im using version 0.4 , 274 P/H
and here is my config
}
I see, try this setup. Its a lot more efficient than 0.4 (skippedlag API) or 0.3.1 (pokejoin API) I found it's the most efficient yet ( I will post the results in a post here soon):
Originally Posted by Distiny
Updated fix with Recycling working (EXE + my config):
It uses skippedlag API and gets a long-term 360 average P/H and about the maximum EXP rate per hour, I am going to fix the config to make it more efficient soon. Once you download it, setup your auth and put this in the config (from your older config):
What is your average P/H? (Pokemon an hour) Also the time If you have been running it for a while, it would really help me make this bot's config more efficient, thanks.
Died at P/H 295.
Couldn't get it to an Hour. Second time I've had to restart. I'll be running this from a looped bat from here out. Unless anyone knows how to get around this? Looks like a snipe failed and instead of sniping a Pidgey. We ended up best buds and kicking it. Now for the long walk home. Mind you I'm not running an expedited build. 80 walk in not so dense pokestop area. Densest in my area. (: Walker is also catching the local Pidgeys, Caterpies, and that's slowing my pokeball grab rate. But I consider it an efficient delay, if only to avoid walking too far from my default location. Outside this park is not another PokeStop for almost a 1000 meters. Every now and then, the bot will hit that spot and be unable to come back.
I would love to see you config when you're finished!
Following is the stack trace of the failed snipe. Leaving it here although I'm sure the dev team is aware.
Code:
System.AggregateException: One or more errors occurred. ---> PokemonGo.RocketAPI.Exceptions.InvalidResponseException: Exception of type 'PokemonGo.RocketAPI.Exceptions.InvalidResponseException' was thrown.
at PokemonGo.RocketAPI.Extensions.HttpClientExtensions.<PostProtoPayload>d__0`2.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Extensions\HttpClientExtensions.cs:line 43
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PokemonGo.RocketAPI.Rpc.BaseRpc.<PostProtoPayload>d__7`2.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Rpc\BaseRpc.cs:line 0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PokemonGo.RocketAPI.Rpc.Map.<GetMapObjects>d__1.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Rpc\Map.cs:line 69
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
at System.Threading.Tasks.Task`1.get_Result()
at PoGo.NecroBot.Logic.Tasks.SnipePokemonTask.<Snipe>d__6.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\PoGo.NecroBot.Logic\Tasks\SnipePokemonTask.cs:line 237
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoGo.NecroBot.Logic.Tasks.SnipePokemonTask.<Execute>d__5.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\PoGo.NecroBot.Logic\Tasks\SnipePokemonTask.cs:line 205
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoGo.NecroBot.Logic.Tasks.FarmPokestopsTask.<Execute>d__1.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\PoGo.NecroBot.Logic\Tasks\FarmPokestopsTask.cs:line 206
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoGo.NecroBot.Logic.State.FarmState.<Execute>d__0.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\PoGo.NecroBot.Logic\State\FarmState.cs:line 69
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PoGo.NecroBot.Logic.State.StateMachine.<Start>d__3.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\PoGo.NecroBot.Logic\State\StateMachine.cs:line 36
---> (Inner Exception #0) PokemonGo.RocketAPI.Exceptions.InvalidResponseException: Exception of type 'PokemonGo.RocketAPI.Exceptions.InvalidResponseException' was thrown.
at PokemonGo.RocketAPI.Extensions.HttpClientExtensions.<PostProtoPayload>d__0`2.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Extensions\HttpClientExtensions.cs:line 43
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PokemonGo.RocketAPI.Rpc.BaseRpc.<PostProtoPayload>d__7`2.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Rpc\BaseRpc.cs:line 0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PokemonGo.RocketAPI.Rpc.Map.<GetMapObjects>d__1.MoveNext() in C:\Users\Bert\Documents\Visual Studio 2015\Projects\NecroBot\FeroxRev\PokemonGo.RocketAPI\Rpc\Map.cs:line 69
Last edited by dammitpogi; 08-02-2016 at 08:17 PM.
so i set the pokeball minimum to 130. after i started to catch a few pokemon it started to stop catching the pokemon and start taking pokestop(to refill pokeball) + evolving only about 5-10 pokemons. My pokemon storage isnt full yet and i still got lot of ultraball,it cause me only 100 exp/h...
I see, try this setup. Its a lot more efficient than 0.4 (skippedlag API) or 0.3.1 (pokejoin API) I found it's the most efficient yet ( I will post the results in a post here soon):
It uses skippedlag API and gets a long-term 360 average P/H and about the maximum EXP rate per hour, I am going to fix the config to make it more efficient soon. Once you download it, setup your auth and put this in the config (from your older config):
"PokemonsNotToTransfer": [
"dragonite",
"snorlax"
Hope this helps, tell me how it's working
i ran it for 10min , but i only get 88k/H
i saw it just catches and transfers , not evolve anything