Hello,
I have been Trying To Improve my photoshop skills when it comes to signatures. Also If you have seen this thread before it's because i didn't Tag my thread (Sorry).
Please Rate This Sig: 1-10
Thanks![]()
Hello,
I have been Trying To Improve my photoshop skills when it comes to signatures. Also If you have seen this thread before it's because i didn't Tag my thread (Sorry).
Please Rate This Sig: 1-10
Thanks![]()
2-10 .
Look at your post, now back to mine; Now back to your post, now back to mine. Sadly, it isn't mine, but if you stopped trolling and started posting legitimate content, it could look like mine. Look down, backup, where are you? You're scrolling through threads, reading the post your post could look like. What did you post? Back at mine; It's a reply saying something you want to hear. Look again and the reply is now diamonds.
Anything is possible when you think before you post. The moon is shrinking.
8-10
Again..
thanks guys for the rating
I won't rate it since numbers are relative like time.
The text is not going with it. Fire with joker? no.
19/5/2013
Render and text ruins it
just no
1-10 sorry
Hey how do you guys like Narudan do like exploiding looking things around rendor?
C4D's, smudging and displacements.
Freelance Digital Artist
https://reflectionartwork.deviantart.com
You did not desert me
My brothers in arms
C4D's
(almost)nothing else
Nooooo. Just delete it. D:
1/10
Work on composition and depth, and mostly blending.
Text and render ruin it.
Render Blending
Bryce, we go over this a lot and I think you are just not really getting the basics of blending.
Here is a nice tutorial which will show you how to blend things in a proper manner. Read it, follow it, read it again until you can blend your signatures without it.
Photoshop Making of Fiery Planets Collision Tuotorial
Lighting
Looking at the lighting and shadows on your render is crucial. It will show you in which direction your signature will flow, without proper flow your pice will look static, and a static sig is pretty boring.
If your render is on the left, and the front of the render has been lit, it would show that light is coming from in front of it, and will create a shadow behind it. Given that information, should tell you that the flow should be coming from a light source on the right, and flow should go from that light source to the render giving it a proper sense of lighting and casting a shadow behind the render or on its backside.
Depth
Depth can be hard for a lot of people, and it is even hard for me at times. Depth is a pretty important part of a piece as it gives it dimension and perspective. You want your focal in most cases to appear as if it were closer to the viewer than the background. A good way to get this effect is by taking the burn tool and burning the shadows on your render and perhaps even using the dodge tool on the highlights of the render. Give your render a more 3d like quality. Take an eraser and erase a bit around the outsides, blending the light with the light and the dark with the dark, while keeping it in tune with your flow. Then take the blur tool and blur the background a bit, and then use the sharpen tool on your render ever so slightly. You now have a nice basic presentation of depth on your piece.
Text Placement
Text is another tricky one. You want it to blend in but still draw a slight amount of attention. To do this it is nice to blend it in using a lighter color of text and setting a layer style to it, such as soft light, overlay or maybe even screen. Remember, you do not want your text to stand out more than the focal/render point. It is easier to blend the text in a soft manner, and place it near the focal, that way when someone looks at your signature their eyes are drawn to the focal, and from there they will see the text AFTER studying the focal, but it still stands out from the background. A lot of people are instantly drawn to the corners for a nice place to place the text... and it generally fails.
Balance
Balance is another important factor. You want your signature to be balanced in either a symmetrical manner, or an asymmetric manner. Generally signatures will use asymmetry, meaning one half of the render will have a different part of the image than the left, i.e: a render on the left and text on the right. If you are going to have an asymmetric piece, try to keep the render on one side, whilst lighting the other side more so than the side containing the render with either light or heavier text.
with that being said, you are still improving from what I have seen so keep it up
![]()
n00b GFX artistAn artist must be willing to criticize their own work.
6/10
get some c4d's blend them in,
also need diff. text font and placement..color...ect...