shaders/minimap_visibility_pixel.hlsl .I've already found the file,but the code for Pillars of Eternity 1(poe1)can't be applied in Pillars of Eternity2(poe2)。Thank you for your help, expert
shaders/minimap_visibility_pixel.hlsl .I've already found the file,but the code for Pillars of Eternity 1(poe1)can't be applied in Pillars of Eternity2(poe2)。Thank you for your help, expert
I have already reverse engineered the entire map data, including all the obstacles, but I want to make it into a commercial tool