[Release] CypherMorph (incl Model Edit Fix) menu

User Tag List

Page 13 of 38 FirstFirst ... 91011121314151617 ... LastLast
Results 181 to 195 of 570
  1. #181
    Viaerbast's Avatar Member
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    24
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You said a few pages back that you will make the Normal chat window to show the messages that atm is in the console window.
    For me it is alot easier to write /console ****** then Alr+shift do change to English layout, press ` and write the command and ` again and alt+shift to be able to play.
    Are you working on this or did you forget it :P
    +Rep for one awesome program
    Ok x2 + rep. Didn't knew I had 2 rep power
    Last edited by Viaerbast; 09-30-2008 at 10:17 AM.

    [Release] CypherMorph (incl Model Edit Fix)
  2. #182
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Got something much bigger in the works but it'll take a while to finish.

  3. #183
    Cursed's Avatar Contributor
    Reputation
    270
    Join Date
    Jun 2007
    Posts
    1,380
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cypher View Post
    Got something much bigger in the works but it'll take a while to finish.
    More Information please

    For the lazy-heads here:

    /script SetConsoleKey("^")

    Use that ingame!

  4. #184
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cursed View Post
    More Information please

    For the lazy-heads here:

    /script SetConsoleKey("^")

    Use that ingame!

    Sorry. But if I told you I'd have to kill you.

  5. #185
    Cursed's Avatar Contributor
    Reputation
    270
    Join Date
    Jun 2007
    Posts
    1,380
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cypher View Post

    Sorry. But if I told you I'd have to kill you.
    I think I can live with that risk... PM please
    I'll visit you in 4 months... (If I'd tell you more, I'd have to kill you before you could kill me... And then I'd commit suicide to see your reaction!)

  6. #186
    Crysto's Avatar Contributor
    Reputation
    283
    Join Date
    Mar 2008
    Posts
    492
    Thanks G/R
    4/55
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great work Cypher, absolutely amazing program, makes Race Swaps a breeze (if you can find the model ID).

    A question though, has anyone worked out a way to launch this while using a Proxy server? (ie, through Freecap/Proxycap/Sockcap) I can launch up using Kynox's meFix, and I don't pretend to know how exactly your program boots up Cypher... but any ideas?

  7. #187
    1337person's Avatar Active Member
    Reputation
    21
    Join Date
    Aug 2007
    Posts
    119
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i found a cool thing u can do with the scaleing.
    Scale 10 then mount up, wait for ur camera to zoom out so much as it can (almost your whole char)
    And now u can walk up on cliffs (some roofs) and much more u can scale down to 1.24 again, but if u zone into another place or die u have to re do it

  8. #188
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    A proxy server? Neither the loader or the DLL touch the internet connection at all. Thats a strange problem, not sure why you'd be having it.

  9. #189
    Aircon's Avatar Active Member
    Reputation
    35
    Join Date
    Jul 2006
    Posts
    209
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The download link appears to be broken.
    CONSTRUCT ADDITIONAL DOWNLOAD LINKS
    =D

  10. #190
    Crysto's Avatar Contributor
    Reputation
    283
    Join Date
    Mar 2008
    Posts
    492
    Thanks G/R
    4/55
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah Cyper sadly the program I've been using to open WoW through this Proxy server directly opens the 'wow.exe' file, or the MEFix- it just can't properly run when I direct it to the CypherMorph.exe file as you then need to ask it to 'Launch'.

    Is there any different launchers for the program you've developed say without the Launch/Exit options, just a direct launcher? Or even somehow enabling your program, then letting the user launch WoW through the MEFix?
    I wish I understood more about how your program ran, but sadly I think my brain would melt.

  11. #191
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The DLL can be injected by any loader. If you want, grab a loader you think is working (ie the one from Kynox's MEF) then rename my DLL to the name of the DLL it expects. That SHOULD work. Let me know.

    Also, yes the download link is dead sorry caus I accidently deleted the contents of that folder, gotta dig up the old code for this, I only set up a subversion server recently so it's a pain to find. I apologize for any inconvenience.

  12. #192
    Crysto's Avatar Contributor
    Reputation
    283
    Join Date
    Mar 2008
    Posts
    492
    Thanks G/R
    4/55
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cypher View Post
    The DLL can be injected by any loader. If you want, grab a loader you think is working (ie the one from Kynox's MEF) then rename my DLL to the name of the DLL it expects. That SHOULD work. Let me know.
    Not sure how recently it's been changed but now the WoWME.exe is a standalone loader, no .dll is required in the World of Warcraft directory =(

    A pretty big ask but is it possible you would be able to create a simple .exe loader?

    I can't for the life of me find a current mefix that has a seperate .dll file .

  13. #193
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Link fixed.

  14. #194
    Crysto's Avatar Contributor
    Reputation
    283
    Join Date
    Mar 2008
    Posts
    492
    Thanks G/R
    4/55
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nevermind, found a solution (for any of you interested, use ProxyCap as it only looks for a specific process name, in this case Wow.exe), appreciate the help Cypher

  15. #195
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Glad you got it working.

Page 13 of 38 FirstFirst ... 91011121314151617 ... LastLast

Similar Threads

  1. [Release] WoTLK Model Edit Fix
    By Cypher in forum World of Warcraft Bots and Programs
    Replies: 84
    Last Post: 08-06-2009, 07:26 AM
  2. Model Edit Fix
    By idusy-org in forum World of Warcraft Model Editing
    Replies: 882
    Last Post: 09-12-2007, 12:16 AM
  3. So is DBC editing done for good even with the model editing fix?
    By WickedCitizen in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 04-29-2007, 02:46 PM
All times are GMT -5. The time now is 03:14 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search