Even more precise location of nearby pokemon ON MAP! menu

Shout-Out

User Tag List

Page 15 of 36 FirstFirst ... 111213141516171819 ... LastLast
Results 211 to 225 of 533
  1. #211
    Detk0rd's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    22
    Thanks G/R
    6/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by [sync] View Post
    So... someone on reddit figured a way to get this into Google maps.

    It looks like this:
    https://i.imgur.com/oAXCMYk.png

    So then this happens:
    https://i.imgur.com/htJ2HLE.png

    And with some luck, this happens:
    https://i.imgur.com/3Dth6O5.png

    And yes I know its CP is low, I'm low level alright! Busy writing guides for you guys!

    This is how it works.

    1. Download Python 2.7.12 https://www.python.org/downloads/release/python-2712/
    2. Install it, default location in C drive is fine.
    3. Download this: https://github.com/AHAAAAAAA/Pokemon...ive/master.zip
    4. For the sake of this guide, extract the contents to C:/Pogo, if you know what you're doing then extract it where ever you want.
    5. Go to your Python scripts folder (C:/Python27/Scripts) and copy pip.exe to your C:/Pogo folder.
    6. Go to "Run" with Windows Key + R or Windows key and type in Run.
    7. Type and run
    Code:
    cmd
    8. In CMD, type, each in one line, you can copy from here and paste into CMD, but you must right click > paste to paste.
    Code:
    cd C:/Pogo
    pip install -r requirements.txt
    9. In order to run the map thing, in CMD type (after you've done cd c:/pogo)
    Code:
    example.py -u USERNAME -p PASSWORD -l "SYDNEY, AUSTRALIA or loc REPLACE THE CRAP HERE" -st INPUTANUMBERBETWEEN5-10
    
    For example:
    example.py -u derp -p derpina -l "-33.85917940190019, 151.21322393417358" -st 10
    I'd recommend 5-10 steps. The location must be inside the ". USE POKEMON TRAINER CLUB ACCOUNT, I CAN'T GET GOOGLE WORKING
    10. Go to browser and open 127.0.0.1:5000 in your URL.
    11. The script takes bloody forever, more steps = longer load.
    12. Then just go chase it. If you jump more than 2km on Nox or something in a second, you'll get soft banned for 30+ minutes, rendering you unable to loot Pokestops and capture pokemon.

    WINNING!

    Credit: https://www.reddit.com/r/pokemongode...gle_maps_view/

    Common errors:

    • [-] RPC server offline
      • Server is down.

    • Some JSON error
      • Restart script. Likely server overload.

    • AttributeError: 'NoneType' object has no attribute 'unknown7'
      • Restart script. Likely server overload.


    Optional upgrades:


    To show location on pokemon:


    If you post screenshots, make sure your username and password is not displayed.
    thanks for this.. but when i got to line 244 in example i have this.. return None not the infobox.. any idea?

    Even more precise location of nearby pokemon ON MAP!
  2. #212
    Detk0rd's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    22
    Thanks G/R
    6/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by piotr55 View Post
    1) open example.py with editor
    2) go to line 244
    3) replace "'infobox': pokemon[1]" with
    Code:
    'infobox': pokemon[1]+': '+str(pokemon[-2])+', '+str(pokemon[-1])
    4) save and restart script
    line 244 for me in example is Even more precise location of nearby pokemon ON MAP!-kkbeass-png any idea wahts wrong?

  3. #213
    krzywuz's Avatar Member
    Reputation
    2
    Join Date
    Nov 2014
    Posts
    5
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello, when the servers were walking I tried to modify the code a little so it would check a circular arena, so I changed this:
    Code:
    if pos is 1:
                set_location_coords(origin.lat().degrees+offset, origin.lng().degrees-offset, 0)
            elif pos is 2:
                set_location_coords(origin.lat().degrees+offset, origin.lng().degrees+offset, 0)
            elif pos is 3:
                set_location_coords(origin.lat().degrees-offset, origin.lng().degrees-offset, 0)
            elif pos is 4:
                set_location_coords(origin.lat().degrees-offset, origin.lng().degrees+offset, 0)
                pos = 0
                steps+=1
    with this:
    Code:
     if pos <= (steps*3):
                set_location_coords(origin.lat().degrees+(offset*math.cos((pos/(steps*3))*2*math.pi)), origin.lng().degrees+(offset*math.sin((pos/(steps*3))*2*math.pi)), 0)
            else:
                pos = 0
                steps+=1
    The idea was to create circles out of points where the number of points would increase the more steps we'll have. But when I ran the script (for -st 6) It didn't work as intended and only shown a little number of pokes, it also was looking like they were in 1/4 top left part of the circle. Any idea how to fix this code? Or maybe the servers were at fault?

  4. Thanks xCry0x (1 members gave Thanks to krzywuz for this useful post)
  5. #214
    phas3's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    15
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So I got some pokemon to show up, but as it's doing its thing its constantly saying wrong username/password

  6. #215
    phas3's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    15
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    all I see are pidgeys and zubats in san francisco!

