Thanks for this PvP BM Profile!!!! I appreciate it a lot man. +1 Repped ya!
Thanks for this PvP BM Profile!!!! I appreciate it a lot man. +1 Repped ya!
As I stated in the original post, many aspects of this profile were taken from sheepmoon. But it seems to me that almost all custom profiles use sheeps as there base. I believe Vettic even noted this about his profile in his post for the Raw profile. I made this profile because I could see that one was needed now that the update was messing up some profiles, exspecially the PvP ones. Right now this seems to be really the only Hunter PvP profile out there, and as for the similarity in code, why fix what's not broken? I have given credit where it is due. If a complete new profile from scratch is needed than i will do it, but at the moment I haven't had any problems with the authors.
No worries, dude. That's more or less what I meant in my post. It's hard to really improve upon what's already well done. Maybe I misread your OP, but I only saw Kick's name in there, so if you updated it or I just didn't see it, there's really no issue. Thanks for your contribution, and hopefully an awesome MM profile can be made as well.
Added new MM version of profile as well as fixed the deterrence problem. MM profile still needs work to help balance the focus better.
Also sorry for the constant downloads. Tonight i will try to get an svn
Last edited by jarrito66; 12-03-2012 at 04:18 PM.
I've been using this and it is awesome, the only thing I would wish for is the possibility to cast scattershot/ freeze trap at focus, that would make it truly awesome. Would have to remove scattershot from ordinary rotation though so that it wont be on cooldown when needed.
Anyways, great work![]()
I love this profile well im still using the old one as i cant get the link for the new one to work :-(
Is this the code for mouseover scatter shot freezing trap?Code:--Code provided by Xelper local targetTrapped = UnitDebuffID("target", 1499) local _, FreezingTrapCD = GetSpellCooldown(1499) if targetTrapped then return true end if FreezingTrapTimeout ~= nil and FreezingTrapTimeout > GetTime() then local targetName = UnitName("target") if targetName == FreezingTrapTarget and FreezingTrapTarget ~= nil then if FreezingTrapCD > 3 then return true end end else FreezingTrapTimeout = nil FreezingTrapTarget = nil end if IsLeftControlKeyDown() and GetCurrentKeyBoardFocus() == nil then local ScatterShot = GetSpellInfo(19503) local TrapLauncher = GetSpellInfo(77769) local FreezingTrap = GetSpellInfo(1499) local ScatterShotCD, ScatterDuration = GetSpellCooldown(19503) ScatterShotCD = ScatterShotCD - GetTime() + ScatterDuration local TrapLauncherBuff = UnitBuffID("player", 77769) if ScatterShotCD < 3 and FreezingTrapCD < 3 then CastSpellByName(ScatterShot, "mouseover") return true end if ScatterShotCD > 20 and FreezingTrapCD < 3 and TrapLauncherBuff == nil then CastSpellByName(TrapLauncher) return true end if ScatterShotCD > 20 and FreezingTrapCD < 3 and TrapLauncherBuff then RunMacroText("/cast "..FreezingTrap) if FreezingTrapTimeout == nil or FreezingTrapTarget == nil then FreezingTrapTarget = UnitName("mouseover") end FreezingTrapTimeout = GetTime() + 3 local PQR_TargetName = UnitName("target") local friendPlates = GetCVar("nameplateShowFriends") local enemyPlates = GetCVar("nameplateShowEnemies") SetCVar("nameplateShowFriends", 0) SetCVar("nameplateShowEnemies", 0) CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() SetCVar("nameplateShowFriends", friendPlates) SetCVar("nameplateShowEnemies", enemyPlates) local PQR_TargetNameNew = UnitName("target") if PQR_TargetName ~= nil then if PQR_TargetName ~= PQR_TargetNameNew then TargetLastTarget() end else ClearTarget() end return true end end
Can any of you great people help me out with this code above i think it is right for scatter shot freezing trap and works ok for me thanks to Xelper. But what i would like to use it for is Arena more and have it always cast it on focus target so as we run out i would focus one and nuke the other and it will then always scatter shot trap the focus in 2vs2 would be awesome :-)
I really hope someone can help me out
Thanks
Sadly, I can't help you, but what you describe is exactly what I would like to see, and for the same reason![]()
New Version here or check main page! Added ability to cast Freezing trap or Scatter shot when RCtrl is held down (From xelper's code) The ability was applied to a new rotation with (focus) in it
Jarrito's PvP.rar
Let me know how it goes![]()
Jarrito's thank you so much for this im capped for this week but will test drive the s@@t out of it next week :-D