Code:
-=[LunarSCR-Onlykl]=-
local itemid = ITEMID
function Lunar_Item_Trigger(item, event, player)
Item_menu(item, player)
end
function item_menu(item, player)
if (player:IsInCombat() == true) then
player:SendAreaTriggerMessage("You are in combat!")
else
item:GossipCreateMenu(5555,player,0)
player:SendAreaTriggerMessage("Welcome to the bank service!")
item:GossipMenuAddItem(1, "<Bank>", 1, 0)
end
end
if (intid == 1) then
local x =player:GetX ()
local y =player:GetY ()
local z =player:GetZ ()
local o =player:GetO ()
player:SpawnCreature (8124, x, y+3, z, o, 35, 90000)
player:GossipComplete()
end
end
RegisterItemGossipEvent(ITEMID,1,"Lunar_Item_Trigger")
RegisterItemGossipEvent(ITEMID,2,"Lunar_OnSelect")