[PQR] World of Warriorcraft - Arms 5.4  (R)BG / Arena menu

User Tag List

Page 7 of 12 FirstFirst ... 34567891011 ... LastLast
Results 91 to 105 of 180
  1. #91
    jackus's Avatar Active Member
    Reputation
    58
    Join Date
    Aug 2006
    Posts
    802
    Thanks G/R
    1/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BroloElCunado View Post

    and separating intim shout and Stormbolt from the cc key would be nice...wasted intim more often than not.
    As far as i know, there is a cc key and a fear key. Maybe you set the cc key and fear as the same, eg. a mousekey or rightshiftkey

    EDIT:

    add local immuneToSlowID = {
    -- DEATH KNIGHT
    -- DRUID
    -- HUNTER (Master's Call / Bestial Wrath / Deterrence)
    54216,
    19574,
    19263,
    -- MAGE (Ice Block)
    45438,
    -- MONK
    122464, --Dematerialize <---------- coz u cant slow them

    And it still uses disrupting shout 102060 when people are immune to interrups
    Last edited by jackus; 10-14-2013 at 10:34 AM.

    [PQR] World of Warriorcraft - Arms 5.4  (R)BG / Arena
  2. #92
    TTupaT's Avatar Sergeant
    Reputation
    1
    Join Date
    Sep 2013
    Posts
    40
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Beelzix View Post
    Addon New: do not run Prat with this profile it will crash and freeze ur wow
    i have the same problem

  3. #93
    BroloElCunado's Avatar Member
    Reputation
    1
    Join Date
    Feb 2013
    Posts
    41
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jackus View Post
    As far as i know, there is a cc key and a fear key. Maybe you set the cc key and fear as the same, eg. a mousekey or rightshiftkey
    That's the problem there is a fear key but the cc key fear shouts 1st as priority then stormbolt second, when I could really just use the cc key as a stormbolt key : )



    it seems to target friendly totems as well and attempt to smash them
    Last edited by BroloElCunado; 10-14-2013 at 05:14 PM.

  4. #94
    emutz's Avatar Member
    Reputation
    1
    Join Date
    Apr 2007
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    so nice thanks

  5. #95
    frII's Avatar Master Sergeant
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    86
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So,
    I checked 2.0.4
    Tried Arathi Basin and everything was great.First thought was WOW!Great.Super.
    But then I go to Temple of Kotmogu...and it was fail.
    I am using Elvui.I think a lot of people using it.And it was non stop errors that was saying that the Elvui are trying to to do bla bla that only Blizzard are allowed.Can u do something with it?So there will be no conflicts with Elvui?
    This errors are totally stopping the rotations.And this is sad=(
    Didnt tried it yet on arena.

  6. #96
    jh16's Avatar Contributor
    Reputation
    323
    Join Date
    Feb 2012
    Posts
    321
    Thanks G/R
    10/46
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by frII View Post
    So,
    I checked 2.0.4
    Tried Arathi Basin and everything was great.First thought was WOW!Great.Super.
    But then I go to Temple of Kotmogu...and it was fail.
    I am using Elvui.I think a lot of people using it.And it was non stop errors that was saying that the Elvui are trying to to do bla bla that only Blizzard are allowed.Can u do something with it?So there will be no conflicts with Elvui?
    This errors are totally stopping the rotations.And this is sad=(
    Didnt tried it yet on arena.
    Which error? Is it "Interface\FrameXML\UnitFrame.lua:232" ?
    The fix for this is:
    Code:
    /run SetCVar("raidFramesDisplayIncomingHeals",1)
    /reload
    I had this start going nuts on me a few days ago and that fixed it. Just create a general macro so it goes across all of your characters when this happens.
    I'm also using ElvUI.

    Source

  7. #97
    eggman689's Avatar Member
    Reputation
    1
    Join Date
    Jun 2007
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    does this automatically use cooldowns? Or do I need to use one to trigger them? Noticed it isn't using the orc racial or anything.

  8. #98
    jackus's Avatar Active Member
    Reputation
    58
    Join Date
    Aug 2006
    Posts
    802
    Thanks G/R
    1/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by eggman689 View Post
    does this automatically use cooldowns? Or do I need to use one to trigger them? Noticed it isn't using the orc racial or anything.
    It wont use that, nor will it use avatar/reck/trinket. You need to do that yourself when you get a window

  9. #99
    frII's Avatar Master Sergeant
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    86
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jh16 View Post
    Which error? Is it "Interface\FrameXML\UnitFrame.lua:232" ?
    The fix for this is:
    Code:
    /run SetCVar("raidFramesDisplayIncomingHeals",1)
    /reload
    I had this start going nuts on me a few days ago and that fixed it. Just create a general macro so it goes across all of your characters when this happens.
    I'm also using ElvUI.

    Source
    Thanks for answer
    I will try it out.

