Why it says insufficient account permission when i try to log in the hack prog? :S i have enough posts in OC
EDIT: Ok now is attached but i cant see any options or something D=
Why it says insufficient account permission when i try to log in the hack prog? :S i have enough posts in OC
EDIT: Ok now is attached but i cant see any options or something D=
Last edited by joshue26; 06-04-2014 at 11:36 AM.
How to fix insufficient account permission?
Yep exactly with your Nova Username and your paypal Email
ok im gonna test it ty <#
Brb writing a (good) DirectX GUI from scratch with DX9 and DX11 support. And x86 and x64 support. And implementing Lua interfacing with the GUI. And Lua interfacing with game mechanics. And finding the patches to .text (which you don't seem to realise are required for a lot of these hacks.) And not to mention the auth server, chat support, manual mapping, and constant updates. Client side detection should be the least of your worries. Yep, brb 5 minutes.
If you can't afford to pay $5 for all of that and more, then you don't deserve to use it.
$5? I'm not asking for anything. Every buck helps!
Plan for the coming weeks (will go live as soon as I implemented the changes/probably on weekend)
- Users with more than 95 posts on OwnedCore will get access no matter if they donated or not.
- Users with 10-94 posts can donate any amount they'd like to get access.
- Existing donators will still have access, even if they have less than 95 posts.
Will be keeping a close eye on this.. thanks!
master can you check if there is a way to see using the map the 3 points coordinates so we can teleport typing the coordinates of any part of the map without having to actually click on it
Registered thanks.
None of the things you listed are required to get the functionality, nor do I know why you need LUA scripting. Also, you will find that I mentioned "finding what writes to this address," which covers the patches to the .text region. And honestly, I find patching the .text region to be the easiest way to implement hacks most of the time. You don't have to worry about constantly writing to a value or finding the static pointer to the address.
Trust me, I know exactly how much work goes into making hacks. I've been at this since around '06 or '07, I can't remember. I even got a cease and desist from Nexon way back in the day. You also missed my message about saying that I wasn't saying that this project didn't take a lot of work =P The post you quoted was to point out that none of the hacks are particularly difficult to create (except the object tracker).
Anyways, I'ma probably poke around at the game on a trial account. Maybe I'll find something that you can add Master![]()
need to reach 10posts lol