[Honorbuddy] Professionbuddy script to auto-mail COD items menu

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  1. #1
    Jaerin's Avatar Former Staff
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    [Honorbuddy] Professionbuddy script to auto-mail COD items

    This is a script that can be used with Honorbuddy and the Professionbuddy plugin to auto-mail items COD to specific players.

    This is much better than dumping materials on the AH as private buyers are much less visible. Some modification of the script is required to enter prices and mail recipients.

    Credit goes to Inrego on the Honorbuddy forums and apparently Strit112 here, but this should be free as in beer.

    Attachment 5236

    http://www.mediafire.com/?yh1jj1ysjjzisj1

    So go make a boatload of gold a whole lot safer...


    *edit* Added credit for Strit112
    Last edited by HI5; 09-03-2014 at 12:26 AM.

    [Honorbuddy] Professionbuddy script to auto-mail COD items
  2. #2
    ev1's Avatar Banned
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    Would you mind uploading to mediafire so we won't have to wait for a moderator to approve? I'd love to have a look through this ASAP, i always mess up COD'ing people and end up sending them free stuff It'd be nice to automate it

  3. #3
    Strit112's Avatar Member
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    If anyone should get +rep it's me, as I'm the one who made the script.

  4. #4
    Jaerin's Avatar Former Staff
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    Added mediafire link

  5. #5
    KuRIoS's Avatar Admin
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    Originally Posted by Strit112 View Post
    If anyone should get +rep it's me, as I'm the one who made the script.
    then post it here and we will close this thread,,,

  6. #6
    maniacxxxmat's Avatar Member
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    really cool script just one question how would you go about adding obsidium ore to the list cause it seems to be left out

  7. #7
    perry1's Avatar Private
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    RE upload please.

  8. #8
    Yixin's Avatar Corporal
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    For non-HB users, there is an add-on named Mass-COD.

  9. #9
    TommyT's Avatar Contributor
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    Thx for posting but neither of you deserve rep basically because i find it rather cheeky to ask for it
    Personally i dont give to recieve

  10. #10
    Psychic1's Avatar Member
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    Could anyone please reupload this? Need it badly and this seems to be the only one out there =(

  11. #11
    clockd3's Avatar Corporal
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    i think this is it mate, havent tested yet. just make a xml file and paste it in and try it out i found it from googling "cod mail 2.xml"

