This is a small easy guide on how to compile your scripts into a standalone exe file, most people I know boting don't do this and all use the same scripts, this makes it all the more easier for bliz to ban wave you. Yes I know a lot mmo'ers already know this.
- What?
This works best for scripts that use programs such as autoit or autohotkey, for this example Im using flo bot (autoit).
- Why?
If 1 zillion people are all using the same bot script ( say av defense lols) it quite easy for bliz to scan, when they have the proper evidence its whammy ban wave since you all have same checksums.
- The how
This is really easy to do since most script engines come with native compilers but first we need do change some data so the file isnt the same size.
Take your bot script ( for flo this is flo.au3) and open it in a text editor ( notepad) and add in some dummy or garbage code.
grabage code is not run its just adds to the size so for flo.au3 we add something like a bunch useless global variables
Global $dollarbill = bilion
Global $whatever = 10000000000000000000000000888
Global $donothing= mmowned
Global $myownpersonlabot = cuted
Global $dollarbill = bilions
Global $whatever = 10000000000000000000000000777
Global $donothing= mmownedduuu
Global $myownpersonlabot = cut
Global $dollarbill = billllionu
Global $whatever = 10000000000000000000666000000
Global $donothing= mmooouuoownedu
Global $myownpersonlabot = cuuuuute
Global $dollarbill = bu000000000000000000uu
Global $dollarbill = bilionsu
Global $whatever = 10000000000000000000
add a bunch of whatever stuff like that that does nothing really.
save the file.
Now run the compiler, for autoit its called "script to exe converter" it comes with the autoit full download. Point to your script and save it as something computery like crss2.exe ( dont name it something stupid like mybot.exe).
Your done, now you can run the exe file from any comp and best of all your checksum wont be the same as everones elses.