[ALPHA] BG Auto Flag Return/Pickup menu

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  1. #91
    ogdutch's Avatar Member
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    Originally Posted by ~Unknown~ View Post
    oops forgot to take that setting out that is unused.

    *EDIT uploaded a new version that "should" fix it
    Nbd I just used r30 instead
    ill check 46 when I get off work

    [ALPHA] BG Auto Flag Return/Pickup
  2. #92
    ogdutch's Avatar Member
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    still using r30 cant get 46 to attach

  3. #93
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    still using r30 cant get 46 to attach
    Can I get an upload of a log by chance?

  4. #94
    ogdutch's Avatar Member
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    [7:16:00 AM] System.NullReferenceException: Object reference not set to an instance of an object.
    at FlagReturn.Common.Hooking.Apply(UInt32 endSceneAddress, UInt32 clntObjMgrGetActivePlayerObjAddress, UInt32 luaDoStringAddress, UInt32 luaGetLocalizedTextAddress)
    at FlagReturn.Common.ObjectManager.Initialize(Process wowProc)
    [7:16:00 AM] Failed Attach to: 3284

  5. #95
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    [7:16:00 AM] System.NullReferenceException: Object reference not set to an instance of an object.
    at FlagReturn.Common.Hooking.Apply(UInt32 endSceneAddress, UInt32 clntObjMgrGetActivePlayerObjAddress, UInt32 luaDoStringAddress, UInt32 luaGetLocalizedTextAddress)
    at FlagReturn.Common.ObjectManager.Initialize(Process wowProc)
    [7:16:00 AM] Failed Attach to: 3284
    are you running windows 7? otherwise can you pastebin the whole log file by chance?

  6. #96
    ogdutch's Avatar Member
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    yeah im using windows 7 and thats all the log says besides telling me to download r48 from ur svn

  7. #97
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    yeah im using windows 7 and thats all the log says besides telling me to download r48 from ur svn
    ugh attachment pending approval. Try Pastebin.com - #1 paste tool since 2002!
    Note for next release: add bug submissions lol

  8. #98
    ogdutch's Avatar Member
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    [7:15:42 AM] Current Revision: 46 Latest Revision: 52
    [7:15:42 AM] There is a new revision of Flag Return on the SVN Repo. Check the links below for changes and download links:
    [7:15:42 AM] Changes - bg-auto-flag-return - This is a program that automatically attempts to pickup or return a flag in a WoW Battleground. - Google Project Hosting
    [7:15:42 AM] Downloads - bg-auto-flag-return - This is a program that automatically attempts to pickup or return a flag in a WoW Battleground. - Google Project Hosting
    [7:15:58 AM] Current Revision: 46 Latest Revision: 52
    [7:15:58 AM] There is a new revision of Flag Return on the SVN Repo. Check the links below for changes and download links:
    [7:15:58 AM] Changes - bg-auto-flag-return - This is a program that automatically attempts to pickup or return a flag in a WoW Battleground. - Google Project Hosting
    [7:15:58 AM] Downloads - bg-auto-flag-return - This is a program that automatically attempts to pickup or return a flag in a WoW Battleground. - Google Project Hosting
    [7:16:00 AM] System.NullReferenceException: Object reference not set to an instance of an object.
    at FlagReturn.Common.Hooking.Apply(UInt32 endSceneAddress, UInt32 clntObjMgrGetActivePlayerObjAddress, UInt32 luaDoStringAddress, UInt32 luaGetLocalizedTextAddress)
    at FlagReturn.Common.ObjectManager.Initialize(Process wowProc)
    [7:16:00 AM] Failed Attach to: 3284

    this is all it says =P

  9. #99
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    [7:15:42 AM]

    this is all it says =P
    meh. I'll push out a new release shortly. Should be giving line numbers but it isn't.

  10. #100
    ogdutch's Avatar Member
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    i forgot to tell u i got it to work... had to change back to directx 9 was using 11
    could u make it so 0 is an avaliable delay again

  11. #101
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    i forgot to tell u i got it to work... had to change back to directx 9 was using 11
    could u make it so 0 is an avaliable delay again
    Yeah I forgot to mention that in first post. I'll get on that. Using 0 won't have a noticeable effect on returning speed. You can use 1 just the same, but next release I'll work on that. I've been working on some different ideas for this project. When I get free time we'll see what I've planned out.

  12. #102
    ogdutch's Avatar Member
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    the new release spams my chat log when a flag drops -.- still returns but yea using 46 instead for now

  13. #103
    ~Unknown~'s Avatar Contributor
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    Originally Posted by ogdutch View Post
    the new release spams my chat log when a flag drops -.- still returns but yea using 46 instead for now
    bleh, probably a quick oversight on my part. I'll fix it when I get a chance. Check r54. Releasing my fishbot shortly
    Last edited by ~Unknown~; 10-29-2012 at 10:04 PM.

  14. #104
    ayusowyontba's Avatar Banned
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    bump ^_^ ~~~

  15. #105
    ogdutch's Avatar Member
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    something is causing my wow to crash with the latest release almost 100% of the time if i forget to stop b4 switching chars
    and today like 3 times after zoning out of a bg and just sitting there
    here is the very end of the log b4 it crashed

    [8:21:13 PM] System.Exception: ReadByte failed.
    at Magic.SMemory.ReadByte(IntPtr hProcess, UInt32 dwAddress)
    at Magic.BlackMagic.ReadByte(UInt32 dwAddress)
    at FlagReturn.Common.Hooking.InjectAndExecuteReturn(String[] ASM) - From: BlackMagic
    [8:21:49 PM] Found: Alliance Flag Distance: 88.4444723800353
    [8:25:47 PM] System.Exception: ReadUInt failed.
    at Magic.SMemory.ReadUInt(IntPtr hProcess, UInt32 dwAddress, Boolean bReverse)
    at Magic.BlackMagic.ReadUInt(UInt32 dwAddress, Boolean bReverse)
    at FlagReturn.Common.Hooking.InjectAndExecuteReturn(String[] ASM) - From: BlackMagic
    [8:25:49 PM] A 32 bit processes cannot access modules of a 64 bit process. - From: System
    [8:25:49 PM] Waiting while we cancel tasks...
    [8:25:55 PM] A 32 bit processes cannot access modules of a 64 bit process. - From: System
    [8:25:55 PM] 1 is Running
    [8:25:55 PM] A 32 bit processes cannot access modules of a 64 bit process. - From: System
    [8:25:55 PM] Some Tasks failed to cancel.
    [8:25:55 PM] A 32 bit processes cannot access modules of a 64 bit process. - From: System
    [8:25:55 PM] Hooking Removed

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