  10. #100
    WNxChampion's Avatar Member
    Reputation
    1
    Join Date
    Sep 2013
    Posts
    5
    Thanks G/R
    1/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Message: [string "if not IsMounted() --Preventing Dismounting..."]:387: attempt to compare nil with number
    Time: 10/16/13 19:34:08
    Count: 4
    Stack: [string "if not IsMounted() --Preventing Dismounting..."]:387: in function <[string "if not IsMounted() --Preventing Dismounting..."]:365>

    Locals: self = <unnamed> {
    0 = <userdata>
    }
    event = "COMBAT_LOG_EVENT_UNFILTERED"
    type = "SPELL_CAST_SUCCESS"
    _ = false
    sourceGUID = "0x0480000004721E36"
    sourceNAME = "Realyxx-Blackmoore"
    _ = 1352
    _ = 0
    destGUID = "0x020000000591542B"
    destNAME = "arena partner"
    (for index) = 4
    (for limit) = 14
    (for step) = 1
    i = 4
    (*temporary) = nil
    (*temporary) = "player"
    (*temporary) = "arena1"
    (*temporary) = 6222.657
    (*temporary) = 257.7159
    (*temporary) = 2.389782
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to compare nil with number"


    keeps erroring for me...
    wonder what is wrong

  11. #101
    jh16's Avatar Contributor
    Reputation
    323
    Join Date
    Feb 2012
    Posts
    321
    Thanks G/R
    10/46
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by WNxChampion View Post
    Code:
    Message: [string "if not IsMounted() --Preventing Dismounting..."]:387: attempt to compare nil with number
    Time: 10/16/13 19:34:08
    Count: 4
    Stack: [string "if not IsMounted() --Preventing Dismounting..."]:387: in function <[string "if not IsMounted() --Preventing Dismounting..."]:365>
    
    Locals: self = <unnamed> {
     0 = <userdata>
    }
    event = "COMBAT_LOG_EVENT_UNFILTERED"
    type = "SPELL_CAST_SUCCESS"
    _ = false
    sourceGUID = "0x0480000004721E36"
    sourceNAME = "Realyxx-Blackmoore"
    _ = 1352
    _ = 0
    destGUID = "0x020000000591542B"
    destNAME = "arena partner"
    (for index) = 4
    (for limit) = 14
    (for step) = 1
    i = 4
    (*temporary) = nil
    (*temporary) = "player"
    (*temporary) = "arena1"
    (*temporary) = 6222.657
    (*temporary) = 257.7159
    (*temporary) = 2.389782
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to compare nil with number"

    keeps erroring for me...
    wonder what is wrong
    Ah yes, that is due to the multiple lines of code that he put in there to make it where you wouldn't dismount. However he only needed to add one line of code like I suggested earlier and pull the H4XX0R ability down below the Config ability in the Rotation Editor. I tried to remove the code but I apparently didn't get rid of it completely so it was throwing an error so I put it back. I did still added my fix to it.

  12. #102
    jh16's Avatar Contributor
    Reputation
    323
    Join Date
    Feb 2012
    Posts
    321
    Thanks G/R
    10/46
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jh16 View Post
    Ah yes, that is due to the multiple lines of code that he put in there to make it where you wouldn't dismount. However he only needed to add one line of code like I suggested earlier and pull the H4XX0R ability down below the Config ability in the Rotation Editor. I tried to remove the code but I apparently didn't get rid of it completely so it was throwing an error so I put it back. I did still added my fix to it.
    Here is a follow up:

    Go into the "Tweaks" ability and comment out the following like so:
    PHP Code:
    At the top:
    --if 
    not IsMounted() --Preventing Dismounting
    --        then

    Very bottom 
    "end":
    --
    end 
    Single Target ability:
    PHP Code:
    if UnitCanAttack("player","target")
    --    and 
    not IsMounted()   -- comment this line out
        
    and getHp("target") >= 21
        
    and inMelee() == true 
        
    and not isImmune("target")  
        
    then 
    Now go into "CONFIG" ability and add this line into the AutoPause like so:
    PHP Code:
    --AutoPause
    if AutoPause == true then
        
    if UnitBuffID("player"104235)
        or 
    UnitBuffID("player"104262)
    --    or 
    SpellIsTargeting()     -- comment this line outseems to be screwing some things up by giving us an error
        
    or UnitIsDeadOrGhost("target"
        or 
    UnitIsDeadOrGhost("player")
        or 
    UnitBuffID("player"41350)
        or 
    IsMounted()    --  -- this line is new code
    then
        
    return true
    end
    end 
    Now once you have done that go into the Rotation Editor and move the H4XX0R ability so it is below the CONFIG ability.

    This should solve that error that is popping up.

    Code:
    Message: [string "local playerName = UnitName("player")..."]:789: Usage: IsPlayerSpell(spellID)
    Time: 10/16/13 17:34:48
    Count: 63
    Stack: [C]: ?
    [C]: in function `IsPlayerSpell'
    [string "local playerName = UnitName("player")..."]:789: in function `_castSpell'
    [string "UseMass = true ..."]:23: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>
    Now I've got this popping up for some reason...

    Edit:
    Added Single Target to need to be changed as well.

    Edit2:
    Added Lua Error I occasionally get.
    Last edited by jh16; 10-16-2013 at 06:53 PM.

  13. #103
    WNxChampion's Avatar Member
    Reputation
    1
    Join Date
    Sep 2013
    Posts
    5
    Thanks G/R
    1/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by jh16 View Post
    Here is a follow up:

    Go into the "Tweaks" ability and comment out the following like so:
    PHP Code:
    At the top:
    --if 
    not IsMounted() --Preventing Dismounting
    --        then

    Very bottom 
    "end":
    --
    end 
    Single Target ability:
    PHP Code:
    if UnitCanAttack("player","target")
    --    and 
    not IsMounted()   <-- comment this line out
        
    and getHp("target") >= 21
        
    and inMelee() == true 
        
    and not isImmune("target")  
        
    then 
    Now go into "CONFIG" ability and add this line into the AutoPause like so:
    PHP Code:
    --AutoPause
    if AutoPause == true then
        
    if UnitBuffID("player"104235)
        or 
    UnitBuffID("player"104262)
    --    or 
    SpellIsTargeting()     <-- comment this line outseems to be screwing some things up by giving us an error
        
    or UnitIsDeadOrGhost("target"
        or 
    UnitIsDeadOrGhost("player")
        or 
    UnitBuffID("player"41350)
        or 
    IsMounted()    --  <-- this line is new code
    then
        
    return true
    end
    end 
    Now once you have done that go into the Rotation Editor and move the H4XX0R ability so it is below the CONFIG ability.

    This should solve that error that is popping up.

    Code:
    Message: [string "local playerName = UnitName("player")..."]:789: Usage: IsPlayerSpell(spellID)
    Time: 10/16/13 17:34:48
    Count: 63
    Stack: [C]: ?
    [C]: in function `IsPlayerSpell'
    [string "local playerName = UnitName("player")..."]:789: in function `_castSpell'
    [string "UseMass = true ..."]:23: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>
    Now I've got this popping up for some reason...

    Edit:
    Added Single Target to need to be changed as well.

    Edit2:
    Added Lua Error I occasionally get.

    alright, thanks.. gonna try it out and see what happens!

  14. #104
    WNxChampion's Avatar Member
    Reputation
    1
    Join Date
    Sep 2013
    Posts
    5
    Thanks G/R
    1/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    apparently i broke the profile. i copied your php and it get stuck on overpower...


    Message: [string "local overpower, _, _, sTack = UnitBuffID("..."]:91: attempt to perform arithmetic on global 'csExp' (a nil value)
    Time: 10/17/13 02:13:08
    Count: 48
    Stack: [string "local overpower, _, _, sTack = UnitBuffID("..."]:91: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>

    Locals: overpower = "Taste for Blood"
    _ = ""
    _ = "Interface\Icons\Ability_Rogue_HungerforBlood"
    sTack = 4
    sa = nil
    _ = nil
    _ = nil
    _ = nil
    _ = nil
    _ = nil
    saExp = nil
    (*temporary) = nil
    (*temporary) = 2365.183
    (*temporary) = 2365.183
    (*temporary) = 0
    (*temporary) = "attempt to perform arithmetic on global 'csExp' (a nil value)"

  15. #105
    jh16's Avatar Contributor
    Reputation
    323
    Join Date
    Feb 2012
    Posts
    321
    Thanks G/R
    10/46
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    WNxChampion, I'm going to PM you my modified version so you can try it out.

Page 7 of 12 FirstFirst ... 34567891011 ... LastLast

Similar Threads

  1. PQR 3.3.5a ARMS WARRIOR AUTO-BASH
    By n1ce0n3 in forum WoW Bots Questions & Requests
    Replies: 10
    Last Post: 03-17-2015, 06:12 AM
  2. PQR Arms Warrior - Profile Request
    By poofball in forum WoW Bots Questions & Requests
    Replies: 0
    Last Post: 04-17-2013, 05:08 AM
  3. [Buying] WTB Pqr PvP Arms profile
    By sevennsins in forum World of Warcraft Buy Sell Trade
    Replies: 0
    Last Post: 03-12-2013, 01:45 PM
  4. [PQR] Arms Warrior 5.2
    By lockstrom in forum WoW Bot Maps And Profiles
    Replies: 4
    Last Post: 03-07-2013, 07:07 PM
  5. [PQR] Arms Warrior PvP Rotation
    By nebmyers in forum WoW Bots Questions & Requests
    Replies: 2
    Last Post: 12-20-2012, 07:15 PM
All times are GMT -5. The time now is 01:41 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search