[PQR] Blaythe's Destruction Warlock menu

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  1. #226
    LazyRaider's Avatar Master Sergeant
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    Wow that sucks that Blythe isn't going to be around for awhile

    I appreciate the work tho Mav

    [PQR] Blaythe's Destruction Warlock
  2. #227
    demonmeh's Avatar Member
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    what stats are you guys having the best results with this profile?

  3. #228
    Phishstick's Avatar Member
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    Just noticed a bug not 100% sure if this is what triggered it but on magera i used mouseoverhavoc while my main target went below 20% using up all embers and profile just stopped as soon as i targeted a new target it picked up again ei main head died

    edit happend again alomost 100% sure now that if you do not have embers for CB with mouseover havoc it just stops.
    Last edited by Phishstick; 04-03-2013 at 10:06 PM.

  4. #229
    Mavmins's Avatar Contributor
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    Originally Posted by hecccy View Post
    seems the download isnt working
    My ZIP file works here Mavmins Destro Beta Download is it the download within PQR that isn't working ? Also my version wont update from Blaythe's, mine was essentially a mainline cut and ive modified it heavily

    Just noticed a bug not 100% sure if this is what triggered it but on magera i used mouseoverhavoc while my main target went below 20% using up all embers and profile just stopped as soon as i targeted a new target it picked up again ei main head died

    edit happend again alomost 100% sure now that if you do not have embers for CB with mouseover havoc it just stops.
    I'll look into that tonight, sounds like a check i used to force HavocShadowburn. It won't ever let you cast havoc with under 1 Ember though

  5. #230
    demonmeh's Avatar Member
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    hi mavmins, can we get mouseover immolate somehow? or a hotkeyed triggered mouseover immolate? ty

  6. #231
    LazyRaider's Avatar Master Sergeant
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    In the current situations where we would want to multi dot it would be better to FnB Immolate as its prohibitive to cast Immolate on that many targets... Immolate is not a main damamge spell persey but an enabler for damage spells

  7. #232
    demonmeh's Avatar Member
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    Originally Posted by LazyRaider View Post
    In the current situations where we would want to multi dot it would be better to FnB Immolate as its prohibitive to cast Immolate on that many targets... Immolate is not a main damamge spell persey but an enabler for damage spells
    yea but what about in situations like council where the bosses aren't exactly all in the same places? would it be beneficial to immolate them still or just ignore them?

  8. #233
    LazyRaider's Avatar Master Sergeant
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    I ignore them, or cleave with RoF.

    Havoc should be enugh for dmg and RoF should be enough for ember generation.

    If the focus Immolate has been instituted I wouldnt even be worried about mouseover Immolate

  9. #234
    billybuffalo's Avatar Knight-Lieutenant
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    I have an idea for something to add to this profile.


    Nilrems Affliction/demo profiles have the Windlord Spear thing in them. It will re-cc your add as long as you have it on focus and cc'd before the pull. Also has Amber shaper interupts in it. When in construct form, all u have to do is target the amber monster and it will interupt it, and your own explosion...

    Please tell me you have a way of adding that into this profile!?

    Edit:

    Ok so i just created 2 new abilities into your profile. They are identical to nilrems profiles. Is it as easy as this?

    Created an ability called [Misc] Boss Checks

    and here is the code:

    Code:
    --Implement PQR_resumeAttack.. this is used to prevent
    --abilities lower in the rotation from being cast.
    if PQR_resumeAttack == nil then
        PQR_resumeAttack = 0
    elseif PQR_resumeAttack > GetTime() then
        return true
    else
        PQR_resumeAttack = 0
    end
    
