Aetan and skaros still work flawless for me after patch had to head to work didn't have time to check any others but 5-0 for aeton on 2 rigs and 5-0 skarros on another
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Aetan and skaros still work flawless for me after patch had to head to work didn't have time to check any others but 5-0 for aeton on 2 rigs and 5-0 skarros on another
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Had a durp moment
Last edited by DjVandal; 05-08-2012 at 11:23 AM.
im working on some changes to drexel if anyone is having issues with the timing of the barrel rolls, the immunity shield and the last rock before the battlecruiser. I'll post when I get it working well.
I notice sullust might be hitting the no Target mod 2-3 seconds too late I will try and play with it a bit when I get home
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here is the updated version of the drexel run, just drop it in your missions folder and replace the old one. Let me know how it works, I seem to have much better survivability and tend to finish the mission with a chunk of HP, no rock collisions and it uses the immunity shield properly before the mad wave of fighters.
ninja update; added an additional barrel roll at the end to help and fine tuned timing a bit more.
Last edited by hideko; 05-08-2012 at 11:00 AM.
I've just tried this for Sullust, as I am aware it's the same mission just different enemy models? Anyway if not I appologise. I'm getting my bum kicked in Sullust. I've tried altering the MS for collisions, but I still usually hit at least one and I'm not entire sure which direction I should be changing the numbers. That being said I'm also getting beat quite frequently, so far the furthest I have made it is 40-45 seconds left in the mission.
Anyone mind helping me with this? I am also running it for a few grace 5 items in replace of grace 3 ones that the readme suggested, but still no luck.
Hi Hideko:
Thanks very much for working on Drexel.
Me...
Jedi Consular, level 42
Have all requiured upgrades for Drexel as listed by Lucky.
1st version results...
It had me at least to 52/60 when I peeked, and from what I saw, did get me at least past the ship. Did end up failing, although, sometimes connecting via TeamViewer makes me fail in cases where I would not otherwise fail.
So, you at least threaded it through to the ship successfully on your first version, thanks for that!
0-2
2nd version results, running now, will update in a bit...
update... very difficult to watch this at work, too much coworker aggro but...
appears to clip rock on right side at about the 2:32 - 2:11 cluster**** of rocks.
(this could also be my teamviewer doing this, dced now...)
Will check back in about 25 minutes, after (hopefully) 5ish runs and update again...
Last edited by vancejohnson; 05-08-2012 at 11:17 AM. Reason: updating...
I'm gonna look at sullust no guarantees after work I'm pretty sure they are not identical though
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Hi Djvandal:
You'll probably see this easier than I could, but... coding in Sullust/Drexel are not identical.
I tried to check last night and integrate Sullust's code into Drexel if possible.
There is an additional 3rd function being called (in Sullust), in addition to timing/movment changes.
(although, strangely, some of the timing/movement changes ARE identical between those 2 runs; neither of which, worked as of yesterday)
I should mention my timings are set to Alternative adaptive mission loop, overall 18300, last rock is 32400 and barrel rolls on. I've had random issues as well where it will crash and do actions earlier than it should and as mentioned before it's due to the pixel search syncing to a ship it doesn't manage to kill properly, or something like that I'm not 100% yet but if I have a few hours to kill I'll see if I can come up with a more reliable way for it to sync.
DJ - was thinking of a 1 time pixel search on that one ship that always crashes into the rocks before the dodging at 2;30, maybe just find some colouring with the rock+ship and then set the timing for the dodge off of that? or make the dodge section it's own event and go from there
Hi Hideko:
My (L42 Jedi Consular, all Lucky required ship upgrades) results after about 29 minutes with your 2nd version...
1-6 (which is exactly one more complete than I've had in some time, so, thanks for that!)
When I get a chance, will match my timer settings + barrel rolls to yours, if not already set that way.
UPDATE.. my settings already do match yours. That single complete gives me hope, however, so thanks again!
Last edited by vancejohnson; 05-08-2012 at 11:49 AM. Reason: update
After playing with timings for a couple of hours have ran past couple days with 60-70 pct success rate for drexel
18900
33200
good runs have me with 50-60 pct health left..... somtimes will clip rock at 1 min mark and that will bring successful runs at 20-30 pct health left
Last edited by bigdawgz; 05-08-2012 at 01:06 PM.
after a while (5 wins max) on aeten it closes my swtorD: