Been using Pokefast for the past couple of days and since yesterday it hasn't been working. Every time I try to run it I just get this error
[07:42:18] InvalidResponseException - Restarting
[07:42:18] PokemonGo.RocketAPI.Exceptions.InvalidResponseException: Exception of type 'PokemonGo.RocketAPI.Exceptions.InvalidResponseException' was thrown.
at PokemonGo.RocketAPI.Extensions.HttpClientExtensions.<PostProtoPayload>d__0`2.Mov eNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI\Extensions\HttpClientExtensions.cs :line 22
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Client.<GetInventory>d__42.MoveNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI\Client.cs:line 383
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Logic.Inventory.<GetPokemons>d__2.MoveNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI.Logic\Inventory.cs:line 28
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Logic.Inventory.<GetPokemonToEvolve>d__9.MoveNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI.Logic\Inventory.cs:line 128
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Logic.Logic.<EvolveAllPokemonWithEnoughCandy>d__14.MoveNext( ) in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI.Logic\Logic.cs:line 311
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at PokemonGo.RocketAPI.Logic.Logic.<PostLoginExecute>d__8.MoveNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI.Logic\Logic.cs:line 156
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at PokemonGo.RocketAPI.Logic.Logic.<Execute>d__7.MoveNext() in C:\Users\Dev\Desktop\Speg\PokemonGo.RocketAPI.Logic\Logic.cs:line 71
And sometimes it just does the 15 second countdown and closes. Anyone know what the problem is? Any help or reply would be greatly appreciated.