put the ground mount in the fly mount key @engine options. But as i said, i doubt it will even work.

    Just a quick question, im trying to get a stealth opening to work on my rogue..but it keeps giving me this error: "Buff: Stealth does not exist in HasWellKnownBuff will not detect it correctly"
    Any ideas what the problem might be?

    EDIT: Yes, i did type stealth correctly, and it's on my specified action bar slot.

    Anyone that has a well-working stealth opening Behavior is welcome to share it
    I shared a page back a rogue behavior, u can try it.
    As a small explanation: don't use names for buff detection, always use buff id. - use the addon IDtip to make it easier when creating behaviors. For more q, pm or skype me.
    :gusta:wow:gusta:

  8. #3908
    Coldfire101's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You were right about the buff ID, its picking up stealth now. However i've run into 2 other problems. First being that on agressive (red) mobs, my rogue doesn't go into stealth from enough range...he ends up aggro'ing them before that. And when he does go into stealth, he doesnt use his opening move in time, and breaks stealth with an auto-hit. Any idea how to fix this?

  9. #3909
    jumperu's Avatar Contributor
    CoreCoins Purchaser
    Reputation
    322
    Join Date
    Oct 2010
    Posts
    1,412
    Thanks G/R
    5/45
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Coldfire101 View Post
    You were right about the buff ID, its picking up stealth now. However i've run into 2 other problems. First being that on agressive (red) mobs, my rogue doesn't go into stealth from enough range...he ends up aggro'ing them before that. And when he does go into stealth, he doesnt use his opening move in time, and breaks stealth with an auto-hit. Any idea how to fix this?
    in the behavior engine, where u add conditions, at the bottom u have pre-pull and pull range....set them higher....@40 or so
    and under it, disable auto-attack
    :gusta:wow:gusta:

  10. #3910
    dawawe's Avatar Member
    Reputation
    3
    Join Date
    Jun 2009
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Me popping in again. Any way to make the bot skip a mob if not killed after a set amount of time without blacklisting it? Using it to trap beasts for bloods but i have to stop and restart it after every mob. Was using relog every 5 minutes but ppl kept asking why i was relogging so much.
    Last edited by dawawe; 12-21-2014 at 11:21 PM.

  11. #3911
    archiebub's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I am having trouble selecting process to attach, there is nothing listed. Loaded 32 bit client.
    Edit: Nevermind, I had to remove the 64bit .exe from the folder.
    Edit:Edit: Now its saying "not in game" "please enter the world"
    Last edited by archiebub; 12-22-2014 at 05:40 AM.

  12. #3912
    jumperu's Avatar Contributor
    CoreCoins Purchaser
    Reputation
    322
    Join Date
    Oct 2010
    Posts
    1,412
    Thanks G/R
    5/45
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dawawe View Post
    Me popping in again. Any way to make the bot skip a mob if not killed after a set amount of time without blacklisting it? Using it to trap beasts for bloods but i have to stop and restart it after every mob. Was using relog every 5 minutes but ppl kept asking why i was relogging so much.
    Idk how u did that, maybe u can elaborate abit for others to see also.

    You cannot make the bot move on until the mob is killed. What i suggest is ...after the mob is trapped do a spell that takes u out of combat - vanish, shadowmeld, there is also an item that makes u a tree/takes u out of combat -forgot the name i have it on one of my chars. So after x ammount of time - trapping time , or i thing u have the condition - Function - If target - is - out of combat = cast vanish/shadowmeld etc. I hope u get what i'm saying.
    :gusta:wow:gusta:

  13. #3913
    tylen's Avatar Active Member
    Reputation
    21
    Join Date
    Mar 2012
    Posts
    210
    Thanks G/R
    17/14
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hehe its actually a good idea, detect that target is lower than 50% hp, use trap, detect that target has a trap debuff, use vanish

  14. #3914
    dawawe's Avatar Member
    Reputation
    3
    Join Date
    Jun 2009
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jumperu View Post
    Idk how u did that, maybe u can elaborate abit for others to see also.

    You cannot make the bot move on until the mob is killed. What i suggest is ...after the mob is trapped do a spell that takes u out of combat - vanish, shadowmeld, there is also an item that makes u a tree/takes u out of combat -forgot the name i have it on one of my chars. So after x ammount of time - trapping time , or i thing u have the condition - Function - If target - is - out of combat = cast vanish/shadowmeld etc. I hope u get what i'm saying.
    Made a warlock profile. Prepull distance 40 yards pull distance 25. Prepull condition to drop demonic circle > run close > dps > Condition to teleport back when the mob is under 20% made lazy macros and have the trap macro'd to every spell. after the mob disappears it stands still till i restart the bot.


    Dont know how it will work for other classes since you usually have to take a few steps back to trap it. Hunters can disengage, if you can make a mage blink away it would work.


    Right not i have lazy bot as top most and leave my mouse over start/stop and have a hotkey presser restart it every 3 minutes while im afk.
    Last edited by dawawe; 12-22-2014 at 12:52 PM.

  15. #3915
    jumperu's Avatar Contributor
    CoreCoins Purchaser
    Reputation
    322
    Join Date
    Oct 2010
    Posts
    1,412
    Thanks G/R
    5/45
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    That's easy....make a script

    In the behavior window, press Add Script (instead of Add Rule)...in the script window paste something like this

    Code:
    private static string VoidTendrils = "Void Tendrils"; private static string Cascade = "Cascade"; private static string Renew = "Renew";public static bool ShouldRun()
    {
    return Player.Target.DistanceToSelf < 8 && Target.Health > 20 && IsSpellReadyByName(VoidTendrils);
    }
    
    
    public static void Run()
    {
    CastSpell(VoidTendrils);
    MoveHelper.Backwards(true);
    Thread.Sleep(2000);
    MoveHelper.Backwards(false);
    CastSpell(Cascade);
    Thread.Sleep(1000);
    CastSpell(Renew);
    }

    This makes my priest cast tendrils then while taking a few steps back cast a renew.


    Or, an example for mage:

    Code:
    private static string FrostNova = "Frost Nova"; private static string IceLance = "Ice Lance";public static bool ShouldRun()
    {
    return Player.Target.DistanceToSelf < 8 && IsSpellReadyByName(FrostNova);
    }
    
    
    public static void Run()
    {
    CastSpell(FrostNova);
    MoveHelper.Backwards(true);
    Thread.Sleep(100);
    MoveHelper.Jump();
    CastSpell(IceLance);
    Thread.Sleep(100);
    CastSpell(IceLance);
    Thread.Sleep(100);
    MoveHelper.Backwards(false);
    }
    Casts nova then moves back while casting ice lance twice and jumping once.

    So just replace the tendrils/nova with whatever the name of the trap is.
    :gusta:wow:gusta:

Similar Threads

  1. [TripZ•ne's Request Thread] Program Requests and Suggestions.
    By TripZ•ne in forum WoW Bots Questions & Requests
    Replies: 22
    Last Post: 06-02-2010, 03:56 AM
  2. [Release] [TripZ•ne's Request Thread] Program Requests and Suggestions.
    By TripZ•ne in forum World of Warcraft Bots and Programs
    Replies: 12
    Last Post: 05-29-2010, 04:03 PM
  3. Easy Request and needed ASAP!
    By kalish in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 12-22-2006, 12:32 AM
  4. A request and 2 questions
    By Osmose in forum WoW ME Questions and Requests
    Replies: 3
    Last Post: 10-14-2006, 12:10 PM
  5. Request and exchange
    By Spown in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 09-12-2006, 11:15 AM
All times are GMT -5. The time now is 12:22 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search