Originally Posted by schlumpf
Originally Posted by Teufel
hi schlumpf :>
i have a question about changing my attacking animation, if you allow :
i made my axe into a polearm, but if i hit an enemy, it still looks like i would use an axe, is there a way i can change the animation of an axe, into a polearm animation ? and if, how ? ( i dont want to request it, i need someone who point me in the right direction )
hope you can help me
Teufel :/
well, as i said in all those posts:
try animationdata.dbc
or modify the animations in the m2 itself using cryects m2modder or a simple hexeditor.
-- schumpf
first of all, thanks for your answer
i tried to find some threads about my problem, and i found something like that,
http://www.mmowned.com/forums/model-...tml#post303132
but the problem is, i've never worked with .dbc models before...
i checked some guides about it but i still can't work with them because i can't follow those (they are easy, but i mean in this guides are steps which i can't follow cause my WMS doesn't show me what it should, if the guide is right... sorry, hard to explain :P)
i don't expect you to write a guide or something, never lol, but if you could point me in the right direction, it would be great !
i will search the forums for more informations about my problem so that i maybe can work with your PM details but i think it will be quiet hard...
hope you understood my problem,
Teufel