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  1. #316
    gortyepid's Avatar Private
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    Having problems on elg nornal... rotation isn't using shred at all when standing behind the boss...

    [PQRotation] Firepong's PQR Profile's Feedback - Comments - Question's?
  2. #317
    firepong's Avatar Elite User
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    Originally Posted by gortyepid View Post
    Having problems on elg nornal... rotation isn't using shred at all when standing behind the boss...
    Something is going wrong on your end then. I just did elegon yesterday and it worked just fine. My DPS on the boss was actually 131k when he died, so the profile is working great C.c

  3. #318
    gnitor's Avatar Corporal
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    Your profile is really impressive, I'd like to rep more for this awesome work!

  4. #319
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by firepong View Post
    P.S. On all the top parses I have seen, Ferocious Bite is rarely used, so I think something is going right so far on my profile lol.
    Its doing it job. FB is only being used in situations sub 25%.

    These bosses should have the highest FB count (10-15) in anyone's logs, as they are pretty much burn bosses with medium to no movement.

    Stone Guard (Normal of Heroic)
    Feng (Normal or Heroic)
    Garajal (Normal)
    Spirit Kings (Normal or Heroic)
    Elagon (Normal or Heroic)
    Imperial Vizier (Normal or Heroic - granted u can dance around rings and not converted)
    Wind Lord (Normal or Heroic)
    Amber Shaper (Normal - If you aren't mutated alot)
    Empress (Normal or Heroic)
    Protectors (Normal or HM)

    The other bosses I notice in my logs have considerably low FB counts. (5-7) Which is very normal.

    Your profile works great Pong.

    I do this manually now, but if your wanting to do more to this awesome profile of yours, only thing i would add is a smart potion usage for 25% Burns and some Symbiosis support.

    For Smart Potions:
    Adding in a health check on boss for potions would work. pop at 28% for good measure. This buffs your Rip with 4000 more agility, which equates to a ton of refreshed dmg with FB. (Especially if you get lucky and have that Rip Buffed with DoC as well.)

    For Symbiosis:
    I will start working on this as I'm wanting to for my Bear Profile. We need to make a framework for Symbiosis I'd guess.

    The only viable dps Swaps for Feral would be from
    DK: Death Coil (Used when when over 8 yards from target for a cp builder)
    Shaman: Feral Spirit (Wolves 2 min cd)
    Warlock: Soul Swap (Would be awesome for lots of switching - i.e. Will of the Emperor - Sha of Fear, etc - not sure how easy this would be to implement.)

    The actual casting of Symbiosis on the appropriate class would need to be done manually.

    Otherwise, Excellent Job.

    -GB

  5. #320
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Also.....noticed its not interrupting now. Did u change something? I am using the same Xelper interrupt ability that i edited as the one i used prior to this newest push.

  6. #321
    PIPOL13's Avatar Banned
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    Originally Posted by googlebee View Post
    Also.....noticed its not interrupting now. Did u change something? I am using the same Xelper interrupt ability that i edited as the one i used prior to this newest push.
    and you do not do profel a cat?

  7. #322
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by PIPOL13 View Post
    and you do not do profel a cat?
    wut the ...are u trying to say there.

  8. #323
    firepong's Avatar Elite User
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    Originally Posted by googlebee View Post
    Also.....noticed its not interrupting now. Did u change something? I am using the same Xelper interrupt ability that i edited as the one i used prior to this newest push.
    I actually never had a interrupt built into my profile. Maybe you were using a interrupt profile (Shift or Alt - C)? I don't think I have ever had interrupts in my profile. Just now got smart healing for the whole raid from Healing Touch, which I must say, works pretty damn good from my logs lol.

    EDIT* I have the potion thing set in the profile to some degree (30% or lower), but I still have it set to need berserk up at least to blow it. I know in a single fight, I can usually get 3 berserk in, on any of the bosses. One at the beginning, the next at around 65% and the last one around 20% if the DPS is still going the same as what it was at 65%. Usually, I did pop my potion myself while the rotation is paused ( Hold Alt) and put my own Rip up with Potion Buff, Tiger's Fury Buff as well as my Trinket and Weapon Procs if I get lucky. I've gotten lucky a few times and got a Tooltip on my rip debuff stating it was doing 23.6k Damage, which is pretty damn good. Only got that once and I think my burst was ~ 200k for a good 20 seconds at the beginning of a fight.
    Last edited by firepong; 12-02-2012 at 12:22 AM.

  9. #324
    PIPOL13's Avatar Banned
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    Originally Posted by googlebee View Post
    wut the ...are u trying to say there.
    you used to like doing profiles on the cat, but right now you're doing them?

  10. #325
    Joda's Avatar Member
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    I got a little rare problem, when i attack from front, don't have glyph of shred (i know it's stupid to don't use this when attacking from front) and incarnation (got SotF) and got Tiger's Fury up, than bot doesn't cast mangle, so it waste energy, cause most time of TF got 100 energy.

