thanks a buch
thanks a buch
I'm having problems running Ifish with the new patch that just came out on (4.3.2.) and basically im getting this every time i try to run the program as an administrator on my computer. See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Exception: ReadUInt failed.
at Magic.SMemory.ReadUInt(IntPtr hProcess, UInt32 dwAddress, Boolean bReverse)
at Magic.BlackMagic.ReadUInt(UInt32 dwAddress, Boolean bReverse)
at Magic.BlackMagic.ReadUInt(UInt32 dwAddress)
at iFish2.HookManager.HookApplication()
at iFish2.HookManager.InjectAndExecute(String[] asm)
at iFish2.FunctionManager.LuaDoString(String command)
at iFish2.Form1.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
iFish2
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Yadira/Desktop/New%20folder/iFish2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
BlackMagic
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Yadira/Desktop/New%20folder/BlackMagic.DLL
----------------------------------------
BlackRain
Assembly Version: 1.3.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Yadira/Desktop/New%20folder/BlackRain.DLL
----------------------------------------
fasmdll_managed
Assembly Version: 1.0.3262.20709
Win32 Version:
CodeBase: file:///C:/Users/Yadira/Desktop/New%20folder/fasmdll_managed.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.6161
Win32 Version: 9.00.30729.6161
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57/msvcm90.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Does anyone have the same Issue and/or solution?
Just cerebrate a bit
The bot is for 4.3 and not 4.3.2
Is this still safe with 4.3.2?
Quote Originally Posted by mihasya View Post
public enum afk
{
LastHardwareAction = 0x9D2150,
TimeStamp = 0x9BF4CC
}
[StructLayout(LayoutKind.Sequential, Size=1)]
public struct Direct3D
{
public static uint Direct3D9__Device;
public static uint Direct3D9__Device__OffsetA;
public static uint Direct3D9__Device__OffsetB;
static Direct3D()
{
Direct3D9__Device = 0xABDCCC;
Direct3D9__Device__OffsetA = 0x2800;
Direct3D9__Device__OffsetB = 0xA8;
}
}
public enum Endscene : uint
{
ClntObjMgrGetActivePlayerObjAddress = 0x3200,
Lua_DoStringAddress = 0x43B0A0,
Lua_GetLocalizedTextAddress = 0x1BBAD0
whand what do I do with this???????????????????????????????
Is anyone actually working on updating this? Did he give source?