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  1. #7486
    firepong's Avatar Elite User
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    Originally Posted by killer52431 View Post
    Code:
    if IsLeftControlKeyDown() then
    	if IsSpellKnown(5570)
    		and UnitExists("mouseover")
    		and IsSpellInRange(tostring(GetSpellInfo(5570)), "mouseover")
    	then return true end
    end
    Should cast Insect swarm over your mouseover. Couldn't get moonfire to work though.
    Yeah, Moonfire/Sunfire is a bitch. I've gotten Insect Swarm already coded for mouseover. But Moonfire/Sunfire has to many different variables because of the way the spells work. It took me forever to get it to work on focus target.

    [BETA] PQRotation - an automated ability priority queue.
  2. #7487
    noah11213's Avatar Member
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    @firepong Hey man, love your work on the Kitty dps profile. Working very well for me. The only nitpick i have is it seems to have lower then optimal Savage Roar uptime. Was like 80%ish on heroic ultra, I can;t get it to break 90 for the life of me. Any ideas on how to increase that uptime? Ive tried changing some of the variables with the ability editor like the amount of combo points to use it at, and the timer left on rip. I'm afraid by messing with those I'll mess something else up, not very versed in XML. Any input would be appreciated. Also, what would be the easiest way to tie The VP trinket into TF? Is just adding /use 14 or w/e in the ability editor to TF sufficient?

  3. #7488
    diesall's Avatar Contributor
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    FYI for those of you messing around with PQR_AddToSpellDelayList etc... for potions, flasks etc....,
    use 'RunMacroText("/use [name of potion,flask,item....]")' followed by a return false

    this is an example taken from my deathnkight rotation
    Code:
    local hasteIDs,  = {32182,2825,80353,90355}
    
    for i=1, #hasteIDs do
    	local haste,_,_,_,_,_,hasteExpire = UnitBuffID( "PLAYER",hasteIDs[i])
    	if haste and hasteExpire - GetTime() >= 25 then		
    		local PoFStart, PoFDuration = GetSpellCooldown(51271)
    		local PoFCooldown = PoFStart + PoFDuration - GetTime()
    		if UnitBuffID("player",51271) then  --Pillar of Frost
    			RunMacroText("/use Golemblood Potion")
    			return false
    		elseif (hasteExpire - GetTime()) - PoFCooldown < 26 then
    			RunMacroText("/use Golemblood Potion")
    			return false
    		end
    	end
    end
    what this does is check if i have "Bloodlust", if i do it then checks if "Pillar of frost" is up and attempts using "golem blood potion", if "pillar of frost" is not present it checks the cooldown of "Pillar of Frost" against the time left on "Bloodlust", if the cooldown on "Pillar of Frost" is less then the uptime of a "Golem blood potion" vs the uptime left on "Bloodlust" it will wait for the cooldown of "pillar of Frost" before using "Golem blood potion" otherwise it will just attempt to use "Golem blood potion".

    if you are on the GCD or if your potion is on cooldown or if you do not have any the potion it will simply carry on through the rotation regardless.
    this method has been working flawlessly for ages.

  4. #7489
    sheuron's Avatar Knight-Champion
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    Originally Posted by diesall View Post
    FYI for those of you messing around with PQR_AddToSpellDelayList etc... for potions, flasks etc....,
    use 'RunMacroText("/use [name of potion,flask,item....]")' followed by a return false

    this is an example taken from my deathnkight rotation
    Code:
    local hasteIDs,  = {32182,2825,80353,90355}
    
    for i=1, #hasteIDs do
    	local haste,_,_,_,_,_,hasteExpire = UnitBuffID( "PLAYER",hasteIDs[i])
    	if haste and hasteExpire - GetTime() >= 25 then		
    		local PoFStart, PoFDuration = GetSpellCooldown(51271)
    		local PoFCooldown = PoFStart + PoFDuration - GetTime()
    		if UnitBuffID("player",51271) then  --Pillar of Frost
    			RunMacroText("/use Golemblood Potion")
    			return false
    		elseif (hasteExpire - GetTime()) - PoFCooldown < 26 then
    			RunMacroText("/use Golemblood Potion")
    			return false
    		end
    	end
    end
    what this does is check if i have "Bloodlust", if i do it then checks if "Pillar of frost" is up and attempts using "golem blood potion", if "pillar of frost" is not present it checks the cooldown of "Pillar of Frost" against the time left on "Bloodlust", if the cooldown on "Pillar of Frost" is less then the uptime of a "Golem blood potion" vs the uptime left on "Bloodlust" it will wait for the cooldown of "pillar of Frost" before using "Golem blood potion" otherwise it will just attempt to use "Golem blood potion".