    In mangle ability:

    ...
    elseif not HasGlyph then
    ...
    elseif not incarnKnown then
    if Facing == true and fbCP < 5 and rake ~= nil and not tfBuff and HasSR and ((CCasting and HasThrash and HasThrash > 3) or (not CCasting and not HasThash)) then
    CastSpellByName(tostring(GetSpellInfo(33876)))
    ...
    This should fix, delete marked code, and i think it doesn't brake anything.
    Last edited by Joda; 12-02-2012 at 07:09 AM.

  11. #326
    UnrealEck's Avatar Active Member
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    Originally Posted by googlebee View Post
    Eh the clearcasting suggestion while its an improvement in dps, its extremely nominal, and very RNG. Omen of Clarity is so random its ridiculous. U can have 2 pop nearly back to back and not see another for 15-25 seconds. Keeping Thrash up nearly 90% of the time is a good thing when its free.

    I agree tho on the sub 30% thing.(Though it is 25% not 30) ...... It's very easy to code, as I did this in Cata with my bear/cat combo.

    This is from my old profile from last year. It would need to be rewritten most likely as a function for Pongs. And obviously using spellbyname etc.

    Worked awesome on targets under 60% (For Cata) - I changed the health check obviously here as an example.


    -GB

    P.S. - It sometimes sits at 100 Energy forme as well Pong, rarely, but it does from time to time.
    An extra Shred whilst Thrash is ticking and still has a few seconds left is more than "extremely nominal" DPS increase. Clearcasting is completely random, however that has nothing to do with the point in changing it to Shred when Thrash is active above 3 seconds because it's utilizing the proc better, avoiding sitting at high or capped energy and is expending it asap in order to allow for the possibility of a new proc.

  12. #327
    firepong's Avatar Elite User
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    Version 1.9.9 ( the real 1.9.9 lol) pushed to my SVN. Update through PQRotation to get this update or update my SVN (The one in my signature) if you want to go that route. Has the above fix for people who are using Glyph of Shred (Really shouldn't be as it IS a DPS lose since it does not get buffed)as well as changed the way Thrash worked. Should finally use Mangle/Ravage/Shred on extra ClearCasting procs when the timer on Thrash is over 3 seconds. From what I can tell, this is a minor DPS increase (~ 150), so it's not big. As for the energy pooling, from what I can tell, the real reason on that, from what I can tell, is when rip is below 10 seconds and Ferocious bite notices it. From my stand point on this, I'm going to leave it like it is as it stands to be reasoned as a Smart Pool. By Smart Pool, most times, it will not use Ferocious Bite and instead can be considered as pooling the energy for better up-time on Rip.

  13. #328
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by UnrealEck View Post
    An extra Shred whilst Thrash is ticking and still has a few seconds left is more than "extremely nominal" DPS increase. Clearcasting is completely random, however that has nothing to do with the point in changing it to Shred when Thrash is active above 3 seconds because it's utilizing the proc better, avoiding sitting at high or capped energy and is expending it asap in order to allow for the possibility of a new proc.
    It is a small dps increase in some cases, in others it isn't. Multiple Mob fights (Stone Guard - Garalon - Wind Lord - Amber Shaper - Empress - Protectors) it most certainly is not. Perhaps keeping 1.9.8 for those bosses, and using 1.9.9 for non multiple mob bosses is best. Ill compare this week using 1.9.9 and see. (See image below for thrash dmg on a multi mob fight)


    @ Firepong: As for interrupt, your previous versions were fine working with Xelpers interrupt file. Not sure what it is. Could you possibly list the interrupt profile you use?

    Also, according to my logs, it looks as if !Shred is doing more average per hit then Shred. Image below is from Protectors.

    As for whenever energy is at 100% for more than a second, i just manually shred or mangle once/twice. Doesn't happen often.

    -GB
    Attached Thumbnails Attached Thumbnails [PQRotation] Firepong's PQR Profile's Feedback - Comments - Question's?-protectors10mhard-jpg  

  14. #329
    firepong's Avatar Elite User
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    Originally Posted by googlebee View Post
    It is a small dps increase in some cases, in others it isn't. Multiple Mob fights (Stone Guard - Garalon - Wind Lord - Amber Shaper - Empress - Protectors) it most certainly is not. Perhaps keeping 1.9.8 for those bosses, and using 1.9.9 for non multiple mob bosses is best. Ill compare this week using 1.9.9 and see. (See image below for thrash dmg on a multi mob fight)


    @ Firepong: As for interrupt, your previous versions were fine working with Xelpers interrupt file. Not sure what it is. Could you possibly list the interrupt profile you use?

    Also, according to my logs, it looks as if !Shred is doing more average per hit then Shred. Image below is from Protectors.

    As for whenever energy is at 100% for more than a second, i just manually shred or mangle once/twice. Doesn't happen often.

    -GB
    So Glyph of Shred was patched. I didn't see it mentioned anywhere in patch notes, so I thought it was still broken. Don't know if I'll use it, but I'll look it over compared to my other glyphs.

  15. #330
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    it was patched a week or 2 ago afaik. Cukiemonster and i were discussing it back then.

    So about your interrupt ability u use.....

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