[ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions menu

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  1. #76
    Winterweave's Avatar Member
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    Hi, can this plugin detect IsOnSkillBar? for more specific I put all the buff in the second weapon slot so I want the plugin to active all the buff I want when I swap weapon.
    Or if someone has a better idea, I'd be very grateful

    [ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions
  2. #77
    coller1432's Avatar Member
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    Everything is great, but where can I find all the variables, e.g. skill names and other functions?

    For example, I would like it to cast Arcanist Brand from a tornado. If there is one yellow opponent.

  3. #78
    bobruso's Avatar Member
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    Hi, I need some help. I simply want to cast a skill (Haste with divine blessing linked) every 15 seconds, but I don't know how to use the code to do it.

    Ty

  4. #79
    camapxam's Avatar Active Member
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    Originally Posted by bobruso View Post
    Hi, I need some help. I simply want to cast a skill (Haste with divine blessing linked) every 15 seconds, but I don't know how to use the code to do it.

    Ty
    copilot, or reagent, you can do all kind of thing

  5. #80
    dcbal's Avatar Member
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    If I check 'Enable in maps' only it works in hideout, and I guess it's a language issue (I use Korean). I don't want it to work if the value of Gamecontroller > Area > CurrentArea > Area > RawName is a certain value, could you help?
    Last edited by dcbal; 04-10-2024 at 12:27 AM.

  6. #81
    smartsoldier's Avatar Member
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    Is there a way to transfer settings (code macros) when upgrading ExileApi versions?

  7. #82
    PWMZ's Avatar Member
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    Where can I find information about gems?
    for example "Phase run" is called "new phase run"

  8. #83
    gustn1777's Avatar Member
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    how to show game state?

  9. #84
    Deadwoodcrux's Avatar Site Donator
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    Is there a syntax condition for time elapsed of a buff? I've been able to arrange conditions after the expiration of the buff, but I'd also like to be able to activate flasks a second before expiration.

  10. #85
    cheatingeagle's Avatar Legendary
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    Originally Posted by Deadwoodcrux View Post
    Is there a syntax condition for time elapsed of a buff? I've been able to arrange conditions after the expiration of the buff, but I'd also like to be able to activate flasks a second before expiration.
    This should be of use: Class StatusEffect

  11. Thanks Test505 (1 members gave Thanks to cheatingeagle for this useful post)
  12. #86
    CeliborCrash's Avatar Member
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    Hello everyone. I have a question about using a combination of keys at PressKeySideEffect. Is this avaliable? I mean, I need to activate skill located at Ctrl+Q slot. Using sequence of PressKeySideEffect does not match my requirments. Thanks for answer

  13. #87
    cheatingeagle's Avatar Legendary
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    Originally Posted by CeliborCrash View Post
    Hello everyone. I have a question about using a combination of keys at PressKeySideEffect. Is this avaliable? I mean, I need to activate skill located at Ctrl+Q slot. Using sequence of PressKeySideEffect does not match my requirments. Thanks for answer
    Not atm. Shouldn't be too hard to implement though.

  14. Thanks Maelzel (1 members gave Thanks to cheatingeagle for this useful post)
  15. #88
    defnotabot's Avatar Member
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    Is there a smart way to run two of the same flask, if I have 2 entries with a !Buffs check they'll both trigger at the same time. I'm unsure if theres a way to check for a SinceLastActivation on another rule.

  16. #89
    camapxam's Avatar Active Member
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    Originally Posted by defnotabot View Post
    Is there a smart way to run two of the same flask, if I have 2 entries with a !Buffs check they'll both trigger at the same time. I'm unsure if theres a way to check for a SinceLastActivation on another rule.
    wouldn't logic be smt like is flask # active? I did that back then when I used GH, never use 2 same flasks since I change to API

  17. #90
    cheatingeagle's Avatar Legendary
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    Originally Posted by defnotabot View Post
    Is there a smart way to run two of the same flask, if I have 2 entries with a !Buffs check they'll both trigger at the same time. I'm unsure if theres a way to check for a SinceLastActivation on another rule.
    You can just make a single rule where you'd switch which flask to activate based on charges.

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