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Last edited by mrhacker02; 05-29-2025 at 08:01 AM.
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[QUOTE=voduyvuong001;4567643]
Originally Posted by
mrhacker02
what bot are you using? can you tell me[/QUOTE
no jsut casual follow bot, I control 1 account with 5 bot follow, and 6 other is aurabot is just follow another dude on tft
Attachment 89426
wow, that's awesome. can you share with me the software to make nulleffect blackscreen for vm machines like yours, thanks a lot
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How do you have 5 bots? Are you running 5 different virtual machines?
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can someone post me a video tut to watch. this is impossible to setup. ty
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image.png @Curvu:
Can you make the follow bot automatically close these popups?
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Originally Posted by
Curvu
Download:
GitHub - Curvu/Copilot
Any bug? Report an Issue on GitHub!
Any question? Read the README on github.
EDIT (May 1st 2025):
I know some people are getting banned because of the bot going in and out of the map when it dies.
try to use this branch in the meanwhile (its still on beta test, so it might have alot of runtime bugs and might stop, but feedback and bug reports are welcome):
GitHub - Curvu/Copilot at dumper-and-code-improvements
Yo
can you make this to work with POE1, only follow target work with SharpDX convert +
partyElementList = IngameUi.PartyElement?.Children?[0]?.Children?[0]?.Children;
but I can't make tpbutton work, so the bot spam the shit out of portal + areainstance, which map is ok but lvling is so hard to control all
Last edited by voduyvuong001; 06-06-2025 at 06:26 AM.
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Originally Posted by
chungnva061192
image.png @
Curvu:
Can you make the follow bot automatically close these popups?
no, just use the following with keyboard key instead of mouse and it wont happen again.
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Originally Posted by
voduyvuong001
Yo

can you make this to work with POE1, only follow target work with SharpDX convert +
partyElementList = IngameUi.PartyElement?.Children?[0]?.Children?[0]?.Children;
but I can't make tpbutton work, so the bot spam the shit out of portal + areainstance, which map is ok but lvling is so hard to control all
I donºt play POE1 so i'm not bothering updating it for POE1. Just use the version that already exists GitHub - totalschaden/copilot: CoPilot - Plugin for Exilehud / PoeHelper
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voduyvuong001 (1 members gave Thanks to Curvu for this useful post)
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Very disappointing — this project is frequently plagued with issues and can be down for days at a time. Right now, it is temporarily abandoned.
I know it eventually comes back, but it's simply not something you can rely on.
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Originally Posted by
mayla
Very disappointing — this project is frequently plagued with issues and can be down for days at a time. Right now, it is temporarily abandoned.
I know it eventually comes back, but it's simply not something you can rely on.
i dont understand your point?
whats wrong with it? no one reported anything in github nor here... and usually, everytime someone reports bugs i try to fix them as quickly as possible, so i dont know maybe it only has problems because you are not reporting them LOL.
Sometimes is not even my fault. When POE2 updates, the addresses from exilecore2 need to be updated so everything stops working. So dont blame me for everything.
it is kinda true that it is kinda abandonned but its only until the end of this month, that is when i finish all exams.
Anyways, my point is: the project is open source and free for people to edit it and maintain it. The bugs usually are fixed based on peoples reports, dont expect the dev to find every single bug or dont expect the dev to fix a bug if no one is reporting it.
Last edited by Curvu; 06-08-2025 at 11:22 AM.
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Originally Posted by
Curvu
Yo thanks buddy , finally convert correctly, thanks for reference, by the way I think the guy above mistook your project with another same name)
Anyway good luck with the exam, all the best
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Originally Posted by
Curvu
Yo thanks buddy , finally convert correctly, thanks for reference, by the way I think the guy above mistook your project with another same name)
Anyway good luck with the exam, all the best
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Guys, since the new update the follow bot does not click OK when the leader teleports. I don't know how to update the offsets? Can someone update please? This is the only thing not working.