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  1. #16
    Blade33's Avatar Active Member
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    Thank you very much for your work mate, +rep for profiles authors!

    [PQR] CuteOne's Profiles
  2. #17
    murieljones5's Avatar Private
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    I'll test these shortly.

  3. #18
    xxmarlxx's Avatar Private
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    Invalid URL?

  4. #19
    paveley's Avatar Member
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    Gonna try this when i get home from work +rep for you my friend.

  5. #20
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Originally Posted by xxmarlxx View Post
    Invalid URL?
    They work for me.

  6. #21
    Budoy's Avatar Sergeant
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    Same here Invalid URL

  7. #22
    paveley's Avatar Member
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    Originally Posted by Budoy View Post
    Same here Invalid URL
    me too =(

    ...
    Last edited by paveley; 01-22-2013 at 12:44 PM.

  8. #23
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    I see the problem link, it's with the Download All.....I will look into fixing this, in the mean time you can download the files individually and save the data file under the Data Folder and the Rotations/Abilities files under the Profile Folder in the corresponding Class Folder.
    Edit: The download all is now working properly.
    Last edited by ph34rt3hcute1; 01-22-2013 at 10:51 PM.

  9. #24
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Druid profile updated to 1.0.2
    ===Changelog===
    Corrected additional typo on Ferocious Bite (maybe I shouldn't work on profiles right before bed lol)
    Rotation was locking up with the added pause for Tiger's Fury Cooldown on Rip and Ferocious Bite due to condition on Tiger's Fury to only cast when energy was below a certain threshold so as to not cap. This resulted in a scenario where Tiger's Fury was available but wouldn't cast and thus Rip and Ferocious Bite would not cast either. Resolution was to add and energy check on this logic to allow Rip and Ferocious Bite to cast if energy pool was greater than Tiger's Fury requirement.

  10. #25
    vorn10's Avatar Active Member
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    @ph34rt3hcute1 talk with FIREPONG he got nice feral-cat profile. He mentions he will quit in few weeks cuz of army or something and he was looking for someone to still develop his profile. Imo this is nearly done if we mean main rotation and max dps. So minor tweaks needed (like savagery used with 4 cp when rip is on 4 sec left) or to not cast FF on sparks and another low hp stuff.
    With his my toon did 90k
    With yours 71k
    Both testing done for 5 min and on dummy.

  11. #26
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Originally Posted by vorn10 View Post
    @ph34rt3hcute1 talk with FIREPONG he got nice feral-cat profile. He mentions he will quit in few weeks cuz of army or something and he was looking for someone to still develop his profile. Imo this is nearly done if we mean main rotation and max dps. So minor tweaks needed (like savagery used with 4 cp when rip is on 4 sec left) or to not cast FF on sparks and another low hp stuff.
    With his my toon did 90k
    With yours 71k
    Both testing done for 5 min and on dummy.
    I am honored you think I am even close to worthy to handle Firepong's profile, before I made my own his was the one I used and compared mine to. In my testing it seemed to me both of our profiles were running pretty close in DPS output, but I haven't tested latest changes to either profiles.

    I will look into those tweaks and see if i can't coax our a few more dps, thanks for the suggestions.

  12. #27
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Originally Posted by elephucker View Post
    I think you can get more out of ur arms if you make it so CS refreshes at 1.5 sec or less on the debuff. Also remove the tfb auto dump if its below 0.9 second on tfb remain. Also remove the <= 90 check on mortal strike

    Should also run all your profiles with auto lag tolerance addon and make a function for lag adjustment to place in the profile
    I will add refresh on CS at 1.5secs or less, not sure on the others as they either prevent wasted procs or over rage capping.
    As for the lag adjustment I will need to study up on how to implement this.

  13. #28
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Thanks for the clarification, I see your point now

  14. #29
    firepong's Avatar Elite User
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    Originally Posted by vorn10 View Post
    @ph34rt3hcute1 talk with FIREPONG he got nice feral-cat profile. He mentions he will quit in few weeks cuz of army or something and he was looking for someone to still develop his profile. Imo this is nearly done if we mean main rotation and max dps. So minor tweaks needed (like savagery used with 4 cp when rip is on 4 sec left) or to not cast FF on sparks and another low hp stuff.
    With his my toon did 90k
    With yours 71k
    Both testing done for 5 min and on dummy.
    Originally Posted by ph34rt3hcute1 View Post
    I am honored you think I am even close to worthy to handle Firepong's profile, before I made my own his was the one I used and compared mine to. In my testing it seemed to me both of our profiles were running pretty close in DPS output, but I haven't tested latest changes to either profiles.

    I will look into those tweaks and see if i can't coax our a few more dps, thanks for the suggestions.
    I think the biggest difference on my profile compared to ph34rt3cute1 is that mine keeps Savage Roar up 99.9% of the time. I do this just for the simple fact that Savage Roar buffs feral Druid output by 30% over the board (it buffs all physical attacks and bleeds with the change in 5.0). I did a test before doing this change back at the release of 5.0 and determined its pretty much mandatory for Rip and Rake. A stock Rip, in my current gear set, will produce a dmg output of 15k per tick (non-crit, non buffed) compared to 12k without Savage Roar. I know it's not a big jump, but compared to how Rip is up there usually in top 3 dmg with melee and Rake with it. This is the main reason why my Rip uptime is usually sub par (~85% tops is what I had sustained but actually lost DPS) at ~76-80% most of the time.

    As for Faerie Fire, I was actually going to give it a modifier in my frame to leave it up to the player to decide what they want to do with it. Was either going to do that, or just do a boss check to see if the target is a boss or a add and go from there.

  15. #30
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Thanks for the info firepong, I love your profile by the way and as I said before was and still is a source of inspiration for mine. I did some tests with your profile as baseline, my current one and one with my attempts at maintaining maximum Rip, Rake, and Savage Roar uptime

    Character - ilvl 481 - 2pc tier - no sha weapon - Raid Dummy in Shrine - 3min Interval popping Berserk

    firepong v2.1.3 with Smart Rip - Baseline
    Test 1 - 64,955
    Test 2 - 58,839
    Test 3 - 61,406

    CuteOne v1.0.2 - Current
    Test 1 - 63,771
    Test 2 - 62,284
    Test 3 - 59,139

    CuteOne - Proposed Changes
    Test 1 - 59,680
    Test 2 - 66,250
    Test 3 - 60,825
    -Edits-
    Test 4 - 65,492
    Test 5 - 58,556
    Test 6 - 60,008

    Well I am out of ideas for now, stuff I have tried doesn't seem to be making much difference...I will upload the proposed her if anyone has ideas.
    NewCuteOne_DRUID_Abilities.xml
    NewCuteOne_DRUID_Rotations.xml
    Last edited by ph34rt3hcute1; 01-23-2013 at 10:28 PM.

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