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <Professionbuddy ChildrenCount="18">
      <Comment Text="Replace Dummy with the name of the buyer." />
      <CustomAction Code="Lua.DoString(&quot;MailRecipent = \&quot;Efredo\&quot;&quot;);" />
      <Comment Text="Edit the prices. All prices are per stack, except for volatiles which is per unit." />
      <CustomAction Code="Lua.DoString(&quot;ElementiumPrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;WhiptailPrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;CinderbloomPrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;JasminePrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;PyritePrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;AirPrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;EarthPrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;FirePrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;LifePrice = 100&quot;);" />
      <CustomAction Code="Lua.DoString(&quot;WaterPrice = 100&quot;);" />
      <Comment Text="Ignore these below" />
      <Settings Type="Boolean" DefaultValue="true" Name="COD or AH" Summary="True for COD, False for AH" />
      <CustomAction Code="Lua.DoString(&quot;totalprice = 0&quot;);" />
      <Comment Text="To change AH settings, open this &quot;While&quot;" />
      <While Condition="true" IgnoreCanRun="True" ChildrenCount="7">
        <If Condition="MailCount &gt; 0 &amp;&amp; InbagCount (52185) &lt; 10 &amp;&amp; InbagCount (52988) &lt; 10 &amp;&amp; InbagCount (52983) &lt; 10 &amp;&amp; InbagCount (52183) &lt; 10 &amp;&amp; InbagCount (52328) &lt; 10 &amp;&amp; InbagCount (52327) &lt; 10 &amp;&amp; InbagCount (52325) &lt; 10 &amp;&amp; InbagCount (52329) &lt; 10 &amp;&amp; InbagCount (52326) &lt; 10 &amp;&amp; InbagCount (52987) &lt; 10" IgnoreCanRun="True" ChildrenCount="1">
          <GetMailAction ItemID="" CheckNewMail="True" GetMailType="AllItems" AutoFindMailBox="True" X="0" Y="0" Z="0" MinFreeBagSlots="2" />
        </If>
        <If Condition="MailCount == 0 &amp;&amp; InbagCount (52185) &lt; 10 &amp;&amp; InbagCount (52988) &lt; 10 &amp;&amp; InbagCount (52983) &lt; 10 &amp;&amp; InbagCount (52183) &lt; 10 &amp;&amp; InbagCount (52328) &lt; 10 &amp;&amp; InbagCount (52327) &lt; 10 &amp;&amp; InbagCount (52325) &lt; 10 &amp;&amp; InbagCount (52329) &lt; 10 &amp;&amp; InbagCount (52326) &lt; 10 &amp;&amp; InbagCount (52987) &lt; 10" IgnoreCanRun="True" ChildrenCount="2">
          <MoveToAction MoveType="Location" Pathing="Navigator" Entry="0" X="-8928.005" Y="616.8072" Z="100.2266" />
          <GetItemfromBankAction ItemID="52185,52988,52983,52183,52328,52327,52325,52329,52326,52987" Amount="0" Bank="Guild" GetItemfromBankType="SpecificItem" NpcEntry="0" AutoFindBank="True" X="0" Y="0" Z="0" MinFreeBagSlots="2" WithdrawAdditively="True" />
        </If>
        <StackItemsAction />
        <If Condition="(bool)Settings[&quot;COD or AH&quot;]" IgnoreCanRun="True" ChildrenCount="21">
          <MoveToAction MoveType="NearestMailbox" Pathing="Navigator" Entry="0" X="-8861.501" Y="636.7444" Z="96.17851" />
          <Comment Text="Elementium Ore" />
          <While Condition="InbagCount (52185) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52185\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(ElementiumPrice/20) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Elementium Ore\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Elementium Ores (\&quot;..string.format(\&quot;%.0f\&quot;,j/20)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Twilight Jasmine" />
          <While Condition="InbagCount (52987) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52987\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(JasminePrice/20) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Twilight Jasmine\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Twilight Jasmines (\&quot;..string.format(\&quot;%.0f\&quot;,j/20)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Whiptail" />
          <While Condition="InbagCount (52988) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52988\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(WhiptailPrice/20) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Whiptail\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Whiptails (\&quot;..string.format(\&quot;%.0f\&quot;,j/20)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Cinderbloom" />
          <While Condition="InbagCount (52983) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52983\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(CinderbloomPrice/20) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Cinderbloom\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Cinderblooms (\&quot;..string.format(\&quot;%.0f\&quot;,j/20)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Pyrite Ore" />
          <While Condition="InbagCount (52183) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52183\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(PyritePrice/20) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Pyrite Ore\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Pyrite Ores (\&quot;..string.format(\&quot;%.0f\&quot;,j/20)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Volatile Air" />
          <While Condition="InbagCount (52328) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52328\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(AirPrice) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Volatile Air\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Volatile Airs (\&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Volatile Earth" />
