Download bu_ba's Nova package, it has a starter monk included. Honestly, you don't need much more at 85, the basic moves are the same, but the current rotation should have the abilities for Tiger Palm and Blackout Kick changed to these...
Blackout Kick:
Code:
if PQR_SpellAvailable(100784)
and PQ_ValidUnit
and IsSpellInRange(GetSpellInfo(100784), PQR_CustomTarget) == 1
and (UnitPower("player", 12) >= 2
or UnitBuffID("player", 116768)) then -- Combo Breaker buff check
-- and select(1, PQ_UnitInfo(PQR_CustomTarget)) <= 35 then
return true
end
Tiger Palm:
Code:
if PQR_SpellAvailable(100787)
and PQ_ValidUnit
and IsSpellInRange(GetSpellInfo(100787), PQR_CustomTarget) == 1
and ((UnitPower("player", 12) >= 3
or select(4, PQ_UnitInfo("player")) < select(4, GetSpellInfo(100780)))
or UnitBuffID("player", 118864)) -- Combo Breaker buff check
and 100 * UnitHealth(PQR_CustomTarget) / UnitHealthMax(PQR_CustomTarget) >= 35 then
return true
end
Basically, if you have those buffs it should just cast the ability, without health/chi/energy checks. I may have screwed up the order, pretty tired.
...and of course, Touch of Death should be easy enough for people to figure out.
All it's really missing is an AoE toggle, an exclusion for the two buff checks listed above added to Jab (to not waste procs) and... well, right now, Jab/the various combat abilities can be a little buggy. Otherwise, pretty solid for something fairly basic.