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  1. #7051
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    **Edit - Soul Swap for Symbiosis

    So not sure if I did this correctly. Hopefully someone with more knowledge in code can see what I'm trying to do here.

    PHP Code:
    local unitguid1 = (UnitGUID("target")  
    local unitguid2 = (UnitGUID("focus")
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unitguid1 ~= UnitGUID("target"then
      unitguid1 
    UnitGUID("target")
      
    end  
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
    -- to new Focus.
        if 
    EnemyHP 20 and (UnitDebuffID("focus",1822) or UnitDebuffID("focus",1079)) and 
    GetSpellCooldown(110810) == 0 then
    CastSpellByName
    (tostring(GetSpellInfo(110810))) then FocusUnit("target")
        return 
    true
    -- If the current target has rake or rip we do nothing.
       elseif 
    unitguid2 ~= UnitGUID("focus"then
        unitguid2 
    UnitGUID("focus")
        
    end
        
    if (UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
        
    return false
       end
      end
     end
    end 
    Please let me know what I am doing wrong here if you understand what I am trying to do. Player would need to set the boss as focus to start.

    thanks!

    -GB
    Last edited by googlebee; 12-18-2012 at 06:54 AM.

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  2. #7052
    SpankThru's Avatar Private
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    Hi, I'm using ProtWarrior Rotation from Sheuron and works perfectly, but I was wondering if it is possible to disable chat messages when I change a single rotation to AoE rotation (blue messages on chat I mean). Thanks for the help and congratulations on the site.

  3. #7053
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by SpankThru View Post
    Hi, I'm using ProtWarrior Rotation from Sheuron and works perfectly, but I was wondering if it is possible to disable chat messages when I change a single rotation to AoE rotation (blue messages on chat I mean). Thanks for the help and congratulations on the site.
    click on settings in PQR's main window - Uncheck Show messages in chat

  4. #7054
    luckysurfcs's Avatar Member
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    thats Googlebee/SpankThru

  5. #7055
    Ninjaderp's Avatar Banned
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    Originally Posted by SpankThru View Post
    Hi, I'm using ProtWarrior Rotation from Sheuron and works perfectly, but I was wondering if it is possible to disable chat messages when I change a single rotation to AoE rotation (blue messages on chat I mean). Thanks for the help and congratulations on the site.
    Just for your information the chat messages that show are ONLY VISIBLE FOR YOU and nobody else, so really nothing to worry about there if you thought so.

    Cheers!

  6. #7056
    bu_ba_911's Avatar Elite User
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    Originally Posted by googlebee View Post
    **Edit - Soul Swap for Symbiosis

    So not sure if I did this correctly. Hopefully someone with more knowledge in code can see what I'm trying to do here.

    PHP Code:
    local unitguid1 = (UnitGUID("target")  
    local unitguid2 = (UnitGUID("focus")
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unitguid1 ~= UnitGUID("target"then
      unitguid1 
    UnitGUID("target")
      
    end  
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
    -- to new Focus.
        if 
    EnemyHP 20 and (UnitDebuffID("focus",1822) or UnitDebuffID("focus",1079)) and 
    GetSpellCooldown(110810) == 0 then
    CastSpellByName
    (tostring(GetSpellInfo(110810))) then FocusUnit("target")
        return 
    true
    -- If the current target has rake or rip we do nothing.
       elseif 
    unitguid2 ~= UnitGUID("focus"then
        unitguid2 
    UnitGUID("focus")
        
    end
        
    if (UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
        
    return false
       end
      end
     end
    end 
    Please let me know what I am doing wrong here if you understand what I am trying to do. Player would need to set the boss as focus to start.

    thanks!

    -GB
    It will take me a minute or so, so getting this in place to give Google Hope I helped CT code his old old SS code, and it's basically the same philosophy.

