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  1. #3256
    Debordes's Avatar Member
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    @ Bubba concernin Hpally no mouseover profile

    Profile works fantastic, but I notice that the profile will never directly heal myself, so I can be at 15% HP and the bot with cast nothing if nobody else is not needing heals, so because of this I have to beacon myself all the time.

    Also just wondering, what are the reqs for a HR cast?

    [BETA] PQRotation - an automated ability priority queue.
  2. #3257
    muffin man's Avatar Member
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    what happen to the shadow priest rotation ?

  3. #3258
    Ralphiuss's Avatar Active Member
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    Originally Posted by muffin man View Post
    what happen to the shadow priest rotation ?
    What about it?

  4. #3259
    Jamsx1's Avatar Corporal
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    Ralphiuss sent ya a pm

  5. #3260
    expunge's Avatar Knight-Lieutenant
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    Originally Posted by fenetic View Post
    sheuron, thanks for the update, however the targeting issue is yet to be resolved.
    for example, in the normal Warmaster Blackthorn fight, the rotation stops when targeting the Twilight Sappers and Gorinoa. There is more but thats all I can think of off the top of my head.
    If you read back a few pages, Xelper says why the rotations don't work on occasion during those kind of fights.

  6. #3261
    fmagretto's Avatar Active Member
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    For everyone making healing profiles:

    When creating your autolowhp targeting functions you might be interested in adding the targets hp to the incoming heals on the target using:

    UnitGetIncomingHeals("unit" [,"fromUnit"]) returns all incoming casted (and HOT tick) effects for a unit
    So looking at something like https://github.com/haste/oUF/blob/ma...prediction.lua (that oUF framework has alot of interesting code)they do


    Code:
    local myIncomingHeal = UnitGetIncomingHeals(unit, 'player') or 0
    	local allIncomingHeal = UnitGetIncomingHeals(unit) or 0
    	local health, maxHealth = UnitHealth(unit), UnitHealthMax(unit)
    
    	if(health + allIncomingHeal > maxHealth * hp.maxOverflow) then
    		allIncomingHeal = maxHealth * hp.maxOverflow - health
    	end
    
    	if(allIncomingHeal < myIncomingHeal) then
    		myIncomingHeal = allIncomingHeal
    		allIncomingHeal = 0
    	else
    		allIncomingHeal = allIncomingHeal - myIncomingHeal
    	end
    So the targets hp would be health + allIncomingHeal Now the only thing to remember when looking at this is that IncomingHeals include the full total of a HoT a target has so if they have a ton of hots on them they may look like they are top health with the incoming heals added in. I would suggest maybe cutting the number in half to be safe but in general this can help prevent overhealing and less bot like behavior.

    Also I remember people saying there was issues with boomkins figuring out the eclipse buff, if so check out https://github.com/haste/oUF/blob/ma...eclipsebar.lua
    Code:
    	local i = 1
    	local hasSolarEclipse, hasLunarEclipse
    	repeat
    		local _, _, _, _, _, _, _, _, _, _, spellID = UnitAura(unit, i, 'HELPFUL')
    
    		if(spellID == ECLIPSE_BAR_SOLAR_BUFF_ID) then
    			hasSolarEclipse = true
    		elseif(spellID == ECLIPSE_BAR_LUNAR_BUFF_ID) then
    			hasLunarEclipse = true
    		end
    
    		i = i + 1
    	until not spellID
    ---------------------------------------------

    Just as an update to my events post: Ash has posted the proof of concept to using event handling in PQR and had done an excellent job with it. I am currently converting my pally profile to have all the buffs/procs set by events when they are triggered and once i have that set I am working on a framework to handle encounter specific events. Basically i'm trying to port DBM over with reactions so your profile would know if you had Fading light or what phase a DS boss is in (should you be AOE'ing or AOE healing?) so we can have a Raid-specific version of a profile (the only raid that matters right now). I'll re-post my pally profile when i update it

  7. #3262
    Xelper's Avatar ★ Elder ★
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    Can someone test some code for me on Ultraxion..it should use your Heroic Will ability under 2 circumstances:
    1) Ultraxion has <1 sec left on Hour of Twilight
    2) You have <1 sec left on Fading Light debuff.