    if you are on the GCD or if your potion is on cooldown or if you do not have any the potion it will simply carry on through the rotation regardless.
    this method has been working flawlessly for ages.
    What about long boss fights where bloodlust is used twice like Ragnaros or DW :P

  5. #7490
    firepong's Avatar Elite User
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    Updated my Moonkin DPS Profile in my sig with Mouseover Support. Only tried on the 5 dummies in Org, but it should work just fine.

    CHECK SIGNATURE FOR NEW MOONKIN PROFILE.It has the same name as the last profile rar.


    Originally Posted by noah11213 View Post
    @firepong Hey man, love your work on the Kitty dps profile. Working very well for me. The only nitpick i have is it seems to have lower then optimal Savage Roar uptime. Was like 80%ish on heroic ultra, I can;t get it to break 90 for the life of me. Any ideas on how to increase that uptime? Ive tried changing some of the variables with the ability editor like the amount of combo points to use it at, and the timer left on rip. I'm afraid by messing with those I'll mess something else up, not very versed in XML. Any input would be appreciated. Also, what would be the easiest way to tie The VP trinket into TF? Is just adding /use 14 or w/e in the ability editor to TF sufficient?
    Yeah, the profile is more worried about keeping rip up till the boss hits 60% HP. After that, that's where most of your Savage Roar uptime is coming from because it doesn't have to spend CP to keep rip up (Since of course, were using Glyph of Mangle on Ultraxion). Within that first 40% HP, even with me changing the way I do Savage Roar coding, I couldn't beat around 88% on mine.

    But like I was saying about Rip, if you look, its uptime is around 95%, which is really good. On my fights, it's USUALLY my 2nd placer in DPS Done with mangle being first of course.

    I will say this about Savage Roar though, there is no way to get it more than 95% unless you use your first 5 CP to cast Savage Roar, and even then, you will have to drop a few Rip re-stacks to keep Savage Roar up within the process of that first 40%. With this, you will actually loose more DPS letting Rip fall off till you get those 5 CP than just letting Savage Roar fall off and applying it back again when you get 5 stacks.

    But again, I'll see if I can change a few things around and add a few more in for Savage roar such as if its below a certian time frame and you don't have 5 CP. return true. Let me see what I can get worked up here.

  6. #7491
    noah11213's Avatar Member
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    Keep in mind savage roar doesn't need to always be cast at 5CP. I went to ability editor and default was 5cp is rip timer is > 9 fire it. Changed to 2CP and noticed an uptime increase, I just dont think thats the best way to do it.

    Edit: let me reword that..Increasing the uptime is alot more valuable then getting a 5pt roar every time. Especially with a lot of ferals forging haste as primary stat from most of heroic DS.
    Last edited by noah11213; 03-13-2012 at 10:01 PM. Reason: more info

  7. #7492
    firepong's Avatar Elite User
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    Originally Posted by noah11213 View Post
    Keep in mind savage roar doesn't need to always be cast at 5CP. I went to ability editor and default was 5cp is rip timer is > 9 fire it. Changed to 2CP and noticed an uptime increase, I just dont think thats the best way to do it.

    Edit: let me reword that..Increasing the uptime is alot more valuable then getting a 5pt roar every time. Especially with a lot of ferals forging haste as primary stat from most of heroic DS.
    I started doing heroics on my Feral 2 weeks ago, gotten 3/8 and have to say, I would rather stick with my mastery/crit instead of going mastery/haste. I went mastery haste 1 time and when I did that, I gained very little from it. like .2 more haste regen than what I already had.

