[Source Code] Wow Radar Application menu

User Tag List

Page 6 of 6 FirstFirst ... 23456
Results 76 to 85 of 85
  1. #76
    Screamer2010's Avatar Private
    Reputation
    1
    Join Date
    Feb 2010
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Many thanks, Really Helpfull..

    [Source Code] Wow Radar Application
  2. #77
    Screamer2010's Avatar Private
    Reputation
    1
    Join Date
    Feb 2010
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nesox View Post

    you don't have to do that;
    just include a manifest and request administrative privileges.

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
      <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
      <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
        <security>
          <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
            <!-- UAC Manifest Options
                If you want to change the Windows User Account Control level replace the 
                requestedExecutionLevel node with one of the following.
    
            <requestedExecutionLevel  level="asInvoker" uiAccess="false" />
            <requestedExecutionLevel  level="requireAdministrator" uiAccess="false" />
            <requestedExecutionLevel  level="highestAvailable" uiAccess="false" />
    
                If you want to utilize File and Registry Virtualization for backward 
                compatibility then delete the requestedExecutionLevel node.
            -->
            <requestedExecutionLevel level="asInvoker" uiAccess="false" />
          </requestedPrivileges>
        </security>
      </trustInfo>
    </asmv1:assembly>
    Excellent info.. Many thanks.. :wave:

  3. #78
    LaoArchAngel's Avatar Active Member
    Reputation
    47
    Join Date
    Apr 2009
    Posts
    63
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'd really like to continue this app, but I need to ask some questions about the offsets. Do we have an IRC for this forum? Or is there someone who could help me answer a few questions?

  4. #79
    juan14's Avatar Member
    Reputation
    1
    Join Date
    Nov 2007
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    learn what 3rd party means in English lawl

  5. #80
    I3iLLiG's Avatar Member
    Reputation
    1
    Join Date
    Jan 2008
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    please reupload or send me to i3illig @gmail.com

  6. #81
    LaoArchAngel's Avatar Active Member
    Reputation
    47
    Join Date
    Apr 2009
    Posts
    63
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    There's a live link in the 3rd/4th page. Someone should update that first post w/ the live link.

  7. #82
    Evilbuffy's Avatar Member
    Reputation
    38
    Join Date
    Mar 2009
    Posts
    185
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    This is indeed not a bot nor a hack / cheatprogram, and you may call it an addon. But now I will need you to open your eyes; Blizzard clearly states that no 3rd party software is allowed blablabla", which basically means any addon you use is illegal, though Blizzard doesn't care to search for every addon, ban players using it, because this would make Blizzard lose about 75% of theire WoW players.

    They also state that you are not allowed to use any type of software that may give you advantage of other players. Now read this 10 times before you even bother replying with something like "Your wrong..".

  8. #83
    shadeslayor's Avatar Member
    Reputation
    11
    Join Date
    Nov 2007
    Posts
    42
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    addons are not illegal, they supply coders with there icons and addon's inerface pack, and simply say they wont offer support on how to fix or create addons.

  9. #84
    tarrachal's Avatar Member
    Reputation
    1
    Join Date
    Nov 2007
    Posts
    2
    Thanks G/R
    5/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Edit: Clicked the wrong thread, lol.

  10. #85
    simplecan's Avatar Member
    Reputation
    1
    Join Date
    Nov 2010
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very nice! Thanks !

Page 6 of 6 FirstFirst ... 23456

Similar Threads

  1. [Lbot] Bot source code for wow 3.0.9
    By naa in forum World of Warcraft Bots and Programs
    Replies: 181
    Last Post: 05-13-2010, 05:55 PM
  2. WoW Machinima Tool V2 Source Code [AutoIT]
    By UnknOwned in forum WoW Memory Editing
    Replies: 6
    Last Post: 08-20-2009, 08:59 AM
  3. [RELEASE] Core of Time WoW Emulator Source Code
    By CoolManBob in forum World of Warcraft Emulator Servers
    Replies: 21
    Last Post: 02-04-2008, 11:22 PM
  4. WoW! thing source code
    By Relz in forum World of Warcraft Bots and Programs
    Replies: 13
    Last Post: 05-15-2007, 03:55 PM
All times are GMT -5. The time now is 06:08 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search