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I was using googlebot v1 for a while, tried v2 and got instant softbanned as well.
When the softban is over ill try v2 again and see if it results in instant ban, otherwise it would seem botting for an extended period of time could get you softbanned.
its also possible the bot may have moved far away from starting coords? and reloading the bot warping back = gg.
Edit ... based on three users getting instant softban using googlebot v2 ... i'd say its probably a bad compile.
Anyone using googlebot V2 fine?
Last edited by Plawed; 07-20-2016 at 12:04 AM.
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The coordinates system doesn't work properly with V2. It takes you to the preset coordinates regardless of changing it which results in softban upon login.
This problem didn't occur in V1.
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Originally Posted by
leele2
Edit the program.cs
where do i put that code line? ><
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Originally Posted by
Honoe
The coordinates system doesn't work properly with V2. It takes you to the preset coordinates regardless of changing it which results in softban upon login.
This problem didn't occur in V1.
but, how? how would it go to the preset coordinates for you unless you somehow didn't change them?
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Originally Posted by
KefkaBot
Well... what is the error?
it's after 10-20mn maybe same issue with PTC and google
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Originally Posted by
Ainess
where do i put that code line? ><
on line 69
Code:
System.Console.WriteLine ($"[{DateTime.Now.ToString("HH:mm:ss")}] Farmed XP: {bag.XpAwarded}, Gems: { bag.GemsAwarded}, Eggs: {bag.EggPokemon} Items: {GetFriendlyItemsString(bag.Items)}");
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So the bot only uses pokeballs and no other balls, couldn't you make it possible for the bot to use other balls too incase we're out of pokeballs ?
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thanks so much for the bot
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Originally Posted by
eyoubdw59
So the bot only uses pokeballs and no other balls, couldn't you make it possible for the bot to use other balls too incase we're out of pokeballs ?
with how many pokeballs you farm from pokestops, you won't run out considering it catches in one throw (i'm assuming)
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Originally Posted by
Plawed
Anyone using googlebot V2 fine?
working fantastically on my end
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Originally Posted by
TheIEnd
but, how? how would it go to the preset coordinates for you unless you somehow didn't change them?
They are changed. However V2 came with preset coordinates which automatically load regardless of newly imputed coordinates. This can be seen by the numerous amount of Volturb and Magnimite that spawn at the uploaders set location that do not appear in other coordinates.
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i changed the settings.cs coordinates to the one i was using for the first version and still got softbanned on v2... am i supposed to change the coordinates somewhere else now?
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Originally Posted by
Honoe
They are changed. However V2 came with preset coordinates which automatically load regardless of newly imputed coordinates. This can be seen by the numerous amount of Volturb and Magnimite that spawn at the uploaders set location that do not appear in other coordinates.
All the versions came with a preset location, change it please. As i've said numerous times.
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Post Thanks / Like - 1 Thanks
WoWSondermüll (1 members gave Thanks to Neer for this useful post)
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Originally Posted by
TheIEnd
with how many pokeballs you farm from pokestops, you won't run out considering it catches in one throw (i'm assuming)
Yeah but once your inventory gets full ( and it does really fast ) pokestops don't drop them anymore
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Originally Posted by
Neer
All the versions came with a preset location, change it please. As i've said numerous times.
But for some reason in V2 even when its changed, it takes me to the preset location :C