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  1. #151
    ya01178379's Avatar Member
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    Any Idea to check how many lightning rod at the cursur ?

    pm. I am very confuse with api web some syntax in this thread didn’t even exist in the apo doc.

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  2. #152
    ya01178379's Avatar Member
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    Originally Posted by ya01178379 View Post
    Any Idea to check how many lightning rod at the cursur ?

    pm. I am very confuse with api web some syntax in this thread didn’t even exist in the apo doc.

    solved, using

    Code:
    SinceLastActivation(0.3) &&
    Skills["LightningArrowPlayer"].CanBeUsed &&
    MiscellaneousObjects.Count(e => e.Path.Contains("Rod") && e.DistanceToCursor <= 20) > 4 &&
    Vitals.Mana.Percent > 0.1
    ? new ISideEffect[]{
        PressKeySideEffect("D1")
    }
    : null

  3. Thanks Connotation (1 members gave Thanks to ya01178379 for this useful post)
  4. #153
    repaint0038's Avatar Member
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    Originally Posted by voduyvuong001 View Post
    hmm with key function i think it more simplier , no?
    SinceLastActivation(0.5) &&
    Skills["BarragePlayer"].CanBeUsed &&
    !Buffs.has("empower_barrage_visual")&&
    Monsters(100).Any(m => m.IsAlive ) &&
    MonsterCount(100, MonsterRarity.Any) >=1
    &&
    Buffs["frenzy_charge"].Charges >= 2


    Yes this is way better and more efficient. I have no experience with this kind of stuff and just pieced it together through reading other replies so thanks for this!

  5. #154
    peepac's Avatar Member
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    is there any source to look for certain scripts?

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