I finally installed ppather today and now i understand why some people dont use it.... it is a real big pain when it comes to errors, but i need help i have pushed through most errors but im stuck ppather starts fails to PlaceSpell and then just stops.
My PPather log
Code:
Continent is : Azeroth
Zone is : Elwynn Forest
Subzone is : subzone
Loaded 22 NPCs
Loading toon data...
Failed reading toon state data
faction '32'
faction '25'
faction '189'
faction '17'
faction '189'
faction '14'
faction '73'
faction '14'
faction '17'
faction '73'
faction '189'
faction '22'
faction '38'
faction '38'
faction '654'
faction '45'
faction '45'
faction '38'
faction '654'
faction '14'
faction '14'
faction '38'
faction '795'
faction '45'
faction '40'
faction '954'
faction '14'
faction '38'
faction '22'
faction '7'
Loaded c_177_195.bin 8 spots 4 steps
Got a new activity: Place Shadowbolt
PlaceSpell was unable to find the specified spell... giving up.
Got a new activity: Place Shoot
PlaceSpell was unable to find the specified spell... giving up.
Got a new activity: Place Demon Skin
PlaceSpell was unable to find the specified spell... giving up.
Got a new activity: Approach Godric Rothgar
Saved c_177_195.bin 8 spots 4 steps
Memory Usage Before: 16 MB
Memory Usage After: 6 MB
My glider log
Code:
Gliding started
[Elekra] is talking nearby.
[Playden] is talking nearby.
* Exception in GlideThread: Object reference not set to an instance of an object.
at WowTriangles.MPQTriangleSupplier.GetTriangles(TriangleCollection to, Single min_x, Single min_y, Single max_x, Single max_y)
at WowTriangles.ChunkedTriangleCollection.LoadChunkAt(Single x, Single y)
at WowTriangles.ChunkedTriangleCollection.GetChunkAt(Single x, Single y)
at WowTriangles.ChunkedTriangleCollection.IsStepBlocked(Single x0, Single y0, Single z0, Single x1, Single y1, Single z1, Single toonHeight, Single toonSize, TriangleCollection paintI)
at Pather.Graph.PathGraph.AddAndConnectSpot(Spot s)
at Pather.Graph.PathGraph.CreatePath(Location fromLoc, Location toLoc, Single howClose, ILocationHeuristics locationHeuristics)
at Pather.EasyMover.move(Double howClose)
at Pather.Activities.ActivityApproach.Do()
at Pather.PPather.MyPather()
at Pather.PPather.Patrol()
at ag.q()
at ag.v()
[Playden] is talking nearby.