Any UI mod actualy working? need some for bars its horror to play with standard
Any UI mod actualy working? need some for bars its horror to play with standard
my addons folder (might contain addons that did not need any modifying): Filebeam - Beam up that File Scottie!
contains: Ace3, ACP, Bartender4, Combuctor, Healbot, OmniCC, Prat-3.0, Quartz, ShadowedUnitFrames
don't expect anything to work 100%
thanks _Mike for the release
edit: fix for HealBot , edit HealBot_Action.lua line 2361 insert "!".. before sName
button:SetAttribute(HB_prefix.."spell-heal"..j, "!"..sName);
Last edited by oprime; 04-16-2012 at 08:29 AM.
Could you fix suf? For me it still shows green borders and combopoints for classes are not working.
I'm trying to fix borders, and party member changes. I don't think I can fix combopoints tho, can't find any information on changes to frames and I have no idea how to debug it. I just replaced references to maximumCP to 3 cause i use a holy pala lol.
edit: to fix borders, set something else then "None" as border in settings. for combopoints fix edit modules/combopoint.lua at line 43,44 and 93 by replacing the digit 3 with the correct maximum combo point number. hope this helps
Last edited by oprime; 04-16-2012 at 10:11 AM.
https://github.com/p3lim/wow-ui-sour...19b90437b99e5b , has all ui-file changes. We might find something useful
is there an update currently? and anyone have any luck with bartender?
tipping $25 for anyone who gets bartender working xD
+rep to anyone that can send a working Damage meter my way? Would be whole-fully pleased and give you 5 rep for your contribution
EDIT* Ok, it looks like Skada is working, but it can't tell when you in or out of combat, so something is wrong with it. I'll see what I can figure out later. Right now, its off to bed for me lol.
Last edited by firepong; 04-19-2012 at 04:08 AM.
Working Recount: Filebeam - Beam up that File Scottie!
I wrote a small addon that adds some of the old lua functions: http://sezz.at/download/sLegacy-20120420.zip
Just install it and you can use the latest Recount (Graphs don’t work, they will crash the client!) or TinyDPS (and maybe also other addons, I didn't test a lot because most of the addons I use are written by me and they work with minor changes, but Auctionator und AtlasLoot for example will work too without any errors.). No text-editing required.
The problem is that Blizzard removed GetNumRaidMembers/GetNumPartyMembers, both functions are used in every addon that needs to access the number of players in your group, my small addon just adds them if they don't exist (and also some other functions, more to come).
Last edited by sezz; 04-20-2012 at 01:50 PM. Reason: Updated Addon Download URL
_Mike, thank you for this program, its really awesome.
my qestion is how can i identify the patch offset (e.g. 0x595759 for 15589, or 0x572179 or for 15508 builds) by myself to compile it as soon as new patch goes on beta servers.
Last edited by hordz; 04-20-2012 at 05:58 AM.
Look up the address in a disassembler, backtrace to find a function that can easily be identified (string literals), find the same function in the new patch exe, trace forward to the correct instruction.
There are also other ways of doing it using the same UIADDON struct which not only enables addon loading but also makes the game think all addons are made by Blizzard and allows them to call protected functions. But I'll leave that as an exercise for the reader
okay, thank you again
btw for everyone who is interested, here are some lua changes i found:
GetNumPartyMembers = GetNumSubgroupMembers
GetNumRaidMembers = GetNumGroupMembers
GetActiveTalentGroup = GetActiveSpecGroup
GetPrimaryTalentTree = GetSpecialization
LootSlotIsItem = LootSlotHasItem