[BETA] PQRotation - an automated ability priority queue. menu

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  1. #9541
    Kinky's Avatar Banned CoreCoins Purchaser
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    Hey guys!
    Been crazy busy lately because of my son. Getting him baptized in May (Not a believer myself, but, honestly I'd rather give him the choice until his confirmation where he can decide for himself whether to stay under the Norwegian Church or not. :P)

    Anyhow, there's a few Shadow Priest changes coming up in my next release, a guild on my server was nice enough to recruit me into their main raiding roster a few weeks back so I've once again attained the possibility to really code it for Heroic Dragon Soul.

    But yeah.. It's supposed to be spamming Devouring Plague while moving (It's more worth casting than Shadow Word: Death) as long as you're above 10% Mana, otherwise it defaults to SW: Death, I had a chance to test out a few changes and I managed to rank on Heroic: Madness of Deathwing. Bad luck on Dragonwrath procs only landed me in the top 50, however, most if the issues is with the Advanced rotation for those of us with Tier 13 4-set, and the fact that I'm only 397 geared still rocking Heroic Firelands gear.

    I'll try and get it all done today, but, I can't promise anything, at least over the weekend I'll get more time to code the backend of it.

    This time I'll add in a properly coded Mind Sear, for real! Promise!

    ~ Mentally ♥

    [BETA] PQRotation - an automated ability priority queue.
  2. #9542
    Ninjaderp's Avatar Banned
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    Thats awesome Mentally! I removed the Skip unknown from your abilities so I can use it with my 63-priest, and it does some great dps already! Only thing is I go oom alot, but its worth it ^^
    Tried to rep you but I have to spread around before I can again.

  3. #9543
    Pumpurum's Avatar Private
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    Hello Mentally. Thank you for your profiles, all works fine, work at least 6\8heroic, next two bosses I play discipline build.
    There are a few small issues.
    How to disable the dispersion when you click on shift? Removed from the rotation of "dispersion" but it's still working.
    Do not plan to add "Hold down ALT pause rotation" or something similar?
    Do not plan to add a simple general abilities that everyone can own add\remove from the rotation: use healtstone (warlock) on low hp, use gloves (10 slot) (SynapseSprings in your Data.lua still does not work), use trinket (13\14 slot), cast fade on aggro and low hp, use potion on bloodlust. When you update the profile is necessary abilities necessary to do again

    At Alizabal in baradin hold used advanced rotation and that it broke. Mf> Shadowfiend> archangel> mind blast> mindspike> then he casts three dots (VT,Sw,Dp), and again took their mind spike and repeated 3-4 times until it was shadowfiend. Further, it was standard until the next shadowfiend And again he cast three dots and then shot them mindspike.
    I could not replicate this bug on a training dummy and DragonSoul

  4. #9544
    paveley's Avatar Member
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    Originally Posted by sheuron View Post
    That profile need a code clean up. Too bad I didnt played arenas in a while.
    Ye, i get the same thing aswell, i tried to figure it out yesterday with PQInterface....and it looks like your profile is trying to cast bubble on someone when they have the debuff and therefor wait until it's gone, then works again. Will take bubble out of rotation tonite and test again if it solves anything. Thanks a bunch for your awesome profiles.

  5. #9545
    discobob's Avatar Banned
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    this has been driving me nuts as i'm trying to fine tune a few profiles to post. is there a way to check if you are facing a target before you use an ability (ex: cone of cold, dragon's breath)

  6. #9546
    Kinky's Avatar Banned CoreCoins Purchaser
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    @Ninjaderp: Shadow goes oom fast at low levels. What I suggest you do is to get the Glyph of Spirit Tap and move Shadow Word: Death upwards in your profile to benefit more from it. :P
    @Pumpurum: Yeah, the Advanced rotation is really starting to bug me. I've never added in any usage of Synapse Springs, other than checking when the buff runs out and refreshing dots to extend the duration. But all of that is coming. Don't worry!

    ~ Mentally ♥ (I (x^2 + y^2 - 1) = x^2 y^3 Bu_ba. )
    Last edited by Kinky; 04-12-2012 at 06:47 AM.

  7. #9547
    me28791's Avatar Member
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    Originally Posted by Gabbz View Post
    If i want to write a code where i use all of my interrupt abilities and then use them when my target cast a spell and its almost done finishing, like 25% left of cast bar. How would i do that ?
    For example as a Holy Paladin i can use Hammer of Justice, Rebuke, Arcane torrent (Belf Racial)
    I think you want to handle interrupts in your own rotation but you can change it by editing the the profile for interrupt and the variables ability at the end of it

  8. #9548
    kclux's Avatar Active Member
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    WTB new Beta Offsets At least I guess that is why it is not working for me today.

  9. #9549
    kickmydog's Avatar Contributor
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    Originally Posted by Dominium View Post
    Results after two 65mln dmg done tests.

    #1 Once again, Sheuron.
    28650 DPS
    34,8% ExS
    21,8% Cobra
    15% Auto
    13,2% Arcane Shot

    #2 Kill My Dog SV Single Target
    28150 DPS
    ExS 36,8%
    CS 18,6%
    Auto 15%
    Arcane Shot 14,4%

    #3 Crystal_Tech SV Single Target

    28050 DPS
    39,5% ExS

    Weird, weird, weird...

