Also remember that you don't always have to use cut out renders. Stocks were something I really hated using when I first started but you can get some really nice outcomes with them just by manipulating them.
Also remember that you don't always have to use cut out renders. Stocks were something I really hated using when I first started but you can get some really nice outcomes with them just by manipulating them.
Ok so I've tried this, and the fact is: I can't smudge. I've Tried and tried but it never turns out like the tut I'm reading, it doesn't even look similar. I tried a new style, still learning it however this is what i come up with so far:
(This is basically deformed C4D's)
EDIT: I've just realised how bad this sig is. lol I'll try to improve it. (Things wrong with it:
Need to Blend the render
Need to Add somthing to the top left and right.
Need to Change to color sceme to match)
Last edited by Dobbs; 05-24-2010 at 01:03 PM.
Bad Renders = Bad Signatures.
you don't need any extra textures / brushes and all that fancy stuff.
Create several layers, play with blending options , layer styles , layer opacity until it looks decent and be done.
Add small details and fixes as you like e.G making the eyes glow stronger, adjust light of render to bg light -same direction, strength
edit to prove my point:
only standard tools / textures(for blending option) from photoshop
bg is only 2 different blending options with the upper layer half deleted at the top
font inner light + gradient + contour
goes down quite fast as you grow in experience
Last edited by bt411; 05-24-2010 at 06:57 PM.
Try and follow this tutorial - Reflectionartwork's Gallery
By Reflection
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Tryed just to do something random with brush and this is how it ended up and me nerdraging.
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Change the Bevel and Emboss, it looks horrable, but cant really say anything els then keep on making some and u will get better the more u do.
A signature is made by blending the render with the background.
So slap your render on the page first thing, use the smudge tool and smudge the render. Now you have a color scheme.
Put the render in again, make it smaller to a good size then smudge the sides of it slightly with a small brush so it blends in.
Add some fancy brushes/c4ds or whatever you want to the background, add text and a boarder and your done.
Just a quick explanation.
Edit: here is something i uploaded for you.
The Photoshop file - http://rapidshare.com/files/391375030/sdv.psd.html
Last edited by Aes; 05-25-2010 at 05:15 AM.
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I figured how to smudge, i was getting a brush and in one stroke going over the whole image. Thanks anyways.
That's what I Said i now know not to that it that way.
I realize you're just starting but I'm going to critique. Text is horrible. That is my weakest spot to be honest. I can make an amazing background and overall image, but when it comes to adding text I botch it up. Emboss on an render=no. If you were going for a lighting effect, read a tutorial to add global lighting to an image, not just a render. Background is just generated clouds, add some self-work.
Suggesting your style to someone else is really just recreating your work. Most of your sigs are just renders with brushing and C4Ds. Not saying that's a bad style, but let the guy work out what he likes. My style changes per render and what looks best.
Once again, text is an issue, I know. I'd advise you to check out about 3 or so tutorials involving text alone. As for the sig itself, it's just an image cropped. Work on adding effects and borders.
Like I mentioned above, all of your sigs look the same. Brushing + render + color + text set to overlay/soft light/drop shadow. Branch out on a new style. Add borders. Try different text methods.
Smudging is a good concept. However, don't just add a render, smudge it on 3 different layers and then add your stock and save it. Try new effects and filters to enhance it.
This is very true.
Render sucks. Background is decent, would call for no render in my opinion. Color scheme doesn't have to match.
Example (a few of my old sigs):
Yep.
A nice tutorial indeed, but don't follow it to the point. Try to add your own effects. Trial and error, my friend.
The only thing I've ever used Bevel/Emboss on is text, with added effects. And yes, keep trying, practice makes perfect.
No offense but that render looks kinda bad. No matter what you did here is what I took from it: Color added to generated clouds, Deathwing render sharpened about 6 times or more (too many), shadow added around the edge. Smudging != always perfection. Sometimes smudging is not the best option for the render. However, it is worth noting that with the right person, smudging can be applied to the above render. Could I pull it off? I'm not sure...it's a trial and error kinda thing. From the looks of it I would possibly try another method.
I read around 10 or so tutorials involving smudging, tried it for months. I'm still not perfect at it. Photoshop skills take time to develop. Don't read a tutorial and expect to be able to do what it teaches in one day. On the optimistic side, if you read tutorials and can do what they teach without being exactly to the point on the nail (Meaning, if you get the same/better result without using the same exact settings), you are making good progress.
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Whew, that was a lot to type. I had to add some input to this thread. I saw it going 30 different directions.
Last edited by grandmst20; 05-30-2010 at 02:24 PM.
It's to show how to blend the render.No offense but that render looks kinda bad. No matter what you did here is what I took from it: Color added to generated clouds, Deathwing render sharpened about 6 times or more (too many), shadow added around the edge. Smudging != always perfection. Sometimes smudging is not the best option for the render. However, it is worth noting that with the right person, smudging can be applied to the above render. Could I pull it off? I'm not sure...it's a trial and error kinda thing. From the looks of it I would possibly try another method.
You sound like what I said was THE guide to make a background. Never stated that. It was a help to get started.Smudging is a good concept. However, don't just add a render, smudge it on 3 different layers and then add your stock and save it. Try new effects and filters to enhance it.
Most of your sigs (from what I see) is just smudge, and some (imo) ugly filter effect or a C4D covering it.Most of your sigs are just renders with brushing and C4Ds.
*Cough*I can make an amazing background and overall image