    Make sure you make it the #1 ability in your rotation.

    Ability: Heroic Will
    Spell ID: 0
    Actions:
    /click ExtraActionButton1
    Lua Code:
    Code:
    local spellHourOfTwilight = GetSpellInfo(109417)
    local channelSpell, _, _, _, _, endTime = UnitChannelInfo("boss1")
    if channelSpell ~= nil and channelSpell == spellHourOfTwilight then
        local finishTime = endTime/1000 - GetTime()
        if finishTime < 1 then
            return true
        end
    end
    
    
    local sFadingLight, _, _, _, _, _, fadingEndTime = UnitDebuffID("player", 110068)
    if sFadingLight then
        local finishTime = fadingEndTime - GetTime()
        if finishTime < 1 then
            return true
        end
    end

    I also have a plan to "fix" PQR_IsMoving on Spine and Gunship, or at the very least make it work OK.

    If coordinates are returning 0,0 (no map) it will detect the last time you got a "You cannot do that while moving" message. If you have got it in the last X seconds it will remember and will return true. This will be in a minor update I will push out sometime in the next couple days. I haven't decided if this is just a better way to handle it overall or not, it would make it work more like the cat shred/mangle deal... where the druid tries to hit Shred and if it returns You aren't behind it considers the druid in front of the target for the next 2 seconds and uses Mangle instead. I will probably just make both methods available to leave it at the author's discretion.
    Last edited by Xelper; 12-18-2011 at 01:12 AM.

  8. #3263
    sheuron's Avatar Knight-Champion
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    extreme laziness

  9. #3264
    CharleyWex's Avatar Member
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    Has anyone noticed for the Holy paladin profiles that if you're in an AV it just doesn't heal anyone, or its really slow? Tried out a BG leveling up, was curious as to how the profile will perfrom in the LFR with 25 people as opposed to just a 5 man where it works quite well.

  10. #3265
    Meatglue's Avatar Active Member
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    Originally Posted by sheuron View Post
    extreme laziness
    Pretty sure that's why PQ was developed. lol

  11. #3266
    Silvera's Avatar Member
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    EEnhancement PvE_SHAMAN_Abilities
    Enhancement PvE_SHAMAN_Rotations

    It focuses on keeping searing totem up, and also have an AoE rotation in it (where it uses Chain lighting, flame/fire nova, and magma totem). It hasn't been configured to use any cooldowns, as well as other totems.

    Credit goes to my friend Solgryn (not on this forum), I'm upload it for him =)

  12. #3267
    rastafari90's Avatar Member
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    Can anyone please post on how to implement Blade Flurry in my abilities? Like it would work as a buff. If it's active it returns false, and it doesn't reactivates again and again, and if it's true it turns on. I don't know. I thank you for your time and reply.

    Cheers!

  13. #3268
    Kinky's Avatar Banned CoreCoins Purchaser
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    Just dropping a quick note. My "PvE" profile should also work fine in PvP if you try it out. There really isn't any "true" PvP way for Shadowpriests as we're the one-hit-wonder glass-cannons of the entire thing. The unrestrictive PvE profile and Direct Damage (Mind Spike/Mind Blast) profile should suffice. When the next update comes sometime next week I'll work in the experimental debuffing code from Askali.

    There's a few things I've planned such as better wording on the profiles and creating different profiles for different situations. (For instance, if you've got T12P4 or not, struggling with mana or not, etc.)

    I'll try your code for Ultraxion tonight tho Xelper on our Heroic Ultraxion farm kill.

  14. #3269
    leetspeaker's Avatar Member
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    Originally Posted by Xelper View Post
    Can someone test some code for me on Ultraxion..it should use your Heroic Will ability under 2 circumstances:
    1) Ultraxion has <1 sec left on Hour of Twilight
    2) You have <1 sec left on Fading Light debuff.
    I dont remember exactly what number of Hour of Twilight will screw
    <1 sec left on Fading Light debuff.
    this, but if u will use it in this way you will have cd on heroic will and Hour of Twilight will kill you

  15. #3270
    Eff's Avatar Active Member
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    @Xelper

    Not sure how possible it is or how you'd go about doing it but is there any way to extend the PQR_IsMoving function to check a unit other than the current player?

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