[Beta] Armory Viewer menu

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  1. #16
    R0w4n's Avatar Retired Model Editor :3
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    Originally Posted by Pvpede View Post
    Mine bugs up when I'm trying to select a character. EU & US, both will make the error appear.

    I guess it's something with the 3.5 framework :s
    I posted a more detailed error-report at your google-code page.

    I hope you'll fix it soon

    Btw, I'm running Vista x64. Maybe that's why?
    You're not the only one, getting crash on Windowx XP x86 aswell..


    [Beta] Armory Viewer
  2. #17
    somecoolname's Avatar Member
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    you did a fantastic job on this program, way to go.

  3. #18
    Multitask's Avatar Contributor

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    when i select a chatacter i get this
    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
       at ArmoryViewer.Forms.Profile.loadLabels()
       at ArmoryViewer.Search.bgwGetCharInfo_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
       at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
       at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Armory Viewer
        Assembly Version: 0.0.2.1
        Win32 Version: 0.0.2.1
        CodeBase: file:///C:/Program%20Files/Armory%20Viewer/Armory%20Viewer.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    ArmoryData
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Program%20Files/Armory%20Viewer/ArmoryData.DLL
    ----------------------------------------
    System.Configuration
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  4. #19
    Chris-h11's Avatar Contributor
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    Originally Posted by vvvat View Post
    why stop work with russian names in eu.wowarmory.com, but still work with english names?
    I haven't done any translations at all.

    Originally Posted by ShadowBlast View Post
    Hei mate

    1st of all GREAT work +Rep for that

    but.. When I select a character name it comes with a erro where is says that ".NET Framwork" is connected to the wrong program, hope you can help me out with my problem because i think it a realy nice program - Please contact me via PM or just here

    Cheers ShadowBlast (The Leecher ^^)
    What version is your .NET?

    Originally Posted by Pvpede View Post
    Mine bugs up when I'm trying to select a character. EU & US, both will make the error appear.

    I guess it's something with the 3.5 framework :s
    I posted a more detailed error-report at your google-code page.

    I hope you'll fix it soon

    Btw, I'm running Vista x64. Maybe that's why?
    Originally Posted by Jenack View Post
    You're not the only one, getting crash on Windowx XP x86 aswell..
    Originally Posted by -ßlink- View Post
    when i select a chatacter i get this
    They did an update to the armory, so this should be the error everyone is getting.

    Edit: Had to remove the skills tab because Blizzard removed (or screwed up) the data on the armory. Updated download link in first post.
    Last edited by Chris-h11; 11-26-2008 at 07:46 PM.

  5. #20
    ztheleyend's Avatar Member
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    can select other ream ????

    PD:good job !!!
    nic +rep

  6. #21
    Chris-h11's Avatar Contributor
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    Originally Posted by ztheleyend View Post
    can select other ream ????

    PD:good job !!!
    nic +rep
    I really can't understand you. Sorry.

  7. #22
    [ Prototype ]'s Avatar Member
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    I got a few suggestions:
    * Adding support for using scroll-wheel
    * Instead of using right-clicking to select character, change it to 2x left-click
    * Don't use a new window for talents. Would be nice if you could implent the talent tab in the app itself
    * When you're scrolling up and down (with the manual method), the images get all blurred out and mixed up. Is it possible to fix?

    Hope you'll look at 'em .
    Last edited by [ Prototype ]; 11-27-2008 at 03:04 PM.

  8. #23
    ztheleyend's Avatar Member
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    can select other armory!! for pirate server!!!

    ^^

  9. #24
    Chris-h11's Avatar Contributor
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    Originally Posted by Pvpede View Post
    I got a few suggestions:
    * Adding support for using scroll-wheel
    * Instead of using right-clicking to select character, change it to 2x left-click
    * Don't use a new window for talents. Would be nice if you could implent the talent tab in the app itself
    * When you're scrolling up and down (with the manual method), the images get all blurred out and mixed up. Is it possible to fix?

    Hope you'll look at 'em .
    1. As soon as I figure out how I will
    2. It should already be double-click to select the character. Right-click doesn't even work for me.
    3. It was like that for a reason, but that reason doesn't even exist anymore so I'll fix that.
    4. I don't think there's a way to fix that. If there is then I don't know how.

    Originally Posted by ztheleyend View Post
    can select other armory!! for pirate server!!!

    ^^
    If that private server has an armory with the same format as the Blizzard armory (Highly unlikely).

  10. #25
    [ Prototype ]'s Avatar Member
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    Okay, and btw..
    This is a great application! As far as I know I've been giving you rep :P

  11. #26
    Chris-h11's Avatar Contributor
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    Originally Posted by Pvpede View Post
    Okay, and btw..
    This is a great application! As far as I know I've been giving you rep :P
    Thanks. I appreciate it.

  12. #27
    ranlor's Avatar Member
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    Awesome, should cut down on time when looking at peoples armory's in a hurry!

  13. #28
    Chris-h11's Avatar Contributor
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    If anyone wants this program in another language just modify this template and I'll add it in later:
    Code:
    [enUs]
    agility=Agility
    alliance=Alliance
    arcane=Arcane
    arenaTeams=Arena Teams
    armor=Armor
    baseStats=Base Stats
    battlegroup=Battlegroup
    block=Block
    bloodElf=Blood Elf
    characters=Characters
    characterSearch=Character Search
    Class=Class
    critChance=Crit Chance
    damage=Damage
    deathKnight=Death Knight
    defense=Defense
    dodge=Dodge
    draenei=Draenei
    druid=Druid
    dwarf=Dwarf
    energy=Energy
    expertise=Expertise
    faction=Faction
    female=Female
    fire=Fire
    frost=Frost
    gnome=Gnome
    guild=Guild
    guilds=Guilds
    healing=Healing
    health=Health
    hitRating=Hit Rating
    horde=Horde
    human=Human
    hunter=Hunter
    intellect=Intellect
    level=Level
    mage=Mage
    male=Male
    mana=Mana
    manaRegen=Mana Regen
    melee=Melee
    name=Name
    nature=Nature
    nightElf=Night Elf
    orc=Orc
    paladin=Paladin
    parry=Parry
    penetration=Penetration
    power=Power
    priest=Priest
    primaryProfessions=Primary Professions
    profile=Profile
    race=Race
    rage=Rage
    ranged=Ranged
    ready=Ready
    realm=Realm
    reputation=Reputation
    resilience=Resilience
    resistances=Resistances
    rogue=Rogue
    runic=Runic
    search=Search
    shadow=Shadow
    shaman=Shaman
    speed=Speed
    spell=Spell
    spirit=Spirit
    stamina=Stamina
    strength=Strength
    talents=Talents
    talentSpecialization=Talent Specialization
    tauren=Tauren
    troll=Troll
    undead=Undead
    warlock=Warlock
    warrior=Warrior
    menu=Menu
    preferences=Preferences
    about=About
    exit=Exit
    armoryUrl=Armory URL
    hideWhenMinimized=Hide When Minimized
    connectOnStartup=Connect on Startup
    save=Save
    cancel=Cancel
    Should be pretty self-explanatory.

  14. #29
    1814's Avatar Active Member
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    in which lang was this written?
    c#?

  15. #30
    Nero's Avatar Active Member
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    nicely done, I tried to do the same for about a year ago in visual basaic, I managed to make the program download the source code of the armory pages only, I failed at making the program understand what the diffrent between item numbers and just regular code is! congratulations! :P
    ~Nero

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