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  1. #1186
    ashdale's Avatar Corporal
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    The above is correct, the only line you need to comment out is the

    --RaidRangeDispel(dispelid,buff, --dispel here

    that will stop the 5.4 events function from dispeling on the fight and you can manually handle it how you wish. The rest of the function handles the healing of people with the Ancient Barrier debuffs during Phase 1 of the fight.

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  2. #1187
    generalsquid's Avatar Master Sergeant
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    Originally Posted by ashdale View Post
    The above is correct, the only line you need to comment out is the

    --RaidRangeDispel(dispelid,buff, --dispel here

    that will stop the 5.4 events function from dispeling on the fight and you can manually handle it how you wish. The rest of the function handles the healing of people with the Ancient Barrier debuffs during Phase 1 of the fight.
    cheers.

    10 char

  3. #1188
    Jackall85's Avatar Sergeant
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    I'm also interested in manually control the dispels on malkorok.
    How can i comment out that? Is there a special char for comment lines? sorry i'm a noob on that

  4. #1189
    generalsquid's Avatar Master Sergeant
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    Code:
         elseif bossid == 71454 then --Malkorok     
                local buff  = { 142913 }      
                --RaidRangeDispel(dispelid,buff,8)     --dispel here 
                if UnitDebuffID("player",142861) then --Ancient Miasma             
                    ShieldSheuronEngine(Nova_Mouseover, Nova_LowHP, Nova_ActualHP, Nova_TargetHeal, Nova_PetHeal)  -- Deactivate Mouseover  ||   At what % Health do we consider someone LowHP  ||  Sort by Actual Health = true                     
                end
    This line " local buff = { 142913 } " is the debuff
    This line "--RaidRangeDispel(dispelid,buff, --dispel here " tells the bot to dispell.

    If i only remove the line with teh dispell, would the preceding line afect how the code will run?

    Should it look like this -

    Code:
    elseif bossid == 71454 then --Malkorok     
                local buff  = { 142913 }      
                if UnitDebuffID("player",142861) then --Ancient Miasma             
                    ShieldSheuronEngine(Nova_Mouseover, Nova_LowHP, Nova_ActualHP, Nova_TargetHeal, Nova_PetHeal)  -- Deactivate Mouseover  ||   At what % Health do we consider someone LowHP  ||  Sort by Actual Health = true
    end or like this?

    Code:
      elseif bossid == 71454 then --Malkorok     
                if UnitDebuffID("player",142861) then --Ancient Miasma             
                    ShieldSheuronEngine(Nova_Mouseover, Nova_LowHP, Nova_ActualHP, Nova_TargetHeal, Nova_PetHeal)  -- Deactivate Mouseover  ||   At what % Health do we consider someone LowHP  ||  Sort by Actual Health = true                     
                end
    Last edited by generalsquid; 10-03-2013 at 11:21 PM.

  5. #1190
    Goldfox420's Avatar Sergeant
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    Haven't gotten to test out the Malkrock fix yet since I am @ Thok atm but it seems to be working by people's post which is awesome. It wasn't a pain to do it manually but I don't want to if I don't need to.

  6. #1191
    Xelu's Avatar Master Sergeant
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    @generalsquid: both are ok

  7. #1192
    Fishmac's Avatar Member
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    Hey, there seems to be a bug with Mana tea for Mistweaver on version 2.2.07, if you set it to more then 2 in the interface it bugs out, it basically sips only 2 teas and then cancels, i first thought it was canceling because someone was in need of heal but that is not the case.

    Thanks for your hard work btw, you should have a donate button so you can get some coffee donations .
    Last edited by Fishmac; 10-04-2013 at 01:23 AM.

  8. #1193
    darkayo's Avatar Member
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    Malkorok fix works perfectly ( Holy Pal ).
    Thank you Vach' !

  9. #1194
    generalsquid's Avatar Master Sergeant
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    Originally Posted by Fishmac View Post
    Hey, there seems to be a bug with Mana tea for Mistweaver on version 2.2.07, if you set it to more then 2 in the interface it bugs out, it basically sips only 2 teas and then cancels, i first thought it was canceling because someone was in need of heal but that is not the case.

    Thanks for your hard work btw, you should have a donate button so you can get some coffee donations .
    The mana tea issue is covered earlier in this thread. Why youd want to change it from optimal settings I dont know.

