[Release] UltimateChat - Alliance-Horde & Horde-Alliance Language Hack menu

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  1. #106
    armen's Avatar Member
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    kynox, is this due to a recent server-side change of the Warden or you just found out now that it's being scanned for? Only reason I ask is due to the fact that I tried it out weeks ago but not since...

    [Release] UltimateChat - Alliance-Horde & Horde-Alliance Language Hack
  2. #107
    kynox's Avatar Member
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    Originally Posted by armen View Post
    kynox, is this due to a recent server-side change of the Warden or you just found out now that it's being scanned for? Only reason I ask is due to the fact that I tried it out weeks ago but not since...
    *goes to his blog post..*

    this is now being detected as of a few minutes ago.

    Dunno. You decide. /palm

  3. #108
    Cypher's Avatar Kynox's Sister's Pimp
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    Rifk. Owned.

    Jadd: Rewrite it using DR hooks like my Lua hack. Warden guy seems to be too busy to detect them atm.

  4. #109
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by kynox View Post
    Originally Posted by Robske View Post
    <Snip> is the scan targetting the jump in both functions? (AddMessage and SendChatMessage)
    Indeed it is.
    So if it's the jumps it's monitoring, would it be possible to change the registers to take the jump as if it were a language you can actually speak/hear?

    Or are the registers also checked for changes?

  5. #110
    kynox's Avatar Member
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    Originally Posted by Jadd View Post
    So if it's the jumps it's monitoring, would it be possible to change the registers to take the jump as if it were a language you can actually speak/hear?

    Or are the registers also checked for changes?
    Where would the fun be if i told you how to fix it?

  6. #111
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by kynox View Post
    Where would the fun be if i told you how to fix it?
    I'll give you some epic drugs if you tell me - and nothing is more fun than drugs

  7. #112
    edoroom's Avatar Member
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    so this isdetected guys?

  8. #113
    SKU's Avatar Contributor
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    Originally Posted by edoroom View Post
    so this isdetected guys?
    What gave it away?

  9. #114
    Danne206's Avatar Contributor
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    edoroom, if it is too hard to read the posts above, I'll sumary it for you:

    YES! Do NOT use!
    Dahnniel [DOT] s [AT] gmail [DOT] com

  10. #115
    Robske's Avatar Contributor
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    Originally Posted by edoroom View Post
    so this isdetected guys?
    This is infact a big troll by Kynox. Use it at your own leisure.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  11. #116
    paradoxial's Avatar Active Member
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    Originally Posted by Robske View Post
    This is infact a big troll by Kynox. Use it at your own leisure.
    lmao. Everyone knows kynox trolls everything!
    I'm widely known as TheUltimateParadox

  12. #117
    ramey's Avatar Member
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    Jadd got a working offset for you to patch 0x165FA0

  13. #118
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by ramey View Post
    Jadd got a working offset for you to patch 0x165FA0
    Errr... my addresses are all correct, and 0x165FA0 doesn't seem to hold any value.

  14. #119
    toxicsnipe's Avatar Member
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    Originally Posted by Robske View Post
    Bobbysing reported it but no actions were ever taken as far as I can see. I've updated/patched the jump in question every patch since I read the post on GD.
    Code:
    .text:004AD817                 jnz     short loc_4AD82F
    I forsee epic lulz in this thread if wardenguy adds this to his list hah.

    Ps: Doesn't chat arrive at the client in it's encrypted form?
    lulz........

  15. #120
    natt_'s Avatar Contributor
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    Originally Posted by Cypher View Post
    I thought they patched this serverside a while ago?

    Did you check that it actually works? If so, that's quite interesting...

    Anyway, a translate hack for receiving messages isn't hard to do, just find the spot in CGChat__AddChatMessage that does the language check and patch it.
    5 out of 10 threads you have something to brag about

    OT: NIce +rep

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