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  1. #451
    katuro's Avatar Member
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    Originally Posted by CodeMyLife View Post
    You mean divine purpose procs!? Ithink we could as nowaday sotr seems to stack. I have some tweaks here ready to release to improve holy power generation along high haste rating. Will try to make this too.
    yea divine purpose procs as i was noticing it was missing alot of procs where as your old profile was missing none. - this doesnt seem to be true

    i will put them against each other in 5minute sessions and post the results soon.

    New Rotation 11.18m Total Dmg 36.4k DPS


    Attack 108hit 35glancing 12crit = 155 total - same total so same rotation time
    Holy Wrath 42hit 1crit = 41 total - more holy wrath
    Avengers Shield 26hit 1crit = 27 total - slightly more avengers shield maybe it proc'd more?
    Shield of righteous 50hit 5crit = 55 total - slightly more shield maybe its better using it on proc than i thought?
    Consecratoin 281hit 24crit = 305 total - the same.
    Crusader Strike 64hit 4crit = 68 total - 1lessHP here
    Judgement 36hit 2crit = 38 total - 16less HP here
    Holy Prism 9hit 2crit = 11 total - 1 less doesn't matter.
    hammer of righteousness 17hit 1crit = 18 total - 2 less on HP here

    Old Rotation 10.84m Total Dmg 35.2k DPS


    Attack 106hit 38glancing 11crit = 155 total
    Avengers Shield 25hit = 25 total
    Sheild of righteous 48hit 5crit = 53 total
    Judgement 50hit 4crit = 54 total
    Consecration 290Hit 16crit = 306 total
    Crusader Strike 68hit 1crit = 69 total
    Holy Wrath 30hit = 30 total
    Holy Prism 11hit 2crit = 13 total
    hammer of righteousness 18hit 2crit = 20 total

    Conclusion = 19 less HP generation (not including procs on avengers shield) but same uptime on shield of rightous)

    how could i make this profile generate holy power more effectively by using judgement more often? or is that what the tweaks you have are

    all in all mate i love your profiles and it makes playing wow bearable again without it i would of quit along time ago
    Last edited by katuro; 08-10-2013 at 06:53 AM.

    [PQR Profile] CodeMyLife MoP Paladin Protection/Retribution Rotation.
  2. #452
    CodeMyLife's Avatar Contributor
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    Originally Posted by katuro View Post
    yea divine purpose procs as i was noticing it was missing alot of procs where as your old profile was missing none. - this doesnt seem to be true

    i will put them against each other in 5minute sessions and post the results soon.

    New Rotation 11.18m Total Dmg 36.4k DPS


    Attack 108hit 35glancing 12crit = 155 total - same total so same rotation time
    Holy Wrath 42hit 1crit = 41 total - more holy wrath
    Avengers Shield 26hit 1crit = 27 total - slightly more avengers shield maybe it proc'd more?
    Shield of righteous 50hit 5crit = 55 total - slightly more shield maybe its better using it on proc than i thought?
    Consecratoin 281hit 24crit = 305 total - the same.
    Crusader Strike 64hit 4crit = 68 total - 1lessHP here
    Judgement 36hit 2crit = 38 total - 16less HP here
    Holy Prism 9hit 2crit = 11 total - 1 less doesn't matter.
    hammer of righteousness 17hit 1crit = 18 total - 2 less on HP here

    Old Rotation 10.84m Total Dmg 35.2k DPS


    Attack 106hit 38glancing 11crit = 155 total
    Avengers Shield 25hit = 25 total
    Sheild of righteous 48hit 5crit = 53 total
    Judgement 50hit 4crit = 54 total
    Consecration 290Hit 16crit = 306 total
    Crusader Strike 68hit 1crit = 69 total
    Holy Wrath 30hit = 30 total
    Holy Prism 11hit 2crit = 13 total
    hammer of righteousness 18hit 2crit = 20 total

