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image_2025-02-06_190655395.png you can use code below and can change the %%
SinceLastActivation(0.1) && Vitals.MANA.Percent <= 47 && Flasks.Flask2.CanBeUsed
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Member
how can I use npc inventory with linq plugin? Can I highlight the vendors for my needs?
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Member
Tell me, please, how to configure the automatic use of Falski Health and Mana?
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Member
Thank you for this wonderful program and update.
Can I also check if it is possible to have a hot key to refresh plugins?
This is because everytime after a breach run, many mini icons (from breach) are still left behind.
It is removed once I reload the plugins manually.
Thank you in advance.
Regards,
Goon
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Member
Originally Posted by
Goondoo
Thank you for this wonderful program and update.
Can I also check if it is possible to have a hot key to refresh plugins?
This is because everytime after a breach run, many mini icons (from breach) are still left behind.
It is removed once I reload the plugins manually.
Thank you in advance.
Regards,
Goon
They are left behind because they are still cached. You can simply disable the caching in the minimap icons settings. There's gotta be a property somewhere to check if the monster came from a breach though. I think GameHelper handles these mobs correctly in the radar.
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Post Thanks / Like - 1 Thanks
Goondoo (1 members gave Thanks to anonuser037 for this useful post)
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Member
Can someone help me please how can I make filter please image_2025-02-06_205932711.png
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Member
Anyone know how to fix this issue? I've been getting spammed by this error for over a week now.
2025-02-06 16:25:41.937 -06:00 [ERR] EffectZones, PerfomanceRender -> System.ArgumentNullException: Value cannot be null. (Parameter 'input')
at System.Text.RegularExpressions.ThrowHelper.ThrowArgumentNullException(ExceptionA rgument arg)
at System.Text.RegularExpressions.Regex.IsMatch(String input)
at EffectZones.EffectZones.<>c__DisplayClass5_1.<IsMatch>b__4(ValueTuple`2 x) in C:\Users\admin\Documents\poe2\ExileCore2-6\ExileCore2-6\Plugins\Source\EffectZones\EffectZones.cs:line 64
at System.Linq.Enumerable.All[TSource](IEnumerable`1 source, Func`2 predicate)
at EffectZones.EffectZones.<>c__DisplayClass5_0.<IsMatch>b__3(String s) in C:\Users\admin\Documents\poe2\ExileCore2-6\ExileCore2-6\Plugins\Source\EffectZones\EffectZones.cs:line 64
at EffectZones.EffectZones.IsMatch(String template, String path) in C:\Users\admin\Documents\poe2\ExileCore2-6\ExileCore2-6\Plugins\Source\EffectZones\EffectZones.cs:line 57
at EffectZones.EffectZones.<>c__DisplayClass6_0.<Render>b__4(TextNode x) in C:\Users\admin\Documents\poe2\ExileCore2-6\ExileCore2-6\Plugins\Source\EffectZones\EffectZones.cs:line 111
at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
at EffectZones.EffectZones.Render() in C:\Users\admin\Documents\poe2\ExileCore2-6\ExileCore2-6\Plugins\Source\EffectZones\EffectZones.cs:line 111
at ExileCore2.Shared.PluginWrapper.PerfomanceRender()
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★ Elder ★
Released an update, download from the first post.
Fixed quest state list, currency shift click window
Fixed currency panel offsets
Updated stats/minimap icons
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Post Thanks / Like - 3 Thanks
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Member
Originally Posted by
cheatingeagle
Released an update, download from the first post.
Thanks for your great work.
again can you help me what is the metadata regex for rare monster so i can custom icon them myself? or how can i know where to find them?
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Member
Can anyone help me to move around the map by auto my aim ? I can't do that.
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Member
why additional rerol doesnt show on exilemaps? all the other setting are working
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7df72b34-c67c-4b00-8499-b21e3103493b.png
Hello, I am a user from Taiwan. I would like to ask that the relevant plug-ins have been installed, but when I open ExileCore2, it still displays as shown in the figure. Can you tell me how to proceed?
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Member
The radar that work in ExileCore is the same as GameHelper? Because radar Gamehelper is not working, is something i can do about?
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Member
Zoom out is absolutely useless. It completely borks item filters with desync items, and in many maps it causes massive flickering. It's such a shame because it's my mostly needed and used feature in general. I always hated the zoomed-in gaming we were forced in both games.
If anyone has any solutions on the above please let me know.
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Member
Originally Posted by
shifun
Zoom out is absolutely useless. It completely borks item filters with desync items, and in many maps it causes massive flickering. It's such a shame because it's my mostly needed and used feature in general. I always hated the zoomed-in gaming we were forced in both games.
If anyone has any solutions on the above please let me know.
you mean items arent at the proper places? thats normal even without zooming out on maps with alot of items
you need to toggle loot filter on and off
i dont get any flickering at all either maybe its related to ur graphic settings