    *edit*
    now that im really looking at this, i really am not following your logic chain here lol

    if focus has the debuffs, and not target, why aren't we just SSing on to the target and staying on the target?

    also you have WAY to may ends

    also i don't really see UnitGUIDs being used the way they should be. What you're going here is basically using it as a UnitExists check but even that is going to nil out :-/

    i'll paste your old code on top of mine, but even more probably wont work the way you want it to

    PHP Code:
    local unitguid1 = (UnitGUID("target"))  
    local unitguid2 = (UnitGUID("focus"))
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unitguid1 ~= UnitGUID("target"then
      unitguid1 
    UnitGUID("target")
    end  
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
    -- to new Focus.
    if 
    EnemyHP 20 
      
    and (UnitDebuffID("focus",1822
      or 
    UnitDebuffID("focus",1079)) 
      and 
    GetSpellCooldown(110810) == 0 then
        CastSpellByName
    (GetSpellInfo(110810), "focus"
        
    FocusUnit("target")
        return 
    true
    -- If the current target has rake or rip we do nothing.
    elseif 
    unitguid2 ~= UnitGUID("focus"then
      unitguid2 
    UnitGUID("focus")
    end

    if (UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
      
    return false
    end



    -- Bu_Ba_911s code changes


    local unit1 
    UnitExists("target")
    local unit2 UnitExists("focus")
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unit1 and unit2 then
      
    -- If the current target has rake or rip we do nothing.
      if (
    UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
        
    return false
      
    elseif UnitBuffID("player"SSBUFFIDthen
        CastSpellByName
    (GetSpellInfo(SS), "target")
        return 
    true
      end
      
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
      
    -- to new Focus.
      if 
    EnemyHP 20 
        
    and (UnitDebuffID("focus",1822
        or 
    UnitDebuffID("focus",1079)) 
        and 
    GetSpellCooldown(110810) == 0 then
          CastSpellByName
    (GetSpellInfo(110810), "focus"
          
    FocusUnit("target")
          return 
    true  
      end
    end 
    Last edited by bu_ba_911; 12-18-2012 at 10:27 AM.
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  7. #7057
    Roxor77's Avatar Member
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    Originally Posted by kickmydog View Post
    Remove the feign death pause, That is the problem. I will have a fix for it shortly.
    Thanks KMD, your profile is the best ! so are you ! hehe

  8. #7058
    kuukuu's Avatar Contributor
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    Originally Posted by googlebee View Post
    Thank you Xelper, i did notice the then missing, but i wasn't aware of the nil change being needed.

    So placing the Nil is the same as if there was no previous target yes?

    **EDIT - Also, as for checking distance to target, which would be the best to use?

    PHP Code:
    and not UnitCanAttack("player"PQR_CustomTarget) or PQR_UnitDistance("player","target"
    In before people ask why UnitCanAttack - I was thinking that if the unit cannot attack me then I am not in melee range as well. Is PQR_UnitDistance still bugged and causing massive lag? Was reading something about that in sheurons profiles a while back.

    Im in the works of adding as many viable Symbiosis abilities into one ability for all classes.

    This would be needed for Ferals when using Death Coil and not in melee range of target, or Wrath for Paladins. Just need a direction of where to go to check distance. isSpellinRange will work for ensuring player is within 40 yards, but what to do for melee distance?

    Thanks





    -GB
    For checking if you're in melee distance, at least for my monk, I've been using IsSpellinRange with jab and it's seems to be working fine, even on bosses with giant ass hitboxes like elegon so far. Could try something like that since it doesn't cause lag.
    Former PQR Developer

  9. #7059
    skiesaregrey's Avatar Private
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    Paid Cokx Druid PvP package reworked for free. Feral, Boomkin, and Resto profiles all included.

    freebie.rar

    Enjoy!
    Last edited by skiesaregrey; 12-18-2012 at 08:39 PM.

  10. #7060
    kierantguestie's Avatar Private
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    Is this bot alot better than honorbuddy for arena? and whats the best druid feral cc for arena?

  11. #7061
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by bu_ba_911 View Post
    It will take me a minute or so, so getting this in place to give Google Hope I helped CT code his old old SS code, and it's basically the same philosophy.

