Should have the new release up by the weekend, if not earlier. Until then this version should work fine with 5.2. If there are any issues, please post them.
thanks
-GB
Loving the profile! Loads of love!
Hey Google, LOVING this profile. I just had one question. Does it already come with an Anti-root code? Or is that something you could potentially incorporate? As far as I can tell, I can use this in BGs as long as something like that exists. Would really make for a nice trio of Druid "PvP" profiles considering Paintball and Cokx have Feral and Boomkin covered.
Last edited by Taran32; 03-18-2013 at 10:44 AM.
Sounds great! I figured I could just copy and paste something from Cokx/s Feral or Failroad's, but I wasn't entirely sure. Good to know you're on it.
Also, wondering if you could maybe whip something up for me. Currently in need of a simple code to switch to from cat to bear at 30% HP, Frenzied Regen spam (xtra Rage) back to a safer percentage above 30%, and then switch back to Cat.
Last edited by Taran32; 03-19-2013 at 05:31 PM.
Version 2.0 is pushed, ...was a little rushed as many have been asking about it/ time has been limited.
some nice additions though.
Enjoy~
-GB
as for a switcher code:
I will be using this relatively soon when i add in feral abilities to my bear profile down the road.
Open the profile you wish to edit.PHP Code:
local ssForm = GetShapeshiftFormID("Player")
--Form 1 = Cat Form
--Form 5 = Bear Form
if not rightkeydown then rightkeydown = 0 end
if IsRightAltKeyDown() and GetTime() - rightkeydown > 1.5 and ssForm ~= 1 then
CastSpellByName(tostring(GetSpellInfo(768)))
end
if IsRightAltKeyDown() and GetTime() - rightkeydown > 1.5 and ssForm ~= 5 then
CastSpellByName(tostring(GetSpellInfo(5487)))
end
Open Ability editor.
Paste above code in the large white area on the right (Less the php)
Name it Shapeshifter or whatever
Be sure to use *Target Player* in the lower left area (It is set to just *Target* by default.
click save.
-GB
Last edited by googlebee; 03-20-2013 at 01:10 PM.
Last edited by Taran32; 03-20-2013 at 05:09 PM.
Forgot to add this in to my latest push -
copy the contents of this into the ability editor, name it Frenzied Regen T15 2PC or whatever.
You will want to use this in the SD>FR rotation, and place it above SD in priority.PHP Code:
local myhealth = 100 * UnitHealth("player") / UnitHealthMax("player")
if UnitPower("player") > 59 and myhealth < 45 and UnitBuffID("player", "138217")
CastSpellByName(tostring(GetSpellInfo(22842)))
return true
end
It will cast Frenzied Regen if the Buff is present from 2 pc T15, and when under 45% health and over 59 rage only.
-GB
**Edited - tested and working fine.
it would need to be at the top of rotation. U can adjust the health to whatever u want.PHP Code:
local myhealth = 100 * UnitHealth("player") / UnitHealthMax("player")
--if Mounted or Swift Flight Form is active do nothing
if IsMounted() or UnitBuffID("Player",40120) then
return false
end
if myhealth > 49 and GetShapeshiftForm("player") ~= 3 and UnitChannelInfo("player") == nil then
CastShapeshiftForm(3)
return true
elseif myhealth < 35 and GetShapeshiftForm("player") ~= 1 and UnitChannelInfo("player") == nil then
CastShapeshiftForm(1)
return true
end
Add in my Might of Ursoc code for some added flare. I have mine set to trigger at under 30% health, again can be edited to your liking.
-GBPHP Code:
local myhealth = 100 * UnitHealth("player") / UnitHealthMax("player")
if myhealth < 30
and ( select(2, GetSpellCooldown(106922)) == 0 ) then
CastSpellByName(GetSpellInfo(106922),nil)
return true
end
Last edited by googlebee; 03-21-2013 at 08:27 PM.
Hey Googlebee, awesome profile. I just had two questions
first, what glyphs do you use? I don't see a whole lot of good guardian glyphs (might of ursoc for larger cd maybe). I know that many are situational, i guess, but can't see a lot of use with most of them.
second: is there a hard and fast list you use for sd vs fr? I'm a little lost past vaults, where it seemed like everything was sd except stone guard
Hey Google, I had forgotten about this, but is there any way you can add (or show me where to add it in your reply) a clause in the Cat/Bear code that doesn't shift me out of Travel Form to one of the two? It's working amazingly at the moment, but I stupidly forgot to request a part of the code that wouldn't shift me out of Travel despite the health checks on Cat and Bear. If you can show me where to add that, I'd greatly appreciate it.
I assume it should be in the "--if Mounted or Swift Flight Form is active do nothing" part of the code, but I don't know how to code "but also not in Travel form" into it. I'm thinking it's the simple answer but I wanted to be sure.
Thanks!