          <While Condition="InbagCount (52327) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52327\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(EarthPrice) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Volatile Earth\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Volatile Earths (\&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Volatile Fire" />
          <While Condition="InbagCount (52325) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52325\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(FirePrice) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Volatile Fire\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Volatile Fires (\&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Volatile Life" />
          <While Condition="InbagCount (52329) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52329\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(LifePrice) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Volatile Life\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Volatile Lifes (\&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
          <Comment Text="Volatile Water" />
          <While Condition="InbagCount (52326) &gt;= 5" IgnoreCanRun="True" ChildrenCount="3">
            <InteractionAction Entry="0" InteractDelay="0" InteractType="GameObject" GameObjectType="Mailbox" SpellFocus="Anvil" />
            <CustomAction Code="Thread.Sleep(300); Lua.DoString(&quot;RunMacroText(\&quot;/click MailFrameTab2\&quot;)&quot;); Thread.Sleep(300);" />
            <CustomAction Code="Lua.DoString(&quot;local j=0 local i=0 for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n then if strfind(n,\&quot;52326\&quot;) and i&lt;12 then _,c=GetContainerItemInfo(b,s) j=j+c UseContainerItem(b,s) i=i+1 end end end end codprice=j*(WaterPrice) SetSendMailCOD(codprice*10000) SendMail(MailRecipent,\&quot;Volatile Water\&quot;,\&quot;\&quot;) totalprice = totalprice+codprice DEFAULT_CHAT_FRAME:AddMessage(\&quot;Sending \&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; Volatile Waters (\&quot;..string.format(\&quot;%.0f\&quot;,j)..\&quot; stacks) C.O.D to \&quot;.. MailRecipent .. \&quot; for \&quot;..string.format(\&quot;%.0f\&quot;,codprice)..\&quot; gold.\&quot;..\&quot; Totally sent for \&quot;..string.format(\&quot;%.0f\&quot;,totalprice)..\&quot; gold this session.\&quot;,0.0,1.0,0.0)&quot;); Thread.Sleep(500);" />
          </While>
        </If>
        <Comment Text="AH Settings can be changed below." />
        <SellItemOnAhAction ItemID="" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="True" Category="Gem" SubCategoryType="WoWItemGemClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
        <If Condition="(bool)Settings[&quot;COD or AH&quot;] == false" IgnoreCanRun="True" ChildrenCount="19">
          <MoveToAction MoveType="Location" Pathing="Navigator" Entry="0" X="-8818.79" Y="658.3963" Z="98.0942" />
          <Comment Text="Elementium Ore" />
          <SellItemOnAhAction ItemID="52185" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Whiptail" />
          <SellItemOnAhAction ItemID="52988" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Cinderbloom" />
          <SellItemOnAhAction ItemID="52983" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Pyrite Ore" />
          <SellItemOnAhAction ItemID="52183" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Volatile Air" />
          <SellItemOnAhAction ItemID="52328" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Volatile Earth" />
          <SellItemOnAhAction ItemID="52327" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Volatile Fire" />
          <SellItemOnAhAction ItemID="52325" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Volatile Life" />
          <SellItemOnAhAction ItemID="52329" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
          <Comment Text="Volatile Water" />
          <SellItemOnAhAction ItemID="52326" MinBuyout="0g10s0c" MaxBuyout="100g0s0c" RunTime="_24_Hours" Amount="10" StackSize="20" AmountType="Everything" AutoFindAh="True" BidPrecent="95" UndercutPrecent="0.1" UseCategory="False" Category="TradeGoods" SubCategoryType="WoWItemTradeGoodsClass" SubCategory="None" X="0" Y="0" Z="0" PostIfBelowMinBuyout="True" />
        </If>
      </While>
    </Professionbuddy>

  12. #12
    Shameless's Avatar Elite User JD's Master CoreCoins Purchaser
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    Originally Posted by jaerin View Post
    this is a script that can be used with honorbuddy and the professionbuddy plugin to auto-mail items cod to specific players.

    This is much better than dumping materials on the ah as private buyers are much less visible. Some modification of the script is required to enter prices and mail recipients.

    Credit goes to inrego on the honorbuddy forums and apparently strit112 here, but this should be free as in beer.

    Attachment 5236

    Free Cloud Storage - MediaFire

    so go make a boatload of gold a whole lot safer...


    Don't forget to +rep if find this useful!

    *edit* added credit for strit112
    you are a ****ing god!

  13. #13
    Shameless's Avatar Elite User JD's Master CoreCoins Purchaser
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    Computer Lagged Like Hell Sorry For Dbl Post.

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