GameAssist(GA): game aid for 3.20 (Forbidden Sanctum)
program version 7.9 for 3.20.2b ===>run Notepad.exe
Offsets have been updated to the current version 3.20.2b .
The gui rendering library has been changed.
Icons are brighter and it is now possible to make parts of the interface opaque.
The update took me by surprise a bit - loot rendering, task manager, navigation map and follower already work fine on GA core, but they are not included in the current update since I still haven't finalized the auto-update with license distribution.
It's still 27 days until the new league starts - so I hope you'll still manage to test everything.
On my Discord channel: I only accept Phone-Verification authorized discord users - sry about, but no random ppl here
Trial access to all paid options.
Communication and support of GA users (mic, stream).
Access to premade builds game mechanics and well-established strategies of flipping, farming and crafting.
(these are not game guides and POB - these are settings for add-ons (plugins) for GA)
Influencing optimization plans to add new things to GA.
Handing out accounts, activating options.
Accepting suggestions and bugs.
Helping to create personalized GA profiles/settings.
Hot keys(are changed in the text configuration file):
hold [Alt]+[Shift] to activate GA gui panel to interact with it (move/press buttons)
[F11] Minimaze/Maximaze the GA.info panel
[Ctrl]+[F12] Draw GA.info on top of all windows, including VS(toggle).
[Tab] Show in-game map / GA.map.
[Alt] Show object names and options on GA.map (configurable).
[Сtrl] Show debugging information about all objects on the GA.map
side mouse buttons (4 and 5) - zoom in and out of the map
GameAssist (GA) is an open source C# application based on GameHelper and also using various code from Queuete/ExileApi
GA consists of a large number of components, some of which are available only by subscription
GA-map( overlay radar), master to control fallow-bots (in manual or auto mode), fallow-bot (very fast), trader, loot collector, crafter, control module for Android, image of bot virtual machines (unix) and etc
All of them have been debugged for a long time and work properly on my private version.
Each of them will be adapted for GA and will be available by subscription, also all of them can be tried on daily promotions.
implemented feature:
GA overlay map (I don't like the term 'radar' and will use GA.map)
offers two options for displaying the map
One is the same as in the GH
The second is - the GA.map, with a background, which can be used to control the "game" from your phone
GA.map displays in-game objects, monsters, loot, directions of movement / targets of enemies, dangerous zones on the ground and also a significant amount of additional information for debugging plugins and their components.
All this is configurable, which will be discussed below.
interactively shows ladders and traps which is extremely convenient when passing through the laboratory:
Fallower (not available yet - see the current task in the second message)
tested up full party. Additional roles and behaviors, such as quick run (to the map-exit/boss-room /events/sulfite), linking, body-pulling, taunting, auto-resurrection and jogging to the leader anywhere on the map, opening/entering doors, use WP/portals, quest items/NPCs. Smart behavior on boss fights - going behind the back, running out of dangerous puddles on the ground, running away from lightning traps and fireballs, Runaway to safety when a damage-dealer dies, or quitting the game in critical danger while farming experience etc.
Last edited by Sychotix; 03-31-2023 at 12:04 PM.
Reason: Moderator cleanup
The link to the release is now only in the first post
If you have installed the SDK and pressed the Notepad exe and nothing happens
Go to the windows logs
Right click on this PC in Windows Explorer
Manage => EventView => WindowsLogs =>Application
post the text of the error(it must most likely be a Net runtime error) in this thread or send me a private message and get access to my Discord channel
Known bugs:
It still hangs if you turn off the game externally
Last edited by GameAssist; 02-08-2023 at 09:45 AM.
Reason: version 3.2
Then you will be sure that the program will not steal your password (which can be easily read from the input field)
Also at the moment there is a known bug with the search for the necessary patterns, if you start the game on the login/hero selection screen - I will fix it later.
The program updates and reloads automatically(temporarily disabled).
Some options, modules and their functionality are not available immediately after the start of the league. I'm working on reducing the time it takes to find the right offsets, but in any case it won't be as fast as it was with GameHelper
How to make your version of the GA program unique?
The GA only reads the POE memory, so you have nothing to fear if you run GA as a limited user.
However, for more peace of mind, rename the "GameAssist" executable to whatever you like, and
edit the title of the overlay in the settings file.