  10. #1195
    Fishmac's Avatar Member
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    Originally Posted by generalsquid View Post
    The mana tea issue is covered earlier in this thread. Why youd want to change it from optimal settings I dont know.
    It's still a bug isn't it?

  11. #1196
    generalsquid's Avatar Master Sergeant
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    Originally Posted by Fishmac View Post
    It's still a bug isn't it?
    Not really the point. Just because your odometer goes to 9999999999 doesnt mean your goal is to reach that number. The stock setting is optimal. Changing to anything else doesnt make sense whatever way you look at it.

  12. #1197
    Fishmac's Avatar Member
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    Originally Posted by generalsquid View Post
    Not really the point. Just because your odometer goes to 9999999999 doesnt mean your goal is to reach that number. The stock setting is optimal. Changing to anything else doesnt make sense whatever way you look at it.
    It's the whole point, i posted the bug because i wanted to post my feedback, this feedback is not for you personally but for the developer of the routine, he can take it or leave it. I never said that i need to use more then 2 stack of mana tea nor did i say it would be optimal to do so.

    Btw, how is the stock setting optimal if you can change it manually? That doesn't make sense at all, if something is optimal why would you have the option to change said optimal value?

    Case in point, i posted a bug i encountered, nothing more nothing less.

  13. #1198
    generalsquid's Avatar Master Sergeant
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    Originally Posted by Fishmac View Post

    Btw, how is the stock setting optimal if you can change it manually? That doesn't make sense at all, if something is optimal why would you have the option to change said optimal value?
    Quoting for idiocy.

    So by definition if something has assignable values there can be no optimal value set as the stock value?

    Let me explain the setting youre referring to...

    It starts to consume 2 stacks of mana tea at the exact mana deficit it takes 2 teas to replenish. It keeps going so long as you have mana tea and a deficit of 2 stacks of tea or more. Optimal.

    The reason its there is because it was designed into the settings along wi5h every other variable. Doesn't mean its not optimal.

    Sure its a bug. But if the bug affects every setting that is NOT optimal, who gives a shit?

  14. #1199
    Fishmac's Avatar Member
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    Originally Posted by generalsquid View Post
    Quoting for idiocy.

    So by definition if something has assignable values there can be no optimal value set as the stock value?

    Let me explain the setting youre referring to...

    It starts to consume 2 stacks of mana tea at the exact mana deficit it takes 2 teas to replenish. It keeps going so long as you have mana tea and a deficit of 2 stacks of tea or more. Optimal.

    The reason its there is because it was designed into the settings along wi5h every other variable. Doesn't mean its not optimal.

    Sure its a bug. But if the bug affects every setting that is NOT optimal, who gives a shit?
    I was quoting your own idiocy the few other posts because it seems you have problems comprehending other people posts.

    Also you can change the % value when it should start consuming Mana tea and the actual amount of mana tea stacks it should start to consume them.

    And i try to make it really simple for you because like i said in my first sentence, you seem to simply fly over other people sentences without taking a stop and try to comprehend them.

    Btw, how is the stock setting optimal if you can change it manually? That doesn't make sense at all, if something is optimal why would you have the option to change said optimal value?

    Meaning: Remove the option to change the Mana tea consumption rate because as you said, it is the optimal, now why would you wanna change something that by your definition is optimal?

    Btw do you have some kind of problem with me? I sense some kind of hostility that i don't quite understand but if you do, i will go to my refrigerator and open myself a can of "idontgivea****".

    Now back too the matter at hand, you confirm that it is a bug and i basically stated that all i did was report a bug i encountered, you on the other hand keep going on about optimal values and whatnot, which i didn't even mention in my initial post. Maybe the developer gives a shit? I give a shit, just because you don't give a shit doesn't mean everyone else does too.

  15. #1200
    Vachiusa's Avatar Contributor
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    Originally Posted by Change Logs
    Cleanup some code
    -Fixed Mana Tea channeling bug (without glyph) for Mist Monk
    -Fixed holy power limit for Holy Paladin
    -Added EF spam mode for Holy Paladin (new PQI setting value)
    Thanks both Fishmac and generalsquid for your feedback. Please calm down and enjoy game, time to relax. Cheers!
    Status: Inactive. Don't PM me, pls drop a msg to vachiusa (at) mientrung <dot> com

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