does anyone know how to remove the unitfacing as its causing me serious lag please
does anyone know how to remove the unitfacing as its causing me serious lag please
Shit, took a nap and woke up a few minutes ago.
@Xelper: I'll look over the function for you. I think I figured out why it wasn't working earlier but I haven't paid much attention to it yet.
@snowhawk: I'll get it fixed right away.I know what the issue is now!
@bughead: Frost and Arcane are coming right after I've updated Demonology, Fire and Shadow! Have a very annoying bug I wanna fix before I can start supporting more profiles sadly. x.X
@averykey: Did you get my PM yet?
Mentally would you help me plz?
Which profile are you trying to remove it from, it might be needed.
Well im loosing more then 10k dps due to lag right now ;( I dont got the best pc in the world and id rather loose 1-2k dps then 10k frm lagging. ;(
If you have the latest version of the profile, which is 2.0.0, then go into Mangle/Shred and comment out "Facing = blah blah" under the other one already commented out. But you will have to do this every time I make a update cause it will over-write your changes. I'm sorry, but it's going to stay in unless Xelper makes a better function that can pretty much do the same thing PQR_UnitFacing() is doing right now.
SO I GO TO ROTATION EDITOR for that?
I delete this?
-- local Facing = PQR_FireMangle("Player","Focus","FocusTarget")
local Facing = PQR_UnitFacing("Target","Player")
@OnionsTich: Try editing your post instead of creating multiple posts in a row. :P Makes it more easier to read what you're trying to do. I also replied to your PM a few minutes ago, if you didn't notice it. PQR_UnitFacing is probably lagging because of some kind of internal error with PQR, as you'll notice with profiles or even addons lagging your game when it's feeding it a lot of errors or stacktrace dumps. But yes, that's the thing you have to comment out mate.
Strangest thing ever though, firepong's profile ain't lagging for me.
ok well i removed it and im back to 45 fps in 25man lol. before It was going to 15-23
@OnionsTich: As mentioned, it's probably because PQR_UnitFacing is currently bugged.
Also, I want to be the first one to congratulate myself with happy birthday. *claps*
happppy birthday!!!!!!!!!!!!!!!