[BETA] PQRotation - an automated ability priority queue. menu

Shout-Out

User Tag List

Page 53 of 731 FirstFirst ... 3495051525354555657103153553 ... LastLast
Results 781 to 795 of 10955
  1. #781
    Gorthok's Avatar Active Member
    Reputation
    18
    Join Date
    Aug 2011
    Posts
    93
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I wish I had seen your response an hour ago... Either way this should work for you, you don't need ActionHasRange(slotID) this is for an action when you come in range of a target. i.e you would need to set the number as something on your action bar.
    The API does not have a real range check per say, anyone who makes a .lua that checks range will direct the file to open a .toc file witch intern will access LibRangeCheck-2.0 and thats an addon for an addon that was made by someone that measured all of the abilities in game and made many .lua files and compiled them into a library so others would have a way to check range with his script accessing blizzard frames. Phew I said that right


    Set 5229 as the spell ID and name the ability somthing like Enrage(Mangle)

    Code:
    local Mangle = UnitDebuffID("target", 33878, "player")
    local Bearform = UnitAura("player","5487")
    local AbleToAttack = UnitCanAttack("player", "target")
    
    
    if Bearform == true and Mangle == true then
    	if AbleToAttack == true then
    		return true
    	end
    end
    Last edited by Gorthok; 08-26-2011 at 09:36 PM.

    [BETA] PQRotation - an automated ability priority queue.
  2. #782
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
    Reputation
    235
    Join Date
    Oct 2007
    Posts
    478
    Thanks G/R
    0/0
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    thanks Gor, ill try it now and post results.

    EDIT: Not working. hmmmm
    Last edited by googlebee; 08-26-2011 at 10:15 PM.

  3. #783
    diesall's Avatar Contributor
    Reputation
    197
    Join Date
    Jul 2011
    Posts
    208
    Thanks G/R
    1/46
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    cant remember who requested it i started compiling a spell steal list for cata dungeons, i don't use my mage much, i give it top priority in the rotation
    Code:
    local haste = UnitBuffID("target", 93631)
    local swell  = UnitBuffID("target", 76634)
    local vapor  = UnitBuffID("target", 88186)
    local AbsorbMagic = UnitBuffID("target", 76307)
    if 
    haste ~= nil or
    swell  ~= nil or
    vapor  ~= nil or
    AbsorbMagic ~= nil
    then    
        return true
    end

  4. #784
    sheuron's Avatar Knight-Champion
    Reputation
    319
    Join Date
    Aug 2011
    Posts
    504
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Merged my holy priest profile with shadow priest profile submited by mentally.

    Usage:
    - Disable "Require Combat for Auto Mode" on settings
    - Join any party/raid and use hotkey to activate Holy profile
    - If more than 4 players are low hp, mouseover a friend to activate aoe heal (Holy Word: Sanctuary) on his spot.
    - Disable rotation while you want to res, buff or mount.
    - Trinkets, racials, Divine Hymn and Hymn of Hope must be activated manually.
    - Follow the group and have fun!

    xeronpriest270811PQRProfiles.zip

    Sugestions for a future version of PQR:
    - Remove "Require Combat for Auto Mode" from settings and add it to the rotation editor "This profile require combat for Auto Mode", that way dont need to change settings when profile change.
    - Show "<PQR> XXXXX Rotation mode Enabled." text white like now, "<PQR> Rotation Mode Disabled." text gray.
    - Common ability list that can be used on any class (racials, potions.

    Another thing to take in consideration is to add the moltenfeather check done by mentally to the main PQR_IsMoving function:

    local _,_,_, MoltenFeather = UnitBuffID("player", 98734)

    Molten feather buff makes player able to cast any spell while moving, so if player got feather buff PQR_IsMoving() should return false, despite the player speed.

  5. #785
    kickmydog's Avatar Contributor
    Reputation
    257
    Join Date
    Jul 2011
    Posts
    635
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sheuron,

    I was testing your MM rotation and there are a number of dps issues with it.

    1. In the 90+ health range it was not prioritizing using aimed shot as a focus dump. This is a pretty massive dps loss for a MM hunter.
    2. When the cast time for Aimed Shot was lower than 1.7s it was again not prioritizing Aimed Shot. This again is a pretty massive dps loss.

