Well,
which profile do you suggest for a demo/affli warlock?
I don't think the ones shipped with the release of pqrotation is that good. Maybe they're not built for 4.3
Greetz
Well,
which profile do you suggest for a demo/affli warlock?
I don't think the ones shipped with the release of pqrotation is that good. Maybe they're not built for 4.3
Greetz
Is there a SVN-Trunk to get the latest stable releases? I've tryed to checkout yours, but its not working for me.
I know this is way past being helpful, but in response to the question of using my Death and Decay thing a week ago: it's completely fine (honestly, nothing could make me happier) if you guys find a use for some of my code.
My Unholy rotation is completely broken at this point, and I haven't played WoW in a few weeks, but let me know if I can help in any way. Most of that rotation was built on earlier profiles, so I'm thrilled if I can give back in some way
Keep up the great work, guys. I'm not so interested in WoW anymore, but PQR got me more interested in programming than any number of classes and lectures.
Bubba if you can help me reverse some of your abilities it would be pretty nice. I am trying to make a PvP prot war profile for flag carrying. Problem im having is the ability for spell check/reflect for DS and shattering throw/colossus smash/hamstring for BS. I do not understand coding enough to flip roles from staying in DS and only switching to BS to fulfill those needs. I know you are busy but if this is an easy fix let me know.
That would be terrific. I know Sheruon has a prot war profile now, I was planning on just mixing the abilities together. I wish more of you profile maker's were pvper's. haha
delete this message
(i had a bad library loaded)
Last edited by taker; 01-25-2012 at 05:35 AM.
Hey guys!
I'm looking for a poor soul to try something out for me while I'm at school.
I've been trying to come up with a "decent" way to automatically refresh Vampiric Touch and Devouring Plague on your target if you're getting some strong intellect procs, and when they're just about to expire (just to squeeze in a bit more DPS) but I'm unable to test it myself right now.
It's basically a slightly modified version of Vampiric Touch than what I'm using in my currently released profile, taking this into account.
Name: Vampiric Touch
Spell ID: 34914
Code:Not entirely sure if there's a more gracefull way of doing this.Code:local VT,_,_,_,_,_,timer = UnitDebuffID("target",34914,"player") local haste = GetCombatRating(19) local latency = select(4,GetNetStats()) -- Is Vampiric Touch a known spell? if IsSpellKnown(34914) and UnitExists("target") and PQR_IsMoving(1) == false and IsSpellInRange(tostring(GetSpellInfo(34914)), "target") then if VT then if UnitBuffID("player",74241) then local PT,_,_,_,_,_,PTTimer = UnitBuffID("player",74241) if PTTimer - GetTime() > 11 then return true elseif PTTimer - GetTime() < 3 then return true end elseif UnitBuffID("player",75170) then local LW,_,_,_,_,_,LWtimer = UnitBuffID("player",75170) if LWTimer - GetTime() > 14 then return true elseif LWTimer - GetTime() < 3 then return true end end if UnitBuffID("player", 90355) or UnitBuffID("player", 80353) or UnitBuffID("player", 32182) or UnitBuffID("player", 2825) then if timer - GetTime() <= 3/((1.5/((1+(haste/12805))*1.05*1.03*1.30))+(latency/1000)) then return true end else if timer - GetTime() <= 3/((1.5/((1+(haste/12805))*1.05*1.03))+(latency/1000)) then return true end end else return true end endOpen to suggestions on this matter.
@mentally
Why u need to dot clip on SP?Ok,I can understand why destro lock needs to clip Immo for bigger Conflagate,but SP... :/
Here is the logic that I use for destrolock - store haste rating on every CAST of Immo(HUEHUE AFTERPERFORM LUA),on later checks compare first if your current rating is more than previous one,if it is then check will it provide you more ticks on dot or just the same amount.
Edit: Ups,sorry,too sleepy >.< Anyway I will leave the trick with haste where it is,and as for your question about int - the trick is almost the same, you will just need to decide what difference in int will be a DPS gain to clip a dot.
Last edited by Valma; 01-25-2012 at 08:47 AM.
Holy Paladin - Is it possible to add a range check for certain abilities? For example, if 4 players have low health, the profile then needs to make sure that the 4 players are close to each other (e.g. within 10 yards radius) and if so.... Light of Dawn or Holy Radiance will be used.
I tried to use Sheuron's Combat Rogue Profile and it does not apply poisons for me. Anyone else having that problem ?
I'm reading into it right now, but there's another thing that also needs to be considered -- Holy Radiance shouldn't be casted on the same player twice. Because if it's casted on the same player twice in less than three seconds, it will do nothing but refreshes or renews the HoT - causing both HPS and mana losses. So, Holy Radiance should only cast on two different targets nearby. And cast HR on the previous target again to land a new HoT. For example:
HR cast on Player(A)
Player(A) gets a HoT.
HR cast on Player(B)
Player(B) gets a HoT.
When the HoT from Player(A) expires, cast HR on Player(A) again.
When the HoT from Player(B) expires, cast Player(B) on him again.
*BTW this HoT lasts only three seconds.
Rinse and repeat, assumed if the profile is casting Holy Radiance continuously. Also, there's an exception to this 'cast HR on 2 different targets in-between' rule -- If the Holy Paladin has HIGH haste + Divine Favor + Bloodlust activated, then the profile should cast HR on 3 or 4 different targets in-between. This action will equal very high HPS, like 50k+ HPS.
Last edited by Testy9; 01-25-2012 at 02:12 PM.