Hi, can this plugin detect IsOnSkillBar? for more specific I put all the buff in the second weapon slot so I want the plugin to active all the buff I want when I swap weapon.
Or if someone has a better idea, I'd be very grateful
Hi, can this plugin detect IsOnSkillBar? for more specific I put all the buff in the second weapon slot so I want the plugin to active all the buff I want when I swap weapon.
Or if someone has a better idea, I'd be very grateful
Everything is great, but where can I find all the variables, e.g. skill names and other functions?
For example, I would like it to cast Arcanist Brand from a tornado. If there is one yellow opponent.
Hi, I need some help. I simply want to cast a skill (Haste with divine blessing linked) every 15 seconds, but I don't know how to use the code to do it.
Ty
If I check 'Enable in maps' only it works in hideout, and I guess it's a language issue (I use Korean). I don't want it to work if the value of Gamecontroller > Area > CurrentArea > Area > RawName is a certain value, could you help?
Last edited by dcbal; 4 Weeks Ago at 12:27 AM.
Is there a way to transfer settings (code macros) when upgrading ExileApi versions?
Where can I find information about gems?
for example "Phase run" is called "new phase run"
how to show game state?
Is there a syntax condition for time elapsed of a buff? I've been able to arrange conditions after the expiration of the buff, but I'd also like to be able to activate flasks a second before expiration.
This should be of use: Class StatusEffect