  7. #216
    Zestro's Avatar Active Member
    Reputation
    57
    Join Date
    May 2012
    Posts
    166
    Thanks G/R
    6/12
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by krzywuz View Post
    Hello, when the servers were walking I tried to modify the code a little so it would check a circular arena, so I changed this:
    Code:
    if pos is 1:
                set_location_coords(origin.lat().degrees+offset, origin.lng().degrees-offset, 0)
            elif pos is 2:
                set_location_coords(origin.lat().degrees+offset, origin.lng().degrees+offset, 0)
            elif pos is 3:
                set_location_coords(origin.lat().degrees-offset, origin.lng().degrees-offset, 0)
            elif pos is 4:
                set_location_coords(origin.lat().degrees-offset, origin.lng().degrees+offset, 0)
                pos = 0
                steps+=1
    with this:
    Code:
     if pos <= (steps*3):
                set_location_coords(origin.lat().degrees+(offset*math.cos((pos/(steps*3))*2*math.pi)), origin.lng().degrees+(offset*math.sin((pos/(steps*3))*2*math.pi)), 0)
            else:
                pos = 0
                steps+=1
    The idea was to create circles out of points where the number of points would increase the more steps we'll have. But when I ran the script (for -st 6) It didn't work as intended and only shown a little number of pokes, it also was looking like they were in 1/4 top left part of the circle. Any idea how to fix this code? Or maybe the servers were at fault?

    if you get a proper circle let me know please, shit is annoying.

  8. #217
    xbEg0nEx's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    23
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Detk0rd View Post
    line 244 for me in example is Even more precise location of nearby pokemon ON MAP!-kkbeass-png any idea wahts wrong?
    press ctrl + F and search for infobox

  9. #218
    mrbone's Avatar Member
    Reputation
    5
    Join Date
    Jun 2012
    Posts
    15
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi and thanks for your work

    i always get this in my cmd

    127.0.0.1 - - [17/Jul/2016 23:58:07] "GET / HTTP/1.1" 200 -


    and my map is blue

  10. #219
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
    Reputation
    46
    Join Date
    Apr 2012
    Posts
    231
    Thanks G/R
    9/12
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Code:
    [+] Login successful
    Exception in thread search_thread:
    Traceback (most recent call last):
      File "C:\Python27\lib\threading.py", line 801, in __bootstrap_inner
        self.run()
      File "C:\Python27\lib\threading.py", line 754, in run
        self.__target(*self.__args, **self.__kwargs)
      File "C:\Pogo\example.py", line 351, in main
        payload = profile_response.payload[0]
      File "C:\Python27\lib\site-packages\google\protobuf\internal\containers.py", l
    ine 64, in __getitem__
        return self._values[key]
    IndexError: list index out of range
    
    127.0.0.1 - - [18/Jul/2016 00:03:51] "GET / HTTP/1.1" 200 -
    I have this error, tried to update python but nothing

  11. #220
    Schemberg's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    22
    Thanks G/R
    4/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone know how to modify the codes to remove GYM's and PokéStops and let only the pokemons show in the map?!!!!!

  12. #221
    phas3's Avatar Member
    Reputation
    2
    Join Date
    Jul 2016
    Posts
    15
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Schemberg View Post
    Anyone know how to modify the codes to remove GYM's and PokéStops and let only the pokemons show in the map?!!!!!
    I would like to know this as well

  13. #222
    xCry0x's Avatar Member
    Reputation
    3
    Join Date
    Mar 2009
    Posts
    11
    Thanks G/R
    1/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by phas3 View Post
    I would like to know this as well
    Code:
    if cell.Fort:
                            for Fort in cell.Fort:
                                if Fort.Enabled == False:
                                    if Fort.GymPoints:
                                        gyms.append([Fort.Team, Fort.Latitude, Fort.Longitude])
                                    elif Fort.FortType:
                                        pokestops.append([Fort.Latitude, Fort.Longitude])
    The if fort.enable == True argument -- change it to be false as above. That will disable it.

  14. #223
    xCry0x's Avatar Member
    Reputation
    3
    Join Date
    Mar 2009
    Posts
    11
    Thanks G/R
    1/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @krzywuz -- was going to try to figure the same thing out. THe origin.lng is great for getting a nice X -- now just need to get the middles filled in =/

  15. #224
    derfington's Avatar Member
    Reputation
    1
    Join Date
    Aug 2015
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by phas3 View Post
    So I got some pokemon to show up, but as it's doing its thing its constantly saying wrong username/password
    having same issue, step, then 3 or 4 wrong user pass eorrs, then a second step, then a bunch of errors, then another step etc

  16. #225
    TmanD6's Avatar Member
    Reputation
    1
    Join Date
    Jul 2012
    Posts
    29
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there a way to disable pokestops? It would make the script run faster, morely interest in pokmon than pokestop

Page 15 of 36 FirstFirst ... 111213141516171819 ... LastLast

Similar Threads

  1. [Hack] [iOS] Pokemon GO - Fake Location, Find Rare Pokemon, Teleport and more!
    By deleteduser2025j in forum Pokemon GO Hacks|Cheats
    Replies: 22
    Last Post: 10-27-2016, 01:20 PM
  2. [Bug] Helping Fixing Bug on Pokemon Go Precise Location
    By Loyepop in forum Pokemon GO Chat
    Replies: 1
    Last Post: 07-18-2016, 10:31 PM
  3. [Guide] Get precise location of nearby Pokemon
    By Syncness in forum Pokemon GO Hacks|Cheats
    Replies: 123
    Last Post: 07-17-2016, 07:43 PM
  4. skip even MORE trash in SP!
    By Canttouchdis in forum World of Warcraft Exploits
    Replies: 3
    Last Post: 09-01-2007, 11:56 AM
  5. Making my imba hunter even more imba :)
    By Opey in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 10-16-2006, 03:33 AM
All times are GMT -5. The time now is 06:11 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search