    -- Heroic Protectors Minion of Fear slowing, target/mouseover. by Kinkeh --
    local CurseofExhaustCD = select(2,GetSpellCooldown(18223))
    local TCoE = UnitDebuffID("target", 18223, "player")
    local MCoE = UnitDebuffID("mouseover", 18223, "player")
    
    if UnitExists("target") and UnitName("target") == "Minion of Fear"
    and CurseofExhaustCD == 0 then
       if not TCoE then
          CastSpellByName(GetSpellInfo(18223),nil)
          return true
       end
    end
    if UnitExists("mouseover") and UnitName("mouseover") == "Minion of Fear"
    and CurseofExhaustCD == 0 then
       if not MCoE then
          CastSpellByName(GetSpellInfo(18223),"mouseover")
          return true
       end
    end
    -- Heroic Protectors Minion of Fear slowing, target/mouseover. by Kinkeh --
    
    
    --IMPORTANT: Change this if you have any cleaves that would do damage to a secondary target
    --as part of your single target rotation. Better to be safe than sorry! 
    --Used for : Spirit Kings
    local cleaveClass = false
    local isAOE = strmatch(strupper(PQR_RotationName), "AOE") --checks if we are in AOE mode.
    
    for i=1,4 do
        local bossCheck = "boss"..i
    
        if UnitExists(bossCheck) then
            
            --------Wind Lord Checks--------    
    		local BossName = UnitName(bossCheck)
    		if BossName == "Wind Lord Mel'jarak" then
    			if UnitIsDead(bossCheck) then
    				focuscast = true
    				spearcheck = false
    				mortalcoil = true
    			else
    			    focuscast = false
    		    	spearcheck = true
    			    mortalcoil = false
    			end
    		end
    		--------Wind Lord Checks--------
                  
            local npcID = tonumber(UnitGUID(bossCheck):sub(6,10), 16)
            local bossCasting,_,_,_,_,castEnd = UnitCastingInfo(bossCheck)
            
            if npcID == 62511 or npcID == 62711 then --Amber-Shaper Un'sok or Amber Monstrosity
                local reshapeName = GetSpellInfo(122370)
                local reshapeLife = UnitDebuff("player", reshapeName)
                
                if reshapeLife ~= nil then
                    local playerCasting = UnitCastingInfo("vehicle")
                    local playerCasting2 = UnitCastingInfo("player")
                    --grab spell names for abilities:
                    local amberExplosion = GetSpellInfo(122402)
                    
                    --interrupt self if casting amber explosion
                    if playerCasting == amberExplosion then
                        --Press the 2nd button (Struggle for Control)
                        RunMacroText("/click OverrideActionBarButton2")
                        return true
                    end
                    
                    --interrupt self if casting amber explosion
                    if playerCasting2 == amberExplosion then
                        --Press the 2nd button (Struggle for Control)
                        RunMacroText("/click OverrideActionBarButton2")
                        return true
                    end
                    
                    --interrupt the target if casting amber explosion
                    if bossCasting and bossCasting == amberExplosion then
                        TargetUnit(bossCheck)
                        --Press the 1st button (Amber Strike)
                        RunMacroText("/click OverrideActionBarButton1")
                        return true
                    end
                    
                    if UnitExists("boss2") then
                        if bossCheck == "boss2" then 
                            return true --prevent the rotation from executing while reshaped
                        end
                    else
                        return true
                    end
    
                end
                
            elseif npcID == 60709 then --Spirit Kings: Qiang. (Impervious Shield)
                --Stop all attacks until 0.2 seconds after cast time ends and until buff (Impervious Shield) is gone.
                
                --only continue checking if we are targetting the boss or have no target.
                if (not UnitExists("target")) or (UnitIsUnit("target", bossCheck)) or (cleaveClass or isAOE) then
                    local impName = GetSpellInfo(117961)
                    local impShieldBuff = UnitBuffID(bossCheck, 117961)
                    
                    if (bossCasting and bossCasting == impName) then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        local delayAdd = (castEnd/1000) - GetTime() --the number of seconds remaining on the cast.
                        PQR_resumeAttack = GetTime() + delayAdd + 0.2
                        return true
                    end
                    
                    if impShieldBuff then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        return true
                    end
                end
                
            elseif npcID == 60710 then --Spirit Kings: Subetai. (Sleight of Hand)
                --Stop all attacks when casting Sleight of Hand, and until 0.2 seconds after cast time ends.
                --Also stop attacks if not stunned.
                