    Everything else worked flawlessly.

  6. #786
    sheuron's Avatar Knight-Champion
    Reputation
    319
    Join Date
    Aug 2011
    Posts
    504
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Done Frost Mage PVP rotation, found the new feature to use rotations out of combat useful for pvp too.

    This is my Frost PVP build: Talent Calculator - World of Warcraft

    Usage:
    - Disable "Require Combat for Auto Mode" on settings
    - Join any bg and use hotkeys to activate Frost PVP profile and to enable interrupts.
    - Mouseover an enemy to cast Ring of Frost at his spot

    xeronmage270811Profiles.zip

    ---------- Post added at 01:17 AM ---------- Previous post was at 12:57 AM ----------

    Originally Posted by kickmydog View Post
    Sheuron,

    I was testing your MM rotation and there are a number of dps issues with it.

    1. In the 90+ health range it was not prioritizing using aimed shot as a focus dump. This is a pretty massive dps loss for a MM hunter.
    2. When the cast time for Aimed Shot was lower than 1.7s it was again not prioritizing Aimed Shot. This again is a pretty massive dps loss.

    Everything else worked flawlessly.
    try this

    xeronhunter270811PQRProfiles.zip

  7. #787
    sheuron's Avatar Knight-Champion
    Reputation
    319
    Join Date
    Aug 2011
    Posts
    504
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Got this error in on version 1.0.9 while playing a hunter lvl 4, none rotation active


    Message: [string "..."]:171: attempt to index field 'priorityTable' (a nil value)
    Time: 08/27/11 12:46:00
    Count: 83
    Stack: [string "..."]:171: in function `SetRecastDelay'
    [string "..."]:49: in function <[string "..."]:28>

    Locals: manualSpellName = "Auto Shot"
    PQR_CurrentSpellName = "Auto Shot"
    (for index) = 0
    (for limit) = 254
    (for step) = 1
    i = 0
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index field 'priorityTable' (a nil value)"

  8. #788
    Xelper's Avatar ★ Elder ★
    Reputation
    1024
    Join Date
    Mar 2007
    Posts
    860
    Thanks G/R
    0/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You need to close the old version, type /console reloadui, then load the new version or you will get conflicts like that if you upgrade in the same WoW session.

    SetRecastDelay is the old function name from 1.0.8, it has changed in 1.0.9.

    Stack: [string "..."]:171: in function `SetRecastDelay'

  9. #789
    GRB's Avatar Established Member CoreCoins Purchaser
    Reputation
    65
    Join Date
    Oct 2008
    Posts
    222
    Thanks G/R
    0/1
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by googlebee View Post
    Re-releasing the Feral Druid Cat/Bear Combo with some minor additions.

    Thanks, and credits to Snapple38 for the bear contribution, and AdamZZ for the Cat contribution. Additional thanks to Xelper for helping with the code for Demoralizing Roar.

    The changes made so far have been thoroughly tested and work 100%.
    Cat Dps: Pulling 20.5k on a 6 minute parse self buffed(Mark only) on raid target dummy - 375 equipped.
    Bear: All abilities working flawlessly, Demoralizing Roar up-time 100%

    Changes made:
    1) Taken the most recent update to AdamZZ's Cat abilities and rotations xml's and combined them with an updated version of Snapple38's Bear Rotations and Abilities xml's
    2) Added Ancient Petrified Seed to activate right before a Rip is cast to maximize Rip Damage. (Cat DPS rotation only) Adds roughly 3k more Damage to the duration of Rip.
    3) Added the Troll Racial Berserking to activate with every Berserk cast. (Both on 3 min cd's)
    4) Updated Savage Roar to have a 100% Up-time. (Was falling off for long periods on AdamZZ's most recent update)
    5) Added Demoralizing Roar to Bear rotations (10% damage reduction) and has 100% uptime.
    6) Added Enrage to activate in all Bear Rotations and trigger Ancient Petrified Seed <<-- Great for Normal modes!(Both on 1 minute cd)
    7) Added 3 new rotations for bear:
    a) Bear(Alysrazor): Bear Tanking Essentials with Berserk and Berserking Activated on Targets over lvl 86 (Hatchlings are lvl 87)
    b) Bear (NO DR): Highest Damage Rotation for Bear (Does not use Demoralizing Roar - Berserk+Berserking activated on lvl 88+ targets only) - Good if u have a Paladin Tank talented for Vindication etc.
    c) Bear (Berserk): Bear Tanking Essentials with Berserk and Troll Berserking auto activated. (lvl 88+ targets only)

    AND ITS ALL DONE!