    Conclusion = 19 less HP generation (not including procs on avengers shield) but same uptime on shield of rightous)

    how could i make this profile generate holy power more effectively by using judgement more often? or is that what the tweaks you have are

    all in all mate i love your profiles and it makes playing wow bearable again without it i would of quit along time ago
    Divine Purpose is a lot of RND... I dont use it nowaday, I prefer to go nutz with Holy Avenger when I get Vengeance like crazy or for when I need a 30 sec shield wall. My new tweaks are especially written toward this end. The versions you guyz have are using the PQR_SpellAvailable call to test if Judgement or Crusader strike are ready. This makes that sometimes we have .2 sec remaining on CS and we will throw a damn holy wrath, pushing our CS one GCD farther. With new version if CS or judge have less than a GCD on it it will wait to use it before anything else. This should push the Holy power generation higher than ever before while "maybe" lowering the output damage a bit as the rotation is flowing a little bit less as it sometimes wait for Holy Gens to be ready rather than throwing a spell we don't have time to throw. With my haste level, around 15k(~35% haste) it doesnt happend that much as the non-gen abilities are thrown between the Generators anyway. I was looking to some end-game videos lately(10/13 atm) and the pally tanks are not using consecration anymore. They probly don't have time to throw it. One I noticed that uses it is Absalom, the Main tank of Blood Legion on their Heroic Lei Shen video so I guess it's not actually bad to throw it but it's not a priority.

    If you want to make your DPS cry for nerf, use Holy Avenger/ Execution Sentance and install yourself the addon "Vengeance Report". When you break the 100k Vengeance, blow everything out. I did 407k dps on heroic tortos this week with this setup, almost 120k over the 2nd top DPS. My friends called that I deserve a nerf

    I'm really happy that you like playing with my profile. It's not yet perfect, I like constructive criticism very much. Keep in touch I will release an update soon
    Soapbox Rotations Developer

  3. #453
    CodeMyLife's Avatar Contributor
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    CodeMyTest v2.10
    - Interrupts now on Target/Focus/Mouseover.
    - Modified SotR Divine Purpose Procs to blow on sight rather than keeping for later. This make the shielding uptime even better now.
    - Modified GCD management for Holy Generator abilities. This should higher our Holy power generation by a lot.

    Update quickly!!!
    Soapbox Rotations Developer

  4. #454
    pnd's Avatar Corporal
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    Heya, i actually have been using this in battlegrounds as ret. And i must say its performing well but i cant get the self heal to work. I understand that you dont support pvp on your profile, but is there a quick fix or workaround for this ?

  5. #455
    CodeMyLife's Avatar Contributor
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    Originally Posted by pnd View Post
    Heya, i actually have been using this in battlegrounds as ret. And i must say its performing well but i cant get the self heal to work. I understand that you dont support pvp on your profile, but is there a quick fix or workaround for this ?
    You tried using /activehealing macro?

    Btw next version I will implement Holy avenger healing, I tested it and it's just insane.
    Soapbox Rotations Developer

  6. #456
    pnd's Avatar Corporal
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    yeah, i used the macro and adjusted the wog settings in the pqi config. Funny thing is outside of a bg it heals just fine. Once in a bg it doesnt heal anymore (except it still uses loh), tried setting roles etc didnt help.

  7. #457
    CodeMyLife's Avatar Contributor
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    Originally Posted by pnd View Post
    yeah, i used the macro and adjusted the wog settings in the pqi config. Funny thing is outside of a bg it heals just fine. Once in a bg it doesnt heal anymore (except it still uses loh), tried setting roles etc didnt help.
    Okay I Will make a self/raid toggle somewhere. I remember when I did my legendary BG that it was working. My fury war friend could confirm this lol

    I don't see what could cause it to work only out of BGs... The same engine and it use "raid" targets.

    Next version ill wirk hard on healing, any other suggestions while ill work on it?
    Soapbox Rotations Developer

  8. #458
    pnd's Avatar Corporal
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    ok i fixed it, turns out i am an idiot. Mixed up on the profiles i was using. Changed stuff in the retribution profile and i actually was using the master one. Really good work on the rebuke mechanics though !

  9. #459
    pve's Avatar Sergeant
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    CML, It looks like 2.10 is working well with DP, but its still pooling HoPo when using HA. When HA is active, shielding happens immediately, when HA is on cd, it's pooling (sits 5 regardless of set variable). Is this intentional? It's a big problem on Dark Animus HM where your tanking multiple adds AND Dark Animus, empowered golems rng is a killer. Shield uptime is paramount.


    edit: sits on 5 until you manually shield a several times.

