Modit! Morph your character; change your scale... menu

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  1. #46
    ddebug's Avatar Contributor
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    Program now updated to 1.0.1.2: Multiupload.com - upload your files to multiple file hosting sites!

    Pictures:

    Updated GUI


    Me riding Arthas (lol)


    Me as 'The Lich King' on my MORPHED Frostbrood Vanquisher


    By looking at these images, you can tell the following features were added:
    • Persist my model (forces you to stay in the current display/forces your mount to stay in the current display)
    • Morphing mounts
    • Some internal fixes


    Special thanks to jjaa for telling me how to morph mounts (http://www.mmowned.com/forums/world-...ml#post1974574). Added you the in credits, buddy! Thanks again .
    Last edited by ddebug; 11-02-2010 at 04:58 PM.

    Modit! Morph your character; change your scale...
  2. #47
    MyWay86's Avatar Active Member
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    Very nice very amazing very good job!

    tons of rep!

  3. #48
    ddebug's Avatar Contributor
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    Originally Posted by chosenxeno View Post
    Is this bannable?it looks so coooooooooooooooooool and I really wanna try it but, I don't wanna get banned lol


    Edit: I just read the features again and seems like scaling could attract the wrong kinda attention.
    As of right now, no. In the future, it could be, but it is very unlikely. There are always risks associated with using 3rd party tools.

    Also, do note that the scaling/display id changes are CLIENT SIDE. So, other people won't see them.

    Originally Posted by Tocasiar View Post
    Now this is awesome.^^ Just as a question: Is it possible to make it work with 3.3.5a? 'Coz I would really love to use it.
    Yes, it is possible to make it working with 3.3.5a.

    Will I? No, sorry. I'm not interested in making it work for older patches. I don't even have a copy of 3.3.5a anymore.

    Originally Posted by xsofresh View Post
    Option 1 sounds reasonable If that's not to much trouble. I can just set up a bar or anyone that likes this option better that shows when the trinket is in effect, or even just see when it procs with miksscrollingbattletext.
    Done! Enjoy the 'Persist my model' option added in the newest release.

    Originally Posted by MyWay86 View Post
    Would be such a fun if you could somehow add mount morph to this programm.

    Dunno it m8 be impossible.
    Done!

    Originally Posted by mayainverse View Post
    I know you probably do not care about 3.3.5 but can you please tell me how I can make it compatable with 3.3.5 or just make any morph possible on 3.3.5
    Take a look at the Memory Editing section. There are offsets (or at least tutorials/explanations) on how to do this. Personally, I think it would be more beneficial for you to learn it by debugging/disassembling World of Warcraft with IDA Pro instead of just using other people's offsets.

    Originally Posted by Evilpape View Post
    awesome program +rep. maybe you could make a drop box for the search so u can see other Models(with the same name) instead of just one.
    Interesting suggestion. Will note that for future releases.

    Originally Posted by torp999 View Post
    More ideas :
    - Random - random morphs you to a id from 0 to 30k or whatever is the max
    - scroll up/down in ID window increment/decrement the id
    - default id: after the user injects, auto-morph to a default id
    - add to favorites button, and favorites listbox (name - id) with simple management - delete button.
    - copy morph - get the id of selected target and morpth to it
    Random wouldn't be hard to implement, however, it is uncertain whether the specified ID I generate (randomly) would be valid. It most likely will be a checkered box (meaning no model exists).

    I could probably add the 'default id' and 'add to favorites button' in the next release. The 'copy morph' will probably be pushed off until later.

    Originally Posted by Btz View Post
    Is it possible to run it on Mac Os?!

    Thanks
    It probably won't work for Mac OSX. However, what's stopping you from trying? Check this out: Main Page - Mono

  4. #49
    Steven53891's Avatar Member
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    Yeah, it crashes me when I try to inject. I'm currently running Windows 7 Ultimate x64, as administrator and with .net 4.0

  5. #50
    ddebug's Avatar Contributor
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    Originally Posted by Steven53891 View Post
    Yeah, it crashes me when I try to inject. I'm currently running Windows 7 Ultimate x64, as administrator and with .net 4.0
    Could you get .NET 2.0? I think that might be the problem. .NET 4.0 isn't "directly" compatible with older versions for some odd reason (like 3.5, 3.0... is).

  6. #51
    Rookery's Avatar Member
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    Um........... I Think This Should Be In The Model Editing Forum.

  7. #52
    shrumhead's Avatar Member
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    Originally Posted by Rookery View Post
    Um........... I Think This Should Be In The Model Editing Forum.
    Wrong. This isn't a model edit. This is a program that allows you to change your model ID. Its a program, Bots and "PROGRAMS"

  8. #53
    ddebug's Avatar Contributor
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    Originally Posted by Rookery View Post
    Um........... I Think This Should Be In The Model Editing Forum.
    Can't Say That I Didn't Expect This From A LEETZOR Hacker Who Capitalizes Every Word In His Sentence.

  9. #54
    MyWay86's Avatar Active Member
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    Bugs:

    After injection it auto - dismounts. It really hurts if you are high in the air

    With the persist function enabled upon dismounts the mount goes away but then reapperas even if you are
    on foot. This effects stays until you perform an action such as using your spells to attack, start harvesting etc.

    It constantly bugs my gather bot, when a node is found, it wont cast mount up any more.

    Btw. it doesn't matter that much rly but if you could have a look into it ...

  10. #55
    shrumhead's Avatar Member
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    How difficult would it be to make it so that you can use a /morph command in wow's console while in game? I have a bunch of macro's setup from previous morpher programs and being able to simply click the macro to the morph's I had saved would save a lot of time.

    Btw, amazing program, thank you very much for this invaluable tool.

  11. #56
    zdennis's Avatar Member
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    is it possible to add a function for the weapon models?

  12. #57
    aribehn's Avatar Active Member
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    I've seen a lot of people in here having the same problem as I have. It simply crashes Wow.exe when I inject it... (Windows 7 64-bit, .NET 2.0 installed)
    Great tool! It's just... meh... >.>

  13. #58
    ddebug's Avatar Contributor
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    I have shown it works on x64. Also, most people running 64 bit Windows 7 do not have a problem. I have tried to help people running into this problem, but I can't if no one wants the assistance. I've sent PMs to users and they haven't replied, so meh. Can't fix it if I can't reproduce it.

  14. #59
    Ponjon's Avatar Member
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    Really nice program man :OOOOOO

    +Rep

  15. #60
    ddebug's Avatar Contributor
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    Ah, I just realized what could be the problem for some users who are experiencing "crashes" related to this tool.

    Make sure your World of Warcraft is running in Direct X 9 mode (not Direct X 11). That should fix all the crashes and issues some users have been experiencing.
    Last edited by ddebug; 11-03-2010 at 05:05 PM.

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