    Feral Cat & Bear Combo.rar

    Enjoy!
    Googlebee

    You probably wana join a energy check at you berserk ability.

    Code:
    local _, _, _, BS = UnitBuffID("player", 50334)
    local BSstart, BSduration = GetSpellCooldown(50334)
    local BScooldown = (BSstart + BSduration - GetTime())
    local bsEnergy = UnitPower("player") / UnitPowerMax("player") * 100
    local bsHealth = UnitHealth("target") / UnitHealthMax("target") * 100
    local levelcheck = UnitLevel("target")
    
    if bsEnergy < 60 then
    	return false
    end
    
    if levelcheck == -1 or levelcheck >= 87 then
    	if BScooldown > 0 then
    		return false
    	else
    		-- if bsHealth < 96 then
    			return true
    		-- end
    	end
    end
    Notice the "if bsEnergy < 60 then". Couse fights that last more then 3m will make the bot use the berserk again even if you dont have energy, what is a waste. Like this if u dont gather enough energy to activate it again, it will automatcly active after it use the Tiger Fury.

    And btw thank you for ur share and all the hard work.

  10. #790
    kickmydog's Avatar Contributor
    Reputation
    257
    Join Date
    Jul 2011
    Posts
    635
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is anyone else having trouble with the interrupter. I've had it on "interrupt all" and it never casts Silencing Shot on my hunter. This is with the new version, I had no problems with the old version.

    Sheuron, your new MM rotation is very tight indeed. Good job.
    Last edited by kickmydog; 08-27-2011 at 01:35 PM.

  11. #791
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
    Reputation
    235
    Join Date
    Oct 2007
    Posts
    478
    Thanks G/R
    0/0
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GRB View Post
    Googlebee

    You probably wana join a energy check at you berserk ability.

    Code:
    local _, _, _, BS = UnitBuffID("player", 50334)
    local BSstart, BSduration = GetSpellCooldown(50334)
    local BScooldown = (BSstart + BSduration - GetTime())
    local bsEnergy = UnitPower("player") / UnitPowerMax("player") * 100
    local bsHealth = UnitHealth("target") / UnitHealthMax("target") * 100
    local levelcheck = UnitLevel("target")
    
    if bsEnergy < 60 then
        return false
    end
    
    if levelcheck == -1 or levelcheck >= 87 then
        if BScooldown > 0 then
            return false
        else
            -- if bsHealth < 96 then
                return true
            -- end
        end
    end
    Notice the "if bsEnergy < 60 then". Couse fights that last more then 3m will make the bot use the berserk again even if you dont have energy, what is a waste. Like this if u dont gather enough energy to activate it again, it will automatcly active after it use the Tiger Fury.

    And btw thank you for ur share and all the hard work.
    Thank you for pointing that out GRB - makes sense, ill edit it and update the download link.

  12. #792
    pepe2c's Avatar Member
    Reputation
    7
    Join Date
    Dec 2007
    Posts
    154
    Thanks G/R
    5/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    im getting a lot of errors at my DK since i download the last version:

    [string " function pqrFunc0() local _,_,R1=GetRuneCooldown(1)..."] line 80:
    'end' expected (to close 'function' at line 47) near '<eof>'

    [string " function pqrFunc0() local HornOfWinter = UnitBuffID("player",..."] line 33:
    'end' expected (to close 'function' at line 1 near '<eof>'


    i was using the 1.0.8 till yesterday, but today that same error pops with it to
    Last edited by pepe2c; 08-27-2011 at 02:17 PM.

  13. #793
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
    Reputation
    235
    Join Date
    Oct 2007
    Posts
    478
    Thanks G/R
    0/0
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ok - so i fixed Berserk in cat to only apply when over 60 energy now, giving a substantial improvement to dps when using this ability. (Credits to GRP for that)

    I would like to try and fix Bear Berserk, but I'm having difficulty getting it to work. <---- NEED HELP PLEASE!!

    It seems to recognize rage as energy so that's not the issue. (or is it)

    Im trying to get Berserk to only pop when Pulverize is at 9% crit (Currently it activates Pulverize on 3 stacks of Lacerate anyway so it will always be at 9% crit). This will maximize the damage done when it switches to spam Mangle on Berserk activation. Also would like to place a energy/rage check into the bear Berserk as well, so its not popping Berserk until the following:

    Pulverize activated and Rage/energy > 25 - Also for the Alysrazor version of Berserk Id like it to ONLY pop berserk when the current target is: Voracious Hatchling

    Adding in a way to detect vengeance would be splendid but I'm not even remotely sure how to do that, I'd guess by the time Lacerates have reached 3 stacks and Pulverize is activated though, Vengeance should have stacked up to a significant amount.

    Once this is done I will switch Enrage & Ancient Petrified Seed to only be used when Pulverize is activated, giving the most possible amount of dmg done when using berserk. +15% Dmg +9% Crit + 1277 Agility (AP) on Mangle spam = gg

    If you have any ideas how to do this I would be grateful, and of course credit and rep given.

    I will re-release and update the download link once its finished.

    thanks!
    Last edited by googlebee; 08-27-2011 at 03:33 PM.

  14. #794
    Xelper's Avatar ★ Elder ★
    Reputation
    1024
    Join Date
    Mar 2007
    Posts
    860
    Thanks G/R
    0/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kickmydog View Post
    Is anyone else having trouble with the interrupter. I've had it on "interrupt all" and it never casts Silencing Shot on my hunter. This is with the new version, I had no problems with the old version.

    Sheuron, your new MM rotation is very tight indeed. Good job.
    I will test the interrupter more, it was one of the less tested things in the new version since it has changed the least. After you start the Interrupt Mode can you type this ingame and let me know what the output is? Thanks
    /script print(PQR_InterruptDelay)

    Googlebee: Try to see if there is a boss frame for Alysrazor during the encounter... you might be able to do something like:
    if UnitName("boss1") == "Alysrazor" then ... alyrsrazor fight ... else .... not alysrazor fight .... end

    pepe2c: It sounds like you have a bad profiles or rotation file, those types of errors pop up when I "inject" the code for your rotations... they are caused by bad Lua being written by whoever wrote your profiles. Please post your DEATHKNIGHT_ Abilities and Rotations.xml to a site like mediafire and let me look at them please.
    Last edited by Xelper; 08-27-2011 at 04:03 PM.

  15. #795
    pepe2c's Avatar Member
    Reputation
    7
    Join Date
    Dec 2007
    Posts
    154
    Thanks G/R
    5/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    !!!!!

    Found the "horrors" at the code. Thx for the help anyway =P
    Last edited by pepe2c; 08-27-2011 at 04:14 PM.

Similar Threads

  1. [Buying] Planetside 2 Priority Beta Key
    By isit123 in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-21-2012, 06:34 AM
  2. [Selling] PLANETSIDE 2 Priority/Early Access Beta Account
    By Kabraxiss in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-18-2012, 10:20 AM
  3. [Selling] Planetside 2 Priority/Early access Beta Keys
    By mrsluf in forum General MMO Buy Sell Trade
    Replies: 3
    Last Post: 07-17-2012, 04:45 AM
  4. [Selling] Planetside 2 Priority Access beta key codes
    By fatalefout in forum General MMO Buy Sell Trade
    Replies: 1
    Last Post: 06-26-2012, 04:08 PM
  5. [Bot] Automated dungeon queue / Justice Point leecher(Auto-it source)
    By s_e_a_n_66 in forum World of Warcraft Bots and Programs
    Replies: 36
    Last Post: 01-17-2011, 11:50 AM
All times are GMT -5. The time now is 05:22 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search