    Edit:

    Testing Crystals rotation now since it's actually working
    Well I did my own test on the target dummies last night. Same amount of time, first number is standing still, 2nd number is moving from side to side.

    #1 XrnSV 29,540 / 26,546 dps (modified for no rapid fire)
    #2 KMD 29,062 / 25,294 dps
    #3 CT (2.0.0.7) 25,346 / 16,345 dps (This stopped doing any shots when lower than 40ish focus for some reason)

    Anyway pretty conclusive that Sheuron's rotations are better at the moment. I guess I will have to dissect his and see where the differences are.

    This was conducted with a Wolf Pet, and 4 piece t13
    Last edited by kickmydog; 04-12-2012 at 10:34 AM.
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/422388-kickmydog-bm-mm-sv-hunter-profiles.html#post2793017

  10. #9550
    crystal_tech's Avatar Elite User
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    Originally Posted by kickmydog View Post
    Well I did my own test on the target dummies last night. Same amount of time, first number is standing still, 2nd number is moving from side to side.

    #1 XrnSV 29,540 / 26,546 dps (modified for no rapid fire)
    #2 KMD 29,062 / 25,294 dps
    #3 CT (2.0.0.7) 25,346 / 16,345 dps (This stopped doing any shots when lower than 40ish focus for some reason)

    Anyway pretty conclusive that Sheuron's rotations are better at the moment. I guess I will have to dissect his and see where the differences are.

    This was conducted with a Wolf Pet, and 4 piece t13
    thats just odd.

    i'll do tests and post my results just to see what i get. also is that recount or skada. (i've ran both in the past)

    Please if someone helped you donate rep to them.

  11. #9551
    Dominium's Avatar Contributor
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    Originally Posted by kickmydog View Post
    Well I did my own test on the target dummies last night. Same amount of time, first number is standing still, 2nd number is moving from side to side.

    #1 XrnSV 29,540 / 26,546 dps (modified for no rapid fire)
    #2 KMD 29,062 / 25,294 dps
    #3 CT (2.0.0.7) 25,346 / 16,345 dps (This stopped doing any shots when lower than 40ish focus for some reason)

    Anyway pretty conclusive that Sheuron's rotations are better at the moment. I guess I will have to dissect his and see where the differences are.

    This was conducted with a Wolf Pet, and 4 piece t13
    Yeah well there you have it. Very weird, but if we both got the same results then Sheurons hunter profile is really better.

    I was thinking about changing the way that LnL is handled, yet again. I want it to cast Explo->Explo->Arcane->Explo. Seems like that's the absolutely best way to do it. However... how do I code that? Maybe "if Explosive Shot is on target and Explosive Shot is off cooldown (this can only happen after a LnL) fire off an arcane shot"? And it would be above Explosive shot in the rotation, however below the LnL Explosive shot 'ability'. What do you think?

  12. #9552
    Rubim's Avatar Contributor
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    Code:
    if CheckInteractDistance("target", 3) 
    and ( UnitDebuffID("target", 6343) == nil or setAoE ) 
    then return true end
    Im trying to put one more debuff so it can check for otherclasses debuffs, why is not working?

    Code:
    if CheckInteractDistance("target", 3) 
    and ( UnitDebuffID("target", 6343) == nil or setAoE or UnitDebuffID("target", 59921) == nil) 
    then return true end

  13. #9553
    farnumdizzle's Avatar Master Sergeant
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    Originally Posted by mentally View Post
    @Ninjaderp: Shadow goes oom fast at low levels. What I suggest you do is to get the Glyph of Spirit Tap and move Shadow Word: Death upwards in your profile to benefit more from it. :P
    @Pumpurum: Yeah, the Advanced rotation is really starting to bug me. I've never added in any usage of Synapse Springs, other than checking when the buff runs out and refreshing dots to extend the duration. But all of that is coming. Don't worry!

    ~ Mentally ♥ (I (x^2 + y^2 - 1) = x^2 y^3 Bu_ba. )
    Mentally, I love you! Keep up the good work and i'll be around to help test the shadow profile (since i'm working on a disc/holy set still). Thank you!

  14. #9554
    tigole1's Avatar Member
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    i used gabbz's fire mage rotation on raid dummy, but its not refreshing living bomb, nor does it use combustion is anyone encoutnering this issue with gabbz's fire mage pve rotation?

  15. #9555
    Techz's Avatar Member
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    Originally Posted by Dominium View Post
    Yeah well there you have it. Very weird, but if we both got the same results then Sheurons hunter profile is really better.

    I was thinking about changing the way that LnL is handled, yet again. I want it to cast Explo->Explo->Arcane->Explo. Seems like that's the absolutely best way to do it. However... how do I code that? Maybe "if Explosive Shot is on target and Explosive Shot is off cooldown (this can only happen after a LnL) fire off an arcane shot"? And it would be above Explosive shot in the rotation, however below the LnL Explosive shot 'ability'. What do you think?
    I would love to see someone code this for LNL proc as well :-)

    Thanks

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