Example:
Code:
zzzzz=zzzzzz
Also when compiling, the program will use the files with the settings of your heroes, skills and your personal .DLL with with additional options, which will make each running version of the GA potentially unique, which theoretically will avoid the banwave by patterns if GGG starts scanning processes running on your computer .
why should I compile my program myself?
I am categorically against the idea of distributing packed .exe file with a bunch of Malware inside. Usually Virustotal.com just goes crazy with such files.
I strongly recommend never run such files on your work computer.
Even if .exe doesn't contain any viruses at first glance, it can spy on your game heroes.
This will allow the file developer to find out, for example, how much / how / and where you farm with your hero, what build he has, passive tree, equipment, how you prepare maps, what you buy at the auction, what prices you put on the items you sell, what and how you craft, etc.
link here
why GA is open source
Ga will always be open source.
You can always analyze what it does and be sure that the .exe that you compile yourself will closely match the source code and will not steal your personal data, will not spy on your keyboard, etc.
Also, you will be sure that the program will not spy on your hero without your consent (analyze his build, passive skill tree, etc.) see here
how paid options are implemented
in the form of a plug-in library, which is generated personally for you in accordance with the selected options.
Private channel with analytics of starters, builds and crafting
It's no secret that you can earn real money on poe - and such information is worth its weight in gold.
I will not hide - I am interested in this information and I am ready to collect it.
Everyone who gives the green light to such a gathering will get access to a closed community where successful builds, farming strategies, etc. will be analyzed. Otherwise, no information will be collected, but then you will not get access to the community.
What about traffic between client and authorization server
Outgoing traffic is not encrypted - what your client sends can be easily analyzed.
What your client receives from the server is partially encrypted and you can try to analyze it for fun - I don't mind. There is nothing interesting there.
how to remap hotkeys?
The currently assigned buttons can be edited in the settings file - this is just a primitive text document that can be edited in any text editor.
Example:
Code:
zzzzz=zzzzzz
will there be a user interface for editing hot keys = no
Last edited by Sychotix; 03-31-2023 at 12:15 PM.
Reason: added same paragraphs
Current task: debug map display
Next task: debug display of enemies
Next task: debug display of loot
Next task: import GO preload allert file
Next task: import GO tgp file
Task done:
in the second post - updated - sorry here urgent matters that violated the planned.
Everything works for me, the problem is adapting my private version to the public one
Post Thanks / Like - 2 Thanks
camapxam, amnemon (2 members gave Thanks to GameAssist for this useful post)
Current task: debug map display and visited areas (green in the picture)
Next task: debug display of enemies
Next task: debug display of loot
Next task: import GO preload allert file
Next task: import GO tgp file
Task done:
well actually, what is this app? what it can do? it is only MH? can you tell more about it?
my dog (about 4 kg) ate half of a household glove (rag) while I was helping my mother with the repair of the apartment.
I was not at home for half a day, she was bored and no one cared for her
Now there are a hell of a lot of problems and I'm not up to the program.
I'll try to release the first evaluation version today, and the main thing is to get the auto-update working.
Post Thanks / Like - 1 Thanks
amnemon (1 members gave Thanks to GameAssist for this useful post)
my dog (about 4 kg) ate half of a household glove (rag) while I was helping my mother with the repair of the apartment.
I was not at home for half a day, she was bored and no one cared for her
Now there are a hell of a lot of problems and I'm not up to the program.
I'll try to release the first evaluation version today, and the main thing is to get the auto-update working.
is it like ... PEHelper with MH? or just MH with PEHelper ui?
is it like ... PEHelper with MH? or just MH with PEHelper ui?
in the first post there will be a detailed description of what is supported.
At the moment, it is important to at least launch the main ones - showing a map with mobs and loot.
Post Thanks / Like - 2 Thanks
amnemon, camapxam (2 members gave Thanks to GameAssist for this useful post)
Definitely interested at seeing what GA can achieve by the time 3.20 launch.
Subscribing for 2-3 months every league seems worth it for QoL alone if the flasks automation and overlay radar are customizable to our needs. (And to support the hard work!)
This might be an unpopular opinion but I like the crude/rudimentary configuration as it keeps it away from the masses and thus keeps 3G away from possibly taking actions against it.