  8. #7493
    diesall's Avatar Contributor
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    Originally Posted by sheuron View Post
    What about long boss fights where bloodlust is used twice like Ragnaros or DW :P
    it will pop it on the first bloodlust, regardless if your double lusting you "should" still be in your pre pot cooldown anyway and it wont use it until the second lust.....

  9. #7494
    ipass's Avatar Member
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    thanks Xelper:P

    ipass

  10. #7495
    noah11213's Avatar Member
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    Seconday stats are very very close as far as reforging for feral, i chose haste as it was most abundant on the gear i have. Also most of the top ranked WoL Ferals are forging haste. Just food for thought, I've heavily researched proper reforging and ran multiple mew simulations. For me Exp/hit to cap >Haste >Mastery>Crit. damage breakdowns are shred 25%ish attack 20%ish rip 18%ish...otherstuff. Plently of other threads on other forums to argue or discuss reforging priority, I just need help finding a solution to upping my savage roar uptime, as for my setup, it'll be a nice increase. Any input appreciated. Also, thank you for your replys, I appreciate all you have done for the druid PQR'ers out there ;P

  11. #7496
    firepong's Avatar Elite User
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    Originally Posted by noah11213 View Post
    Seconday stats are very very close as far as reforging for feral, i chose haste as it was most abundant on the gear i have. Also most of the top ranked WoL Ferals are forging haste. Just food for thought, I've heavily researched proper reforging and ran multiple mew simulations. For me Exp/hit to cap >Haste >Mastery>Crit. damage breakdowns are shred 25%ish attack 20%ish rip 18%ish...otherstuff. Plently of other threads on other forums to argue or discuss reforging priority, I just need help finding a solution to upping my savage roar uptime, as for my setup, it'll be a nice increase. Any input appreciated. Also, thank you for your replys, I appreciate all you have done for the druid PQR'ers out there ;P
    I could probably get Savage Roar to stay up all the time if I could just figure out a way to get time remaining on the buff. But because it's time is dependent on stacks and since the spell doesn't definitively list a time on it, theres nothing I can do. It always returns a damn nil value because there is no time read from the buff

  12. #7497
    noah11213's Avatar Member
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    Doesn't savage roar in general function a lot like slice n dice for a rogue? Combo points etc.. Sheuron's and Blinded's combat profiles both have 100% uptime on slince n dice. Maybe you could find the code in there that you need. Take what I say with a grain of salt as i don't know much about xml or lua at all. Just logically the spell "savage roar" functions exactly like "slice n dice" Something to look into.

  13. #7498
    sheuron's Avatar Knight-Champion
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    Like to share this. Is a profile for a FERAL DRUID im leveling.

    xeronDRUID.zip

    When you are at Bear form do a tank rotation
    When you are at Cat form so a dps rotation
    Hold Shift to AoE

    My druid is at level 26, so spells beyond this level are missing

  14. #7499
    firepong's Avatar Elite User
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    Originally Posted by sheuron View Post
    Like to share this. Is a profile for a FERAL DRUID im leveling.

    xeronDRUID.zip

    When you are at Bear form do a tank rotation
    When you are at Cat form so a dps rotation
    Hold Shift to AoE

    My druid is at level 26, so spells beyond this level are missing
    Care if I use your rogues Slice-n-Dice code for my feral druid Savage Roar? Got it translated over, just had to change the SpellID to what Savage Roar is.

  15. #7500
    Xelper's Avatar ★ Elder ★
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    Originally Posted by firepong View Post
    @Xelper

    I'm still running into a problem of PQR, after a while, it freezes my game up. Sometimes, I can just do /console reload and it will work, but most of the times, I have to physically log out to fix the problem. Have any ideas on whats happening even though I'm not getting any LUA errors? Could PQR be injecting some jumbled up code in there to make it happen?

    I was very careful with this new version to keep everything as minimal as possible. Try turning off addons.. Ive been using the new version for a couple weeks now without any performance issues. It could also be something in a profile doing it as well. Hard to say without more info.

    New version will be out in a day or two with some minor performance tweaks, but I do not expect that to change anything.


    Sent from my iPad using Tapatalk

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