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  1. #121
    Wildbreath's Avatar Contributor
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    Originally Posted by Syrac88 View Post
    Do you know how to use a trinket using lua?
    no. it's really hard

    OffSpring
  2. #122
    jeff1k1's Avatar Member
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    Hi I am having trouble using probably engine with this unlocker. When I use oLua all the combat routines I have downloaded work but when I use this program none of the combat routines work. Is there something that I am doing wrong?

  3. #123
    Wildbreath's Avatar Contributor
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    it's offspring thread and offspring isn't unlocker
    use oLua?

  4. #124
    MrTheSoulz's Avatar Contributor
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    Originally Posted by Syrac88 View Post
    Ah thats working fine, thank you.


    Do you know how to use a trinket using lua?
    0 = ammo
    1 = head
    2 = neck
    3 = shoulder
    4 = shirt
    5 = chest
    6 = waist
    7 = legs
    8 = feet
    9 = wrist
    10 = hands
    11 = finger 1
    12 = finger 2
    13 = trinket 1
    14 = trinket 2
    15 = back
    16 = main hand
    17 = off hand
    18 = ranged
    19 = tabard
    20 = first bag (the rightmost one)
    21 = second bag
    22 = third bag
    23 = fourth bag (the leftmost one)

    example:
    execute('RunMacroText("\use 13")')

    will use trinket 1
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.

  5. #125
    botirk's Avatar Master Sergeant
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    Originally Posted by MrTheSoulz View Post
    example:
    execute('RunMacroText("\use 13")')

    will use trinket 1
    I am against all macros, they can spam chat in case of bad syntax .

  6. #126
    Ultraviolence's Avatar Active Member
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    Originally Posted by Syrac88 View Post
    Do you know how to use a trinket using lua?
    if GetItemCooldown(itemID)==0 then oexecute("UseItemByName(itemID)") end

    This can be used for any item really (equipped or in bags).
    Last edited by Ultraviolence; 01-31-2015 at 08:58 PM.

  7. #127
    aeonz's Avatar Master Sergeant
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    Does Offspring support -
    Code:
    "player.area(10).enemies >= 3"
    I finally got Offpspring working but had to dig deep and search and I found that I had to change -
    Code:
    Probably\system\protected\offspring.lua  
    Line: 46  return UnitInLos(b)  to  return UnitInLos(b) == false
    I'm not sure why changing that would actually make Offspring work for me. I do notice some framerate drop I'm usually up in 120 and when i run my own rotation it drops about 20 to 30 frames but when using MTS it drops even more. Probably PE issue :/

  8. #128
    botirk's Avatar Master Sergeant
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    Originally Posted by aeonz View Post
    I do notice some framerate drop I'm usually up in 120 and when i run my own rotation it drops about 20 to 30 frames but when using MTS it drops even more. Probably PE issue :/
    Most likely not your problem, in case of using PE or other middleman addon.

  9. #129
    GoHandsFree's Avatar Active Member
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    Hello, dear developer! I enjoy using your product and appreciate your efforts! I have a proposal, if it's possible to add to Offspring API FaceToDirection(select(4,UnitPosition(pointer))) function please? Also a UnitTarget(pointer) function to get pointer's target pointer would be very useful. Thank you very much again!
    Last edited by GoHandsFree; 02-20-2015 at 03:59 PM.

  10. #130
    StinkyTwitch's Avatar Active Member
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    Running:
    Code:
    /run local los = UnitInLos("target"); print(los);
    Always returns false for me at the moment. Not using any in game rotation AddOns. Just straight up running that OffSpring function. I'm standing right next to "target".
    "Shootings easy, Aimings hard!" Stinky

  11. #131
    GoHandsFree's Avatar Active Member
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    Originally Posted by StinkyTwitch View Post
    Running:
    Code:
    /run local los = UnitInLos("target"); print(los);
    Always returns false for me at the moment. Not using any in game rotation AddOns. Just straight up running that OffSpring function. I'm standing right next to "target".
    Yes, this needs to be fixed (or at least the description), for now you can just go NOT UnitInLos(pointer)

  12. #132
    Vandra's Avatar Contributor
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    Hello, i have an issue with offspring, i'm using a profile that handle offspring (mirakuru's profile) and the profile isn't casting any spell and reduce drastically my FPS (the profile works with a basic lua unlocker).
    I have tested all OS compatible profile and none of them works with OffSpring.

    Any idea ?
    (oh and facing functions and stuff are working)
    "If it compiles, it works."

  13. #133
    WWF's Avatar Active Member
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    Originally Posted by Vandra View Post
    Any idea ?
    Originally Posted by Wildbreath View Post
    it's offspring thread and offspring isn't unlocker
    use oLua?
    This is wrong place to ask about this! You should ask those people whose profiles you are using, to create version with OffSpring support.

  14. #134
    Vandra's Avatar Contributor
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    Originally Posted by WWF View Post
    This is wrong place to ask about this! You should ask those people whose profiles you are using, to create version with OffSpring support.
    Read my message again
    "If it compiles, it works."

  15. #135
    Tilos's Avatar Member
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    Code:
    AC.druid.Action2 = function()
    
    	if _A.stun:ready() then
    		return _A.stun
    	elseif _A.rana:ready() and _A.burstbuff:up() then
    		return _A.rana
    	end
    end
    Can you make this work on a focus target, please?

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