    *edit*
    now that im really looking at this, i really am not following your logic chain here lol

    if focus has the debuffs, and not target, why aren't we just SSing on to the target and staying on the target?

    also you have WAY to may ends

    also i don't really see UnitGUIDs being used the way they should be. What you're going here is basically using it as a UnitExists check but even that is going to nil out :-/

    i'll paste your old code on top of mine, but even more probably wont work the way you want it to

    PHP Code:
    local unitguid1 = (UnitGUID("target"))  
    local unitguid2 = (UnitGUID("focus"))
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unitguid1 ~= UnitGUID("target"then
      unitguid1 
    UnitGUID("target")
    end  
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
    -- to new Focus.
    if 
    EnemyHP 20 
      
    and (UnitDebuffID("focus",1822
      or 
    UnitDebuffID("focus",1079)) 
      and 
    GetSpellCooldown(110810) == 0 then
        CastSpellByName
    (GetSpellInfo(110810), "focus"
        
    FocusUnit("target")
        return 
    true
    -- If the current target has rake or rip we do nothing.
    elseif 
    unitguid2 ~= UnitGUID("focus"then
      unitguid2 
    UnitGUID("focus")
    end

    if (UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
      
    return false
    end



    -- Bu_Ba_911s code changes


    local unit1 
    UnitExists("target")
    local unit2 UnitExists("focus")
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unit1 and unit2 then
      
    -- If the current target has rake or rip we do nothing.
      if (
    UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
        
    return false
      
    elseif UnitBuffID("player"SSBUFFIDthen
        CastSpellByName
    (GetSpellInfo(SS), "target")
        return 
    true
      end
      
    -- If the current focus has rake or ripcheck cd on Soul Swap, and cast Soul swap on current targetthen set current target 
      
    -- to new Focus.
      if 
    EnemyHP 20 
        
    and (UnitDebuffID("focus",1822
        or 
    UnitDebuffID("focus",1079)) 
        and 
    GetSpellCooldown(110810) == 0 then
          CastSpellByName
    (GetSpellInfo(110810), "focus"
          
    FocusUnit("target")
          return 
    true  
      end
    end 
    AHH! Actually Bu you are getting close to what I want to do. Just need to change it to this:

    PHP Code:
    local unit1 UnitExists("target")
    local unit2 UnitExists("focus")
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unit1 and unit2 then
      
    -- If the current target has rake or rip we do nothing.
      if (
    UnitDebuffID("target",1822) or UnitDebuffID("target",1079)) then
        
    return false
      
    elseif UnitBuffID("player"SSBUFFIDthen
        CastSpellByName
    (GetSpellInfo(SS), "target")
        return 
    true
      end
      
    -- If the current focus has rake or ripcheck cd on Soul Swapcheck that current target is not focus targetthen cast SS and set  target to new focus      
      
      
    if EnemyHP 20 
        
    and (UnitDebuffID("focus",1822
        or 
    UnitDebuffID("focus",1079)) 
        and 
    GetSpellCooldown(110810) == and  unit1 then    -- **need to check if current target is not focus here!**  
        
    CastSpellByName(GetSpellInfo(110810), "target") -- Changed this to target as your checking focus for debuff to SS to target
          FocusUnit
    ("target")
          return 
    true  
      end
    end 
    Just need to know how to code if the current target is Not focus - then that should work fine i think. Would unit1 go there? or is it something else.

    @Ku - thank you, that helps alot
    Last edited by googlebee; 12-20-2012 at 08:50 PM.

  12. #7062
    daveyboyuk's Avatar Active Member
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    @valma nice to see you back on here , any profiles in the making

  13. #7063
    Sivers's Avatar Member
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    so what Resto Shaman profiles are everyone using? I did some searching and couldn't seem to find anything that was of good quality post-5.0.

    there's gotta be something good out there!

  14. #7064
    abndrew82's Avatar Active Member
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    Originally Posted by Sivers View Post
    so what Resto Shaman profiles are everyone using? I did some searching and couldn't seem to find anything that was of good quality post-5.0.

    there's gotta be something good out there!
    I am using Sheepmoons, its not been updated in awhile but works for running Heroics and LFR. Hoping someone comes out with a newer more updated version, or updates his.

    Link to Sheepmoon's thread - http://www.ownedcore.com/forums/worl...-profiles.html ([PQR] MOP profiles)

  15. #7065
    Beelzix's Avatar Member
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    would anyone happen to have a link to a pvp mistweaver prof?

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