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  1. #196
    intense3's Avatar Member
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    New warden scan is up - all hacks needs to be checked before use imo.

    Jenses Multihack
  2. #197
    jereminion's Avatar Active Member
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    probly does work anymore
    my artist web sizzle www.jeremynative.com

  3. #198
    Jens's Avatar Contributor
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    I have been extremely busy with my exams, so I have, unfortunately, had no time to deal with this, that has changed now however!
    I am finally done with most of my exams, so I have had some time to tinker:

    I have completely removed the old +2000% speedhack and implemented one that allows for changing how fast you go (like with jumping)!

    More information in the first post!

  4. #199
    Krustigutz's Avatar Member
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    Jens i love you! +rep
    Last edited by Krustigutz; 06-01-2011 at 05:30 AM.

  5. #200
    ShasVa's Avatar Member
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    Your new version works, but I've noticed that speeding up yourself seems to speed everything else up too. If this is a problem for detection of the hack itself, can it be fixed?

  6. #201
    thoris's Avatar Member
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    Everytime i pick my wow instance, i get this error ************** Exception Text **************
    System.IO.FileNotFoundException: Could not load file or assembly 'fasmdll_managed, Version=1.0.3262.20709, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'fasmdll_managed, Version=1.0.3262.20709, Culture=neutral, PublicKeyToken=null'
    at ...ctor(Process )
    at ..(Process )
    at ..(Object , EventArgs )
    at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
    at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
    at System.Windows.Forms.ComboBox.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].



    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Multihack
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Collin/Desktop/Multihack_1.5.0.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    {0f026aba-a307-41b3-84d8-9fddb7a51328}
    Assembly Version: 0.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Collin/Desktop/Multihack_1.5.0.exe
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  7. #202
    Jens's Avatar Contributor
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    make sure to copy both the files, that means that the .config file has to be in the same directory as the executable

  8. #203
    igrek312's Avatar Member
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    First of all, thank you so much for the hack, this is amazing. But I have a question, is there a way to edit the .xml file so I can use hotkeys to modify the speedhack? I'm used to enabling/disabling the speedhack on the fly, in-game. No big deal if there isn't because I'm just way too excited for this hack to even care.

  9. #204
    Jens's Avatar Contributor
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    Originally Posted by igrek312 View Post
    First of all, thank you so much for the hack, this is amazing. But I have a question, is there a way to edit the .xml file so I can use hotkeys to modify the speedhack? I'm used to enabling/disabling the speedhack on the fly, in-game. No big deal if there isn't because I'm just way too excited for this hack to even care.
    I'm actually making this as we speak, as well as changing some warden stuff, but as of now, there is no way to use keybindings to change speed.

  10. #205
    igrek312's Avatar Member
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    Originally Posted by Jens View Post
    I'm actually making this as we speak, as well as changing some warden stuff, but as of now, there is no way to use keybindings to change speed.
    That's amazing, you're the best.

  11. #206
    luckysurfcs's Avatar Member
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    Jens, is there anyway you could maybe change the speedhack so that it doesnt visually effect other npc's in-game. Previously, i used the speed/fly together to farm certain places but it makes it really confusing when i cant tell exactly where they are because visually they move at my speed, in reality they dont.

    If you could fix this it would be best hack i've ever used.

    +Rep for recent update


    P.s.

    Is it possible to add a speed such as like x 1.3 for use with herb/ore farming, i mean a speed that is no so fast that its obvoiusly a speed hack but more like the regular speed. maybe x 1.1 even.
    Last edited by luckysurfcs; 06-01-2011 at 04:17 PM.

  12. #207
    Jens's Avatar Contributor
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    There we go, now there's keybindings for incrementing / decrementing both the jump and speed hacks!

  13. #208
    shadowknight513's Avatar Knight
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    Hey Jens, been with your hack for a while now, and I must say that I love it. I have a suggestion though;
    Add in-game hotkeys for speed hack on/off

  14. #209
    luckysurfcs's Avatar Member
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    does it still change the visual speed of mobs in-game jens?

  15. #210
    mhollier117's Avatar Active Member
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    i bequeath upon you my one and only rep power great work man and @luckysurfcs it all looks like it is going fast, but as far as i could tell it only looks fast to us, so though it looks like everything is zoomin around it is only because our client is sped up. gl bro have fun

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