  10. #460
    CodeMyLife's Avatar Contributor
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    Originally Posted by pve View Post
    CML, It looks like 2.10 is working well with DP, but its still pooling HoPo when using HA. When HA is active, shielding happens immediately, when HA is on cd, it's pooling (sits 5 regardless of set variable). Is this intentional? It's a big problem on Dark Animus HM where your tanking multiple adds AND Dark Animus, empowered golems rng is a killer. Shield uptime is paramount.


    edit: sits on 5 until you manually shield a several times.
    Oh I see exactly what you mean, ill fix tonight!!

    Edit: 4 hours later(was at work sadly) :

    CodeMyTest v2.11
    - Removed condition to do not overwrite an existing shield of the righteous as anyway it just higher the buff uptime, it do not overwrite it.
    Thanks to pve for reporting this issue!

    Baseline what this do is, you will still be pooling up to 5 (SotRValue you have in PQI) HoPo but when Sixth will be ready(or close to) you will shield as usual so no HoPo is lost and the rotation will flow. That is a VERYVERY welcomed mod, I was doing heroic Durumu yesterday with HA and was wondering what was happening after HA, buff was going down so quick... As I'm raid leader I didnt have time to troughtfully look to it at that time but I did notice what you were speaking of pve. I never used HA since last week and now especially for HM i would not play without it anymore. 40 secs shield walls are priceless.
    Last edited by CodeMyLife; 08-13-2013 at 04:10 PM.
    Soapbox Rotations Developer

  11. #461
    pve's Avatar Sergeant
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    Originally Posted by CodeMyLife View Post
    Oh I see exactly what you mean, ill fix tonight!!

    Edit: 4 hours later(was at work sadly) :

    CodeMyTest v2.11
    - Removed condition to do not overwrite an existing shield of the righteous as anyway it just higher the buff uptime, it do not overwrite it.
    Thanks to pve for reporting this issue!

    Baseline what this do is, you will still be pooling up to 5 (SotRValue you have in PQI) HoPo but when Sixth will be ready(or close to) you will shield as usual so no HoPo is lost and the rotation will flow. That is a VERYVERY welcomed mod, I was doing heroic Durumu yesterday with HA and was wondering what was happening after HA, buff was going down so quick... As I'm raid leader I didnt have time to troughtfully look to it at that time but I did notice what you were speaking of pve. I never used HA since last week and now especially for HM i would not play without it anymore. 40 secs shield walls are priceless.
    Amazing, I cant wait to test. Thanks CML!

  12. #462
    CodeMyLife's Avatar Contributor
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    Originally Posted by pve View Post
    Amazing, I cant wait to test. Thanks CML!
    No bro thanks to you!!
    Soapbox Rotations Developer

  13. #463
    ebouster's Avatar Sergeant
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    hey there!! any idea what this error is??

    Message: [string "-- Functions -- ..."]:781: invalid order function for sorting
    Time: 08/13/13 22:35:01
    Count: 201
    Stack: [C]: in function `sort'
    [string "-- Functions -- ..."]:781: in function `SheuronEngine'
    [string "-- Functions -- ..."]:797: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>

    Locals: (*temporary) = <table> {
    1 = <table> {
    }
    2 = <table> {
    }
    3 = <table> {
    }
    4 = <table> {
    }
    5 = <table> {
    }
    6 = <table> {
    }
    7 = <table> {
    }
    8 = <table> {
    }
    9 = <table> {
    }
    10 = <table> {
    }
    11 = <table> {
    }
    12 = <table> {
    }
    13 = <table> {
    }
    14 = <table> {
    }
    15 = <table> {
    }
    16 = <table> {
    }
    17 = <table> {
    }
    18 = <table> {
    }
    19 = <table> {
    }
    20 = <table> {
    }
    21 = <table> {
    }
    22 = <table> {
    }
    23 = <table> {
    }
    24 = <table> {
    }
    25 = <table> {
    }
    }
    (*temporary) = <function> defined -- Functions --

    -- Thanks Gabbz for Spellcheck, TargetCheck, HaveBuff and HaveDebuff functions!

