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  1. #46
    piree's Avatar Contributor
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    Just upload them to youtube and then download them from youtube

    client leak
  2. #47
    Serpious's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by piree View Post
    Just upload them to youtube and then download them from youtube
    Youtube accepts bik? O_o

  3. #48
    piree's Avatar Contributor
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    Originally Posted by 0x0 View Post
    Youtube accepts bik? O_o
    Well, I don't know when youtube checks if it's a valid file, but I tried uploading it and got to 2%, then I cancelled it.

  4. #49
    thomasden2's Avatar Active Member
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    Thanks for the Help, i'll try and do that

  5. #50
    Strodias's Avatar Member
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    Originally Posted by thomasden2 View Post
    Right now i got all the intro movies to class and such found, anyone know any good .bik converter thats free?
    There's no point in you uploading them to Youtube because they've already been leaked and then removed from the internet by Bioware. People have seen them so it's old news.

    EDIT: When I got to 19.4gb I had to overwrite the js folder several times before it would start downloading more. I think launching the patcher as administrator helped as well.
    Last edited by Strodias; 08-11-2011 at 11:41 AM.

  6. #51
    thomasden2's Avatar Active Member
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    More so that they could be uploaded in file form and made able to download from in here
    Last edited by thomasden2; 08-11-2011 at 12:34 PM.

  7. #52
    jonnyka's Avatar Corporal
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    Yep, I'm aware of the 19Gb bug. That's totally normal, and can be fixed in a couple of days, I'm sure. We're on it

  8. #53
    Strodias's Avatar Member
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    I can't seem to get the patcher to download past the 29gb it's already downloaded. Weird.

  9. #54
    jonnyka's Avatar Corporal
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    Originally Posted by Strodias View Post
    I can't seem to get the patcher to download past the 29gb it's already downloaded. Weird.
    Hm, wierd, yep. But do you have the swtor client itself? It supposed to be in the Star Wars - The Old Republic\he601\retailclient folder. If you do, that's great.

    Next step is to figure out some valid parameters for the executable.
    swtor_launching.js is our friend, from line 152.

    ---------- Post added at 03:03 PM ---------- Previous post was at 02:32 PM ----------

    Well, I managed to get all the way to the play button!

    So next step is to.. well.. make it play.

  10. #55
    Strodias's Avatar Member
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    Good job, man! Keep up the awesome work.

    I think I messed something up. I can't get the patcher to download the rest aft 29gb. Tried a bunch of stuff and no luck. =/
    Last edited by Strodias; 08-11-2011 at 04:52 PM.

  11. #56
    jonnyka's Avatar Corporal
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    Well, compared to the legit patch log, the 29Gb version has every file needed.

  12. #57
    Strodias's Avatar Member
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    Oh really? I thought 34 was the number I needed but my mistake, haha. However, there isn't a folder like you specified. Just a field called "playerclient_he601"

    EDIT: Finally got the folder! Now to play around with stuff :P
    Last edited by Strodias; 08-11-2011 at 06:56 PM.

  13. #58
    Serpious's Avatar Contributor CoreCoins Purchaser
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    I'm hoping for you guys to get this going somewhere. I won't be home for a couple of days sadly. So I won't be able to assist much, sorry. Anyone got a SVN going yet? If so, please send me the project page and ill pm back so you can add me.

    Keep it up guys, we're getting there.

  14. #59
    jonnyka's Avatar Corporal
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    Update: I managed to start the client. Of course cause it's cannot connect to the login server, it quits, but still.

    ---------- Post added at 07:06 PM ---------- Previous post was at 06:29 PM ----------

    0x0: give my your gmail address, because yes, there is a google svn project, I'll add you.

    Btw not much to do with the .js files now, cause the game patches itself (with a few restarts, but still), then I can get it to actually start the client. Now is the hard part..

    Guys with access: update the svn repo, and you'll be able to start the game too I guess. You can start playing around with the executable itself

  15. #60
    Strodias's Avatar Member
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    Originally Posted by jonnyka View Post
    Update: I managed to start the client. Of course cause it's cannot connect to the login server, it quits, but still.

    ---------- Post added at 07:06 PM ---------- Previous post was at 06:29 PM ----------

    0x0: give my your gmail address, because yes, there is a google svn project, I'll add you.

    Btw not much to do with the .js files now, cause the game patches itself (with a few restarts, but still), then I can get it to actually start the client. Now is the hard part..
    So is the main objective to just keep it from connecting to Bioware's servers and connect to a local server (our computer) so we can play?

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