[Beta] iDroid Bot menu

Shout-Out

User Tag List

Page 8 of 12 FirstFirst ... 456789101112 LastLast
Results 106 to 120 of 168
  1. #106
    kallellkryptonite's Avatar Knight
    Reputation
    60
    Join Date
    Jan 2012
    Posts
    202
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nomoko View Post
    Thanks for the feedback! Lets hope i can get BG done soon. Now you motivated me to keep going :P Then we finally have a stable bot for BGs instead of those semi afk things !


    Bg is more important to me . Just look at what pirox did with his pvp bot.

    [Beta] iDroid Bot
  2. #107
    Nomoko's Avatar Member
    Reputation
    7
    Join Date
    Dec 2011
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah going to work on this today. Got plenty of time!

  3. #108
    Neoneas's Avatar Member
    Reputation
    1
    Join Date
    Jan 2012
    Posts
    52
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for the key. Didn't notice it yesterday :S Ill test it out after work in 7 hours :P

  4. #109
    darkrocker's Avatar Member
    Reputation
    1
    Join Date
    Nov 2011
    Posts
    84
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Funny, the only bot that I am willing to donate to get a beta invite, is the only bot that doesn't give beta invites for donations lol. Keep up the good work, a BG bot with waypoints that actually works would sell incredibly well right now. EVERYONE wants it, but no one has managed to pull i off yet.

  5. #110
    Nomoko's Avatar Member
    Reputation
    7
    Join Date
    Dec 2011
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i need someone who has time and knows about the BGs... im not familiar with the game mechanics and i dont have time to play the game that much. Can someone answer me some questions? How many BGs are there? Will you be randomly ported into one of em ? Or can you choose which one you want to be in. Also can you go into all of em doesnt matter what level?

  6. #111
    Ceephax's Avatar Private
    Reputation
    1
    Join Date
    Jan 2012
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nomoko View Post
    i need someone who has time and knows about the BGs... im not familiar with the game mechanics and i dont have time to play the game that much. Can someone answer me some questions? How many BGs are there? Will you be randomly ported into one of em ? Or can you choose which one you want to be in. Also can you go into all of em doesnt matter what level?
    Check your PM for my info.

  7. #112
    epoxis's Avatar Member
    Reputation
    2
    Join Date
    Feb 2009
    Posts
    17
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi ! Hope it isn't too late ><
    i'll very proud to test the idroid Beta,
    For informations, I was beta tester in Pirox Bot and Aresbot, I gave feedback for both !

    Have a Nice day !

  8. #113
    kallellkryptonite's Avatar Knight
    Reputation
    60
    Join Date
    Jan 2012
    Posts
    202
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nomoko View Post
    i need someone who has time and knows about the BGs... im not familiar with the game mechanics and i dont have time to play the game that much. Can someone answer me some questions? How many BGs are there? Will you be randomly ported into one of em ? Or can you choose which one you want to be in. Also can you go into all of em doesnt matter what level?
    1-3 bgs - Alderaan, Voidstar, Huttball (The Pit) - Warzone - Star Wars: The Old Republic Wiki - classes, species, planets and more
    2-You just queue up in the bottom right, and you don't get to pick which one. You can go in to any of the three.
    3-There are now two brackets 10-49, and 50's. You have to be level 10 minimum to pvp.

    Feel free to pm me for my aim/gtalk/skype whatever. I can answer questions quicker if need be.

  9. #114
    tsincaat's Avatar Contributor

    Reputation
    82
    Join Date
    May 2006
    Posts
    282
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    BGs are random. You'll go into any one of the three. I think sometimes the game will stay on the loading screen and you need to hit space to get into the BG. I don't quite understand how that works.

    The bot needs to detect when BGs start as there is a countdown in game before the shields go down in the spawning areas. It also needs to know which side of the map it's on and run the correct path/waypoints.

