I'm trying to adapt Kezzin autotargetlowhp for MoP beta, due to beta api changes, i replaced GetNumPartyMembers() with GetNumSubgroupMembers(), and GetNumRaidMembers() with GetNumGroupMembers(). It works when i'm alone and not when i'm in party, maybe there is something more than these 2 replacement, or something else.
This is original kezzin's lowhptarget local mytarget = "player" local lowest = 100 * UnitHealth(mytarget) / UnitHealt - Pastebin.com, and that is what i get after replacement local mytarget = "player" local lowest = 100 * UnitHealth(mytarget) / UnitHealt - Pastebin.com