    -- SpellCheck(spellid)

    -- TargetCheck(unitid, spellid)

    -- HaveBuff(UnitID,SpellID,TimeLeft,Filter)

    -- HaveDebuff(UnitID,SpellID,TimeLeft,Filter)

    if not Functions then

    Functions = true



    APBonus = nil

    function APBonus()

    if OocAP == nil then OocAP = UnitAttackPower("player") end

    local ActiveAP, _, _ = UnitAttackPower("player")

    if ActiveAP > OocAP + 6000 then

    return true

    else

    return false

    end

    end



    GetHolyGen = nil

    function GetHolyGen()

    if ( PQR_SpellAvailable(35395) or PQR_SpellAvailable(20271) or UnitBuffID("player", 85416))

    and UnitPower("player", 9) < 5 then

    return true

    else

    return false

    end

    end



    -- Function for checking the spell and target

    -- Limitation at the moment to only attacking spells

    SpellCheck = nil

    function SpellCheck(spell(*temporary) = <table> {
    GUID = "0x0300000007A58027"
    AHP = 0
    HP = 102
    Unit = "raid22"
    }
    (*temporary) = <table> {
    GUID = "0x03000000067479CF"
    AHP = 0
    HP = 100
    Unit = "raid1"
    }
    (*temporary) = nil

  14. #464
    CodeMyLife's Avatar Contributor
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    Originally Posted by ebouster View Post
    hey there!! any idea what this error is??

    Message: [string "-- Functions -- ..."]:781: invalid order function for sorting
    Time: 08/13/13 22:35:01
    Count: 201
    Stack: [C]: in function `sort'
    [string "-- Functions -- ..."]:781: in function `SheuronEngine'
    [string "-- Functions -- ..."]:797: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>

    Locals: (*temporary) = <table> {
    1 = <table> {
    }
    2 = <table> {
    }
    3 = <table> {
    }
    4 = <table> {
    }
    5 = <table> {
    }
    6 = <table> {
    }
    7 = <table> {
    }
    8 = <table> {
    }
    9 = <table> {
    }
    10 = <table> {
    }
    11 = <table> {
    }
    12 = <table> {
    }
    13 = <table> {
    }
    14 = <table> {
    }
    15 = <table> {
    }
    16 = <table> {
    }
    17 = <table> {
    }
    18 = <table> {
    }
    19 = <table> {
    }
    20 = <table> {
    }
    21 = <table> {
    }
    22 = <table> {
    }
    23 = <table> {
    }
    24 = <table> {
    }
    25 = <table> {
    }
    }
    (*temporary) = <function> defined -- Functions --

    -- Thanks Gabbz for Spellcheck, TargetCheck, HaveBuff and HaveDebuff functions!

    -- SpellCheck(spellid)

    -- TargetCheck(unitid, spellid)

    -- HaveBuff(UnitID,SpellID,TimeLeft,Filter)

    -- HaveDebuff(UnitID,SpellID,TimeLeft,Filter)

    if not Functions then

    Functions = true



    APBonus = nil

    function APBonus()

    if OocAP == nil then OocAP = UnitAttackPower("player") end

    local ActiveAP, _, _ = UnitAttackPower("player")

    if ActiveAP > OocAP + 6000 then

    return true

    else

    return false

    end

    end



    GetHolyGen = nil

    function GetHolyGen()

    if ( PQR_SpellAvailable(35395) or PQR_SpellAvailable(20271) or UnitBuffID("player", 85416))

    and UnitPower("player", 9) < 5 then

    return true

    else

    return false

    end

    end



    -- Function for checking the spell and target

    -- Limitation at the moment to only attacking spells

    SpellCheck = nil

    function SpellCheck(spell(*temporary) = <table> {
    GUID = "0x0300000007A58027"
    AHP = 0
    HP = 102
    Unit = "raid22"
    }
    (*temporary) = <table> {
    GUID = "0x03000000067479CF"
    AHP = 0
    HP = 100
    Unit = "raid1"
    }
    (*temporary) = nil
    No idea lol this error is thrown because the profile tries to spellcheck a table value. No idea why this would happen, did you swap from codemylight to codemytest without reloading? Its like if the healing engine was ****ing things up. What version/profile were you using?
    Soapbox Rotations Developer

  15. #465
    pve's Avatar Sergeant
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    2.11 Worked perfectly on DA HM, We downed him solo tanking (2-3 adds being tanked along with DA the entire time) and managed a top 50 rank on WoL. Shield up-time was great, as well as pushing 750k+ deeps.

    CML, you sir are the man.

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