    On Huttball the bot needs to run out of an area you load into before the game to get to the starting area. That only happens once before the game.
    For Alderaan the bot needs to click on one of the speeders to get out of the starting area down to the fight.
    With Voidstar there are multiple spawning areas for attackers and defenders for each stage of the map which the bot will have to handle.

  10. #115
    Nomoko's Avatar Member
    Reputation
    7
    Join Date
    Dec 2011
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Im currently working on Huttball. If it detects a different Zone, then it will just leave the BG and sign up again. Signing up and walking to from the start point to the "respawn"/"shield" room is almost done(working on detecting which side he is on) ... one of the testers helped me to figure out a nice way how to detect if the shields are up or if you can walk through them. Once these two parts are completly finished, the bot is ready to go for Huttball. All you need is a waypoint file for huttball and it should work. I hope to get this done in the next few hours(before GF is here) if not then it is finished tomorrow evening.

  11. #116
    Etaliken's Avatar Member
    Reputation
    1
    Join Date
    Dec 2011
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hello,
    i would like to test
    plz pm me

  12. #117
    Reffotsirk's Avatar Sergeant
    Reputation
    16
    Join Date
    Jan 2012
    Posts
    48
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nomoko View Post
    FROM ADMIN: DONATIONS DOES NOT GUARANTEE A BETA TEST INVITATION - DONATE IF YOU WANT BUT IT DOESN'T GIVE YOU ANYTHING
    Finally someone that realise that donating for access is b-shit!

  13. #118
    Nomoko's Avatar Member
    Reputation
    7
    Join Date
    Dec 2011
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ofc for testing access it is. I actually did not want to sell access for testing, i just gave everyone who supported me by donation or info a key(Ofc ppl started to donate because they thought will receive a key instantly). There was also a chance to get a key randomly. For the final version a small fee for the time i spent, and the time im spending on it to keep it up to date is more than fair. Just wanted to point out that DID not want to sell any testing access, people got it all wrong.

    UPDATE//
    Alright so BG signing up works already, huttball is also almost done. You will be able to choose your own Waypoint List for huttball, so your movement looks unique. Also im going to add a feature that chooses the lists randomly if you have more than 1. For now the bot will ignore the other BGs and will just leave the BG and resign.

    I reworked alot of stuff to make the bot easier to set up. All you have to do in the next version is, setting up your skills and the waypoints(only one time) and then the bot gets all the stuff it needs automatically.
    I hope to get the version done tomorrow, since i dont have time to finish it today.
    Last edited by Nomoko; 01-20-2012 at 02:31 PM.

  14. #119
    Neoneas's Avatar Member
    Reputation
    1
    Join Date
    Jan 2012
    Posts
    52
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I dont understand the waypont system. the bot just spams "bot sucks bla bla"...

  15. #120
    Nomoko's Avatar Member
    Reputation
    7
    Join Date
    Dec 2011
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Wait till tomorrow, i will release a new version which is easier to set up. I will also go more into detail how to add the waypoints and create new lists.

Page 8 of 12 FirstFirst ... 456789101112 LastLast

Similar Threads

  1. [BETA] Bioanalysis Bot Multi Companion
    By Foxy1990 in forum SWTOR Bots and Programs
    Replies: 40
    Last Post: 01-26-2014, 01:49 PM
  2. [Beta] Release - iDroid Bot
    By cr1tical in forum SWTOR Bots and Programs
    Replies: 101
    Last Post: 07-17-2012, 10:52 PM
  3. [Level Bot] AoC Grinder + Beta Key
    By r00tman in forum Age of Conan Exploits|Hacks
    Replies: 31
    Last Post: 11-01-2008, 12:49 PM
  4. Pirox Bot v7.2.8 beta
    By Kutos18 in forum World of Warcraft Bots and Programs
    Replies: 39
    Last Post: 05-25-2008, 12:43 PM
All times are GMT -5. The time now is 09:48 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search