                --only continue checking if we are targetting the boss or have no target.
                if (not UnitExists("target")) or (UnitIsUnit("target", bossCheck)) or (cleaveClass or isAOE) then
                    local sleightName = GetSpellInfo(118162)
                    local sleightBuff = UnitBuffID(bossCheck, 118162)
                    --                  HoJ,   FoJ,  Kidney  
                    local stunList = { 853, 105593, 408 }
                    local isStunned = nil
                    for _,v in ipairs(stunList) do
                        local debuffCheck = UnitDebuffID(bossCheck, v)
                        if debuffCheck then
                            isStunned = true
                        end
                    end
                    
                    if (bossCasting and bossCasting == sleightName) then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        local delayAdd = (castEnd/1000) - GetTime() --the number of seconds remaining on the cast.
                        PQR_resumeAttack = GetTime() + delayAdd + 0.2
                        return true
                    end
                    
                    if sleightBuff and not isStunned then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        return true
                    end
                end
    
            elseif npcID == 60701 then --Spirit Kings: Zian. (Shield of Darkness)
                --Stop all attacks until 0.5 seconds after cast time ends and until buff (Shield of Darkness) is gone.
                            
                if (not UnitExists("target")) or (UnitIsUnit("target", bossCheck)) or (cleaveClass or isAOE) then
                    local sodName = GetSpellInfo(117697)
                    local sodBuff = UnitBuffID(bossCheck, 117697)
                    
                    if (bossCasting and bossCasting == sodName) then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        local delayAdd = (castEnd/1000) - GetTime() --the number of seconds remaining on the cast.
                        PQR_resumeAttack = GetTime() + delayAdd + 0.5 --0.5 to account for lag... REALLY do not want to set this off.
                        return true
                    end
                    
                    if sodBuff then
                        StopAttack()
                        SpellStopCasting()
                        RunMacroText("/petfollow")
                        return true
                    end
                end
            end
        end
    end
    
    --click button to leave.
    --Gara'jal isn't a boss while in the Spirit Realm.
    local returnSoul = select(7,UnitDebuffID("player",116161))
    if returnSoul and returnSoul - GetTime() < 2 then 
        RunMacroText("/click ExtraActionButton1") 
    end

    Then created an ability called [Misc] Wind lord Spear

    Code:
    if spearcheck then
    	if UnitCastingInfo("player") == "Impaling Spear" then return true end
    	if UnitExists ("focus") then
    		local FocusHealth = UnitHealth("focus") / UnitHealthMax("focus") * 100
    		if FocusHealth > 1 then
    			local SpearDebuff, _, _, _, _, _, SpearDebuffEndTime = UnitDebuffID("focus", 122224)
    			if not SpearDebuff or SpearDebuffEndTime - GetTime() <= 8 then
    				RunMacroText("/target focus")
    				RunMacroText("/click ExtraActionButton1")
    				RunMacroText("/targetlasttarget")
    				return true
    			end
    		end
    	end
    end
    I then placed those 2 abilities into the "Current Abilities" list in your profile. Will this work? Or is this code not going to be called correctly?
    Last edited by billybuffalo; 04-04-2013 at 03:59 PM.

  10. #235
    Mavmins's Avatar Contributor
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    I'm not gonna be monitoring this thread after tonight, new thread here http://www.ownedcore.com/forums/worl...n-warlock.html (Mavmins' Destruction Warlock)

    post all suggestions for me there please. Blaythe won't be back here working on his profile for a while

    @Billy - i've added this to my post to look at, I don't know if its as easy as that to cut over but ill certainly try it
    Last edited by Mavmins; 04-